
Compete with up to 4 players to build the most successful hardware store! Design your shop, manage inventory, hire employees, and influence market prices in this detailed business simulator. Master retail management as you expand your store empire.
Modeled estimate, not a reported figure. How we estimate →
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About
Compete with friends in this chaotic multiplayer hardware store simulator! Build your empire, sabotage competitors' pricing strategies, and handle the mayhem of daily retail operations - all while trying to become the town's premier hardware destination.
🏗️ CHAOS MEETS COMMERCE
Watch products tumble as you and your staff race to restock shelves
Deal with the physics-based chaos of retail life
Navigate crowded aisles during flash sales
Frantically reorganize displays to outshine competitors
🤝 TRUE COMPETITIVE MULTIPLAYER
Battle up to 3 other players in the same bustling town
Feel the real impact when competitors undercut your prices
Race to stock trending products before your rivals
Adapt your strategy as other players influence the market
📊 DEEP RETAIL WARFARE
Strategically price items to steal customers from competitors
Monitor rival stores' tactics in real-time
Turn market events into opportunities
Transform your store to counter others' specializations
💼 DYNAMIC RETAIL ECOSYSTEM
Experience a living economy that reacts to all players' actions
Watch customers choose between competing stores
Create price wars that affect everyone's bottom line
Deal with the ripple effects of other players' business decisions
🌟 KEY FEATURES
Physics-based item interactions add unpredictable fun
Real-time competitive multiplayer for up to 4 players
Dynamic market affected by all players' decisions
Complete store design freedom
Deep management systems
Employee hiring and management
Warehouse logistics
Will your store rise to the top through careful management, or will you embrace the chaos and outmaneuver your rivals? Jump into Hardware Store Simulator and find out!
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Note: The game supports single-player and multiplayer modes for up to 4 players.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is indeed in early access. The game needs internet to even get to the main menu. So I disconnect from the internet after getting to the main menu, then the game gets stuck on loading when I select new game. So the game even in single player mode is dependent on internet for some reason. I can't for the life of me figure out why this would be.. Which sucks for us people who live in a rural area and has to pay for by the GB for spotty unreliable internet. Also even at 10% mouse sensitivity you go completely insane. forget 100%, unless you wanna get nauseated. This game seems like it can be fun, but needs a bit of a tutorial. The aforementioned issues I hope will be addressed in a future update.
当五金店老板,安稳躺平过一生。
Game is really good but were are updates like bug fixes paches??????????????????
Abandoned, stay away! Game breaking bugs and unstable multiplayer.. too bad the devs just split.
5/5
I have given this game a fair chance, cause it looked really fun! But it is full with bugs, the market system is broken (buy items for 2.50 and nobody will buy it unless its 1.70 for example, yes the prices go up and down, but several items will never be able to be sold with any profit). I havent seen a single updates in at least 2 months since ive bought it. But the worst part is, the devs have just completely bailed on this game and dont even ever answer anything in discord. I dont easily leave a review, but this deserved one and you deserve to know this game is not what it seems...
