
Haydee III is a hardcore metroidvania with third-person shooter mechanics, platforming, puzzles, a sexy heroine and cake!
Modeled estimate, not a reported figure. How we estimate →
About
Haydee III is the long-awaited sequel in the Haydee series, which will connect the story of the first and second games. As before, it features a heroine trapped in a facility filled with secrets, traps, and foes. Six new themed zones will immerse you in a profound sense of being lost, doomed, and desperate. Draw your pistols and screwdrivers, and clear your pockets out of junk. A new challenge awaits!
A vast, intricate facility
Lethal traps
Limited inventory space
A lack of resources
Secrets and puzzles
Fail after fail
The thrill of triumph
And also mods, an editor, and the ability to climb on crates. Good luck!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Italian, German, Vietnamese, Simplified Chinese, Japanese
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
길찾는거 좋아하면 해보세요 3편까지 나온이유가 있겠죠..
Sublime
10/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gem alert. Thoroughly enjoyed solving each puzzle. Combat was responsive and demanding enough to keep me on edge the whole way through, overall the game has much less frustrating design compared to the last two. If there's going to be a fourth Haydee, please god do something about the readability of rooms, Its a genuine challenge to identify what you can interact with and pickup unless you rub your body against every surface and table. Its the best out of the trilogy, I do recommend.
好
In short: Haydee 3 feels like a DLC for Haydee 2 but is still worth playing. My biggest issue with the game is that it fails to innovate significantly from the previous entry (HD2). Many of the "new" mechanics in HD3 were either patched into HD2 or already existed (just not part of the main campaign) HD3 feels like it took HD2, reinjected some elements from HD1 onto a new map and slapped a 3 on the title. As for what I liked, I do think this has been the best official implementation of the the mechanics thus far. The new spitter enemy type is a welcomed addition, being one of the few instances were the re-implemented dodge mechanic is consistently useful (though not necessary). Speaking of which the dodge can come in handy in specific situations and does seem to provide a few i-frames. Personally I liked the abundance of ambushes littered around the game. It kept me on edge, trying to predict future fights and kept back tracking a bit more fresh. In terms of difficulty i'd say its about the same as HD2 (meaning I needed a guide at some point to complete the game as there was a puzzle I wouldn't have ever solved without it) but from what I've read mileage may vary. The story is still as nonsensical as the previous games, vague and full of gaps, though it IS a continuation from the world building of HD2. In my experience the map design was overall better. Apart from the few times I had to pull up a guide, I would say I had a smoother time traversing Ntartha than Nsola. The part I hated the most was the constant backtracking between the battery and the jammer (unless there was a way to get both out of the tutorial at the same time and I just never found it.) I don't know what Haydee Interactive might do next, but if the next thing is Haydee 4, I strongly believe it needs a lot more NEW things. Mods are great, but mods alone cannot save it forever.
nice
good
El concepto es muy interesante, la jugabilidad es buena, eso si es muy dificil, pero mi experiencia con hAydee fue agradable, y el final del tres, fue de locos.
Tolles Spiel, echt Ruhig, was für das Köpfchen und mit guten Mods echt Klasse. Wirklich sein Geld wert
Players by region
Where this game's players are, estimated from review languages.
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