
Welcome to the Afgarn Mansion. Don’t ask why it’s empty. Nor why the lights flicker. The more you ask, the more they’ll want to answer. Find your father. If you hear voices, don’t respond. The experiments are still inside. They know you entered. And they’re eager to have you close.
Modeled estimate, not a reported figure. How we estimate →
Media

About

The Story
Ryle received a strange letter from his father, after years of being away from home. In it, his father revealed that something had gone terribly wrong at the corporation where he worked. After a long journey, Ryle arrived deep within the Afgarn Mansion… and found that the security protocol had already been activated. The place was collapsing. He had only one option: find the key and get out before it was too late.
The protocol was clear:
“DO NOT speak to any experiments.”
As he moved forward, Ryle confirmed that several laboratories were still operational. The company had attempted to alter human DNA… and failed, fatally.
The experiments had survived. Mutated, hostile, and with unnatural abilities: phasing through walls, sensing movement… and something more.
They already knew he was there.
And they were waiting for him.

BRIEF EXPLANATION OF THE GAME:
Mechanics
In Haus of Irndrous, your stamina is limited—push yourself too hard, and you'll be in danger. Your flashlight is your only hope in the darkness, but it won’t always work. Each area contains puzzles that will test your observation and logic… all while you're being hunted by brutal enemies twisted by genetic experiments. They don't just want to catch you; they were designed to tear you apart.
Immersive Narrative
The story in Haus of Irndrous isn't handed to you—it’s uncovered piece by piece. Hidden radios, scattered notes, and the mansion’s eerie atmosphere slowly reveal the truth. Each audio log provides clues to solve puzzles or fragments of the dark past of the Afgarn Corporation and its inhuman experiments. Exploration and curiosity are rewarded, making you an active part of the mystery.
Maps
80s-Inspired Atmosphere
Dive into a retro nightmare. Haus of Irndrous draws heavily from the 1980s, blending the mansion's decadent elegance with period technology—vintage radios, VHS-style visual and sound effects. The result is a deeply immersive experience that evokes classic psychological horror.
Progression and Challenge
Every conquered area raises the stakes. Enemies become more aggressive, puzzles more complex, and environments more oppressive. The constant sense of danger makes every bit of progress feel like a true victory.
Be the HUNTER
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really loved the game, 10/10. I got a few scares and especially, you can really feel those moments of pressure. I’m a streamer, and my community and I really enjoyed the game. We’re eagerly waiting for the second part of this great work of art so we can continue enjoying the experience.
ruim
Terrible game. The game barely makes any sense! The interior design is random nonsense, the graphics hurt the eyes and the enemies are incredibly stupid and not scary. I don't know why I have this game in my library for free. It's not even worth that.
这啥玩意?
This is "The Room" of gaming. Beautiful, peak, 10 out of 10.
⣿⣿⢿⠛⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⠟⠅⠀⠀⢸⡿⠉⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢿⣿⠿⣿⣿⣿ ⠀⠀⠀⠀⢨⠃⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠈⢿⠀⠀⠈⠛ ⡄⠀⠀⠀⠀⠀⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠋⠁⠀⠀⠀⠀⠈⠙⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠀⠀⠀⠀⠀ ⡇⠀⠀⠀⠀⠀⠛⠛⠛⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠁⠀⠀⠀⠀⠀⠀⠈⢷⣄⢹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠛⠿⠀⠀⠀⠀⠀ ⡇⠀⠀⠀⠀⠀⣠⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⠀⢀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀ ⡇⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠀⠀⠀⠀⠀⠀⠆⠁⢻⣿⣏⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠀⠀⠀⠠ ⠀⠀⠀⣤⣽⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠀⠀⠀⠀⠀⠀⣸⣄⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣤⣤⣴⣶ ⡄⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠀⠀⠀⠀⠀⠈⡟⢻⣿⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣯⡍⠀⢰ ⡷⣤⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⢀⠀⢀⣠⣴⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡧⣤⡸ ⡿⣽⣿⣿⣿⣿⣿⡿⠛⠋⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠀⢰⡄⠀⠀⣉⣿⣿⣿⣿⣿⣿⣟⣉⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣽⣷ ⣿⣿⣿⣿⣿⣿⣿⣃⡀⢀⠀⣐⣿⣽⣿⣧⢸⣿⣗⣶⠄⡿⡧⢀⡼⠛⣿⠙⣽⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣽⡿⣿⣿⣿⣿⣿⣿⣿⣽ ⣿⣿⣿⣿⣿⣿⣛⡟⣳⣽⣿⠁⣺⣷⣿⣿⣭⣿⣵⠌⢰⣃⣾⠋⣴⠂⠃⠀⠋⠙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣥⣸⣿⣶⣿ ⢿⣿⣿⣿⡿⣽⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡏⢀⣿⠟⣠⠞⠁⠀⢠⠀⠀⢀⠠⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣯⣭⣿⣿⣿⣿⣿⣿ ⣈⣭⣿⣿⣾⣿⣿⣿⣿⣿⣿⣏⣺⣿⣿⣿⣿⣿⣧⣼⡇⠈⢀⣀⠴⠂⠉⠀⠆⠈⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠿⠽ ⣿⣿⣿⣿⡉⠉⠋⠛⣿⣿⣿⣿⣿⣸⣿⣿⣿⣿⣏⣿⠗⠌⠩⠀⠀⠀⣤⢤⢠⠀⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠃⠁⠀⠀⠀⠀ ⣿⣿⣿⣿⣧⢠⣧⣄⣿⣿⣿⣿⣼⣿⣿⣿⣿⣿⣿⡿⠀⠉⠉⠋⠰⠂⢾⣢⡨⠄⣿⡿⣿⣿⣿⡿⣿⣿⣿⣿⣿⣿⣿⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Absolute Cinema⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Maybe garten of banban wasn't so bad after all
muy buen juego amigo, sigue así
This horror game is different compared to most of the games I've played. It's interesting in a way that despite the low fps and support for only 720p and 1080p, you still want to finish the game. It isn't bad in a sense, but it isn't considered good by my standards either. Scares are okay, I guess. I would say that two dollars is a, at least semi-fair price. Voice acting is top notch regardless. The game is enjoyable anyway.
☀️
Só joguei o 1 do FNAF e a ideia de Haus é a mesma. [spoiler]Tem robô e sustos[/spoiler]. O início é com visual bizarro mas depois que você tá numas espécies de labirintos fica muito parecido com o jogo do Fredericúzinho. Existe até a energia da lanterna podendo acabar. Se você tá a fim de um jogo de terror, Haus é uma ótima opção. Quem sabe não dá até pra encerrá-lo? [i]*Olhando agora o preço tá baratinho![/i] ;)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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