
[Hardworking Hero] Is an exploratory idle game with pixel art. Earn the money by exploring maps and build buildings. Develop your adventurer to face powerful mobs. Don't forget, this game is about making money!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, Simplified Chinese, English
Reviews
the game gets to grindy and too little to do in the game you wil be waiting 30 min to get 1 upgrade and you dont even see the diffrence because it like 2% more dps or 0,2% more it was fun in the beginning but when there where more enemy that kept spawning in me and one shot me the fun was over for me i dont recomend this game because there is no balancing at all
難度提升曲線極度陡峭,玩到一個程度基本上沒掛個幾天沒法往後打 技能是廢物,傷害不高施放時只能站在原地,自動施放沒敵人也在放 藥水效果持續10秒結果自動喝水CD到就放,至少等效果結束再放吧 作為一款放置遊戲,收益週期卻長得離譜...
希望多看下数值有多离谱,魔王一拳80k我血条才20k,高级材料本全是一次性,我开到30多个地块就打不过了。材料就只有刷那个史莱姆树精的循环本,关键是你就一个木剑能用树枝升级,圆木之类的材料也没几个获取方式,你好歹也让我能用树枝合成原木啊。装备升一级就要几个材料你给我材料获取的途径啊,铜矿循环本呢?骨头循环本呢?被你吃了?挂机挂一下午终于升级到能强杀蛞蝓的血然后就卡里面不能自动退出,一点回城就算你失败你修bug修了个寂寞。你后面要不就把怪的成长数值调低要不就吧那个b商人常驻了给我开个商店,要不就出个合成高级材料的方式,矿坑开了几十个除了挖钱你总得能挖出点矿吧
关卡等级291 金币-8.95Qt 开不了新地 打怪都是负增长 挂机收入太低 一直刷地图等级抢boss先手都是一下秒 就看谁先动手 一个小怪4排数字的金币 商人的金块很早就不能买了 我在努力赚钱最后却负债累累 o(╥﹏╥)o
击倒雪怪这里卡住了
游戏玩法上还行,价格便宜,有一些bug如下 1.简体中文 有 口口口 这种的,调整成繁体就正常了 2.游戏内有一些怪遇到就会卡死,退出后会保留之前进度,但是这个怪你就打不了了 3.游戏有2倍速,但是没有记忆功能,每次战斗都要手动调节 游戏整体玩法比较简单,就是拼数值攻击和血量两种(好像没看到有防御力,所以翻译是防御好像就是血量),目前还没玩到有技能系统,装备系统也做的比较垃圾,就是打材料合装备,高级和低级装备就是单纯数值不一样,比如低级伤害+0.01%,高级加0.05% 游戏整体完成度比较低,玩法也比较没有新意,但是价格便宜,所以最终还是给了好评 (我本人已经退款),主要挂机游戏太多了,或者经过几个版本更新后我会重新玩一下
其他的先不说,提升生命百分比的装备,升的越高,实际进入战斗时候血越少是个什么鬼,越放置越难是吗。进入战斗看到的是90多K血,开始战斗血上限就掉到20多K,现在升了几级装备已经只有10多K了,已经完全顶不住任何小怪一下了。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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