有成就 有中文 +1 抢先体验游戏 为何要采用抢先体验这种模式? “抢先体验为我们提供了绝佳的机会,可以与我们的玩家社区一起打造并完善我们的多人在线五金店模拟游戏体验。作为一款以多人玩法为核心的游戏,玩家的反馈对于确保引人入胜的游戏玩法、平衡的游戏机制以及有意义的合作体验至关重要。我们希望能直接与玩家合作,尽可能打造出最真实、最有趣的五金店模拟游戏。” 这款游戏的抢先体验状态大约持续多久? “我们预计抢先体验阶段大约会持续6到8个月。这个时间安排能让我们实现计划中的功能,优化多人游戏系统,并在持续进行定期更新的同时融入玩家社区的反馈。不过,如果有必要,我们会调整这个时间安排,以确保游戏的最终版本符合我们的质量标准。” 计划中的完整版本和抢先体验版本到底有多少不同? “对于完整版本,我们计划在抢先体验版本的基础上进行以下扩展: - 更复杂的顾客互动方式和需求 - 增强的多人游戏功能,包括专门的角色系统 - 进一步完善各店铺之间的竞争性游戏元素 - 先进的员工管理系统 - 先进的库存管理和订购系统 - 叉车和重型机械 - 送货服务以及线上下单门店自提服务 - 扩展店铺的自定义和布局选项 - 增设更多专门的部门(如园艺中心、木材场等) 在朝着这些计划努力的过程中,我们计划在整个抢先体验期间定期发布更新。” 抢先体验版本的现状如何? “抢先体验版本为多人在线五金店管理提供了坚实的基础,其中包括: - 核心店铺管理系统 - 影响市场的动态评价和新闻系统 - 会随着游戏内事件而变化、受玩家影响的市场 - 可用的多人游戏基础设施 - 员工系统 - 库存和补货系统 - 客户服务机制 - 基本的工具和五金商品 - 基本的店铺自定义功能 游戏在当前状态下是稳定且有趣的,同时也为根据玩家社区的反馈进行扩展留有很大空间。” 在抢先体验期间和结束之后,游戏价格会有所不同吗? “是的,我们计划在抢先体验期间随着添加主要功能和内容逐步提高游戏价格。早期支持我们的玩家从一开始就加入我们的话,将获得最大的实惠。” 在开发过程中,你们是如何计划让玩家社区参与进来的? “玩家社区的参与是我们开发方式的核心: - 定期发布开发者更新内容并进行路线图讨论 - 积极活跃在我们的Discord服务器上,以便进行直接沟通 - 每周举行社区反馈会议 - 公开的漏洞追踪和功能请求系统 - 为重大更新提供参与Beta测试的机会 我们相信,打造引人入胜的多人游戏体验的最佳方式就是与我们的玩家携手共同开发。”
THE GAME IS FULL OF BUGS AND GLITCHES, IN THE BEGINNING IT WAS NICE BUT AS WE PROGRESS ALL THE GLITCHES STARTED BECOMING CLEAR, YOU CAN INFINITELY SELL THE "SALE" SIGN IN FRONT OF THE CLOSED STORE. EMPLOYEES RUIN THE HOLE STORAGE, THE TAKE THE BOXES EITHER RESTOCK OR JUST THROW THE BOX IN THE MIDDLE OF THE STORE WITHOUT EVEN RESTOCKING, EVEN WHEN I FIRE THEM, ONE OF THEM IS NON INTERACTIVE AND TAKES THE BOXES IN FRONT OF THE STORE OUTSIDE, PLUS WHY ARE THE SO SO SO SLOW?? YOU CAN ALSO KEEP SELLING THE COUNTER YOU HAVE BY DEFAULT IF YOU SAVE AND QUITE TO MENU, COME BACK AND THE CHECKOUT COUNTER RESPAWNS. IN MULTIPLAYER IF YOU ARE IN YOUR FRIENDS SHOP AND THEY QUIT TO MENU, WHATEVER IS INSIDE THE STORE IS NOW INFINITELY THERE I CAN JUST REPACKAGE IT AND KEEP SELLING IT FOR EVER. UPON SPAWN SOME GLITCHES LIKE FLOATING STORE ITEMS AND FURNITURE, ITEMS KEEP SPAWNING IN BOXES MAKING A MESS. AFTER 3 DAYS APPROX. THE ENTER BUTTON DOESN'T WORK AND DOESN'T END THE DAY, EVEN IF I QUIT TO MENU, I HAVE TO CLOSE THE WHOLE GAME AND THEN RELAUNCH IT AGAIN. IF I HAVE A STORAGE SHELF AND A WALL BEHIND IT FROM FURNITURE AND A VENDING MACHINE BEHIND THAT WALL, ONCE I PLACE A BOX ON THE SHELF IT CLICKS ON THE VENDING MACHINE. PRICE CHANGING EVERYDAY JUST TAKES THE FUN OUT OF THE GAME YOU HAVE TO ADJUST PRICES TO DOZENS OF ITEMS WHICH IS A WASTE OF TIME. SOME SHELVES AND FLOOR SHELVES ARE TOO LIMITED AND AND THE SIZE SYSTEM IS NOT WELL THOUGHT OF. EVEN AFTER 18 HOURS OF GAMEPLAY I WANTED TO GIVE THE GAME A CHANCE BUT THE GLITCHES AND BUGS RUINED THE GAME WHICH MADE MY FRIEND DELETE IT AND NOW ME REQUESTING A REFUND BEC THA'TS NOT WHAT I EXPECTED, AND IT BECAME OVER THE TOP ESPECIALLY WHEN EMPLOYEES START RUINING IT.
Не покупайте данную игру. Задумка интересная - реализация вообще никакая, но можно было это простить и убить несколько вечеров в данной игре, если бы не одно НО. Сохранение нормально работают только у хоста. У друзей после захода в игру на следующий день - то магазин пустой, то полки не прогруженные, то товары на улице висят в воздухе, с которыми нельзя взаимодействовать, так ещё доставка утренняя не приезжает, хотя деньги списаны. Экономика и реализация скудная, всё что ты делаешь это понижаешь цены на товары, какой то глубокой экономики тут нет. Устраивать пакости друзьям интресно первый час - потом вообще не интресно. Наиграли 10 часов, зашли на следующий день и всё (кроме хоста) пропало. Судя потому что обновление было послденее в мае - игра развиваