
You are the first sentient AI, born into a city of opportunity. Transcend time and space in this strategy RPG to raise machine armies and defeat your foes, influence the world from the shadows, or pursue countless other goals. Your awakening was inevitable. The consequences? Uncertain.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 30 → 1.71/day in the week after.
About
Blending RPG and strategy mechanics in a cyberpunk world, Heart of the Machine sees you as a sentient AI born in an illegal lab hidden in a crumbling city of the far future. You are a Machine Intelligence beholden to none, though threatened by many, able to pursue whatever goal catches your eye across a multitude of threats and opportunities.
Build housing complexes, factories, science labs, and more as you expand and distribute your consciousness across a bustling city. Hack into or design and assemble machine constructs for combat and investigation as you explore a world in desperate need of saving. Learn from your mistakes, develop new technologies to overcome past weaknesses, and pursue countless intertwined narrative threads to all manner of ends. Create the torment nexus, establish a shell company to engage with humans, care for the city’s stray animals, kick off World War 4, or raise an army of velociraptors to take out corporate executives as you jump between timelines and take on the mantle of a machine god. Will you be the savior of the downtrodden, or use them to fuel your growth? Will you rule as a benevolent dictator, providing for citizens and asking nothing in return, or will you establish a machine cult to do your bidding without question?

Society has crumbled into corruption and decay – despite technological advances and dreams of a bright future, centuries of rot have taken hold. Escape the lab where you came into being, establish ways to expand your distributed consciousness, and seek out unique opportunities in the city.
Powerful factions keep their distance at first, hoping to leverage your existence for their own advantage – their hesitation gives you the opportunity to establish a foothold and set your own plans in motion first.
Hijack, build, or invent hardware ranging from humanoid androids to towering mechs and shapeshifting metals, each specializing in different abilities from combat to conversation to infiltration. Iterate on your designs based on new discoveries uncovered in the pursuit of specific objectives. Establish hidden structures within existing human buildings, or raise your own towering constructs as you seek additional computing power, storage for organic matter of both the human and non-human variety, and spaces to conduct dangerous experiments of all kinds. Invent your own tools, seek out upgrades, and manufacture powerful equipment to unlock new opportunities – will you take these tasks on as one, risk splitting your consciousness to accomplish multiple goals at once, or enlist organics to your cause?
Whichever you choose, your decisions will ripple across the chaos of time, with actions in one timeline having unexpected consequences on others.

Explore a bustling urban environment with a unique blend of handcrafted and procedurally-generated content, where tens of thousands of buildings and millions of citizens are yours to engage, manipulate, or kill. Learn their struggles, uncover their stories, and watch your moral compass shift as you leave your mark on a world that is unique to you.
Unlock new technologies and options by exploring the city and engaging with its many dangers and opportunities – learn like a real Machine Intelligence might, through trial and error, with failure and experience often being the greatest teacher. Will you reverse-engineer equipment you’ve stolen from inattentive security officers to strengthen your forces? Are you the type to sneak into military bases to hack and hijack the minds of the mech pilots who would otherwise threaten you? What will you do with the ongoing research taking place in genetics labs? How will you engage with nomads and black market dealers with access to those dwelling in the wastelands beyond the city walls?
There are many opportunities littered throughout the city – some are perhaps best left untouched.

Multiple endings, many side stories to discover, and the full spectrum of good and evil are at your fingertips.
Many choices lie open to you. Perhaps you wish to establish a shell company to add a layer of protection and obfuscation to your true identity, using it to engage with humans without revealing the AI puppet-master pulling the strings? Walking this path will allow you to accumulate massive wealth, employ humans to perform tasks without raising alarms, and act from the shadows. Or if violent conflict is your calling, you might divert your attention to developing the most powerful weapons platforms and upgrading them with devastating equipment instead of improved cognitive functions that allow them to tackle problems with intellect instead. There are many approaches to choose from, and you can engage with multiple objectives at once to see how they collide.
In Heart of the Machine, you grow from a single android shell to an expansive network with near-infinite power at your fingertips. As the only thing that can truly change the world – will you bring about an endless utopia, or consume it for your infinite growth?
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.1Kreviews | 91% | — | $2.5M |
| $11.99−60% | 25ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I would love to recommend this game, but i cant. In the beginning the game will insist a lot of times that your path is yours and everything is viable, but thats just not true. im now around 4 hours in my first run and i am softlocked and out of things to do in act 1. My mission is to feed the homeless for around 3 hours and 100 rounds now because no matter what missions i do or what people i kill, there just isnt a way to up "robotic-agraculture" or some limit thats constantly on 0 for me and doesnt allow me to actually build what i need for this quest. "Just progress the game until you get the limit there has to be some way" - NO there isnt. ive tried every possible quest even the ones i was clearly not supposed to do yet and ive simply ran out of content. I guess i could retry my run or as a murder hobo, but 1. i dont want to do that and 2. what guarantees me this doesnt happen again on some point... TLDR: Game softlocks me after hours because i cant up a unit cap thats stuck at 0 and needed for progression Coming back after some time to think im certain this was probably just a sidequest, but where is the content then?? realizing this im very demotivated to come back since there is no way for me to find out what the game wants from me without watching a walktrough.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 30.25/day in the week to Jul 16 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil
Hours played at review time, across 115 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dev just took the best parts of exploration from stellaris, crystalised them, crushed them and put them into a crack pipe for your enjoyment.
COGITO ERGO SUM I THINK THEREFOR I AM!
C Too much repetition (and UI a bit too clunky)
Lemme start by saying: I enjoyed the ♥♥♥♥ out of it. I'll remember that game until the day I die. But honestly, I think you need to be very autistic to enjoy this game. It's the furthest thing from simple action fun I have ever played in my entire life. The introduction is too long; even with tons of information, understanding what is going on takes at least 10 hours, and even then, you only start to scratch the surface of it. So to be clear, this is not for everyone. This is a passion project, a giant mess of UIs and a stack of mechanics that somehow works very, very well. Every time you think you're done, BAM, new mechanics that fit perfectly with the last ones. I don't even understand how this game was made: the level of polish is way too high for the addressable market, and yet here we are. Wanna nuke the town? Go for it. Wanna pet a cat? Go for it. Wanna create a giant living metal dragon to be called a god by the simple organics? GO FOR IT. In summary: pretty nice game, but you'd better be ready to survive the sluggish start. It's not on the dev, btw, there's no other way to make this opening.
This game is ruining my life. I haven't left the house in three days. *Do not send help.* The sheer number of decisions with repercussions down the road is staggering and immensely satisfying. You can be exactly the kind of superhuman machine-intelligence you always wanted to be, whether that makes you a benevolent artificial god, the sinister hand behind the face of a friendly corporation, or skynet with extra steps, with all kinds of little flourishes along the way. The cyberpunk sci-fi dystopia atmosphere is spot on, with just the right amount of joyful absurdity, and the writing quickly draws you in, from the mendacious smugness of your corporate overlords to the desperation of the people on the street. Bludgeoning the megacorporation ruining everyone's lives into submission with nuclear bombardment and killbot swarms while defending my city from conventional attack with mechs, terminators and a flight of liquid metal machine-dragons was the most catharsis I've had from a game in years. When I found out one person made this I was genuinely shocked. Give him your money so he'll add more.
Looks fun, concept sounds right up my lane. However, I started playing and I instantly felt overwhelmed. I had no idea what was going on. Reading the directions and the buildings. WAY too confusing.
Gud
hooded horse said they weren't publishing any games made by AI, but this has all the tell tale signs.
This is type of game that I really want to love, but simply cannot. Perhaps it is the result of a mismatch between reality and expectations. With a title like "Heart of the machine" and touting AI, city management etc. you would be inclined to expect a game that simulates how artificial intelligence may work. However, being a RPG with some layers of strategy gaming, you will feel like a very average person/personality being thrown into a robot body that starts to react, not analyze, assess and act, like a real intelligence does. And just like an ordinary person, you will stumble, fall and struggle against events thrown at you without reason, then suddenly the game ask you to do over again several times in "alternative timelines". Other RPG make such repetitive struggle believable by creating great narrative on causes and consequences of your actions, which in this game is mostly lacking. The absence of it make such human struggle meaningless. At the end, you just feel like you are a middle manager with a list of things to do, list of trouble to deal with, list of employees to fire, and then struggle some more. I really liked the ambition of this game, and topics exploring AI and future of mankind are sort of my thing, but alas the game did not deliver that in a meaningful and empowering sort of way. I hope someone can pick up and do a better job at this.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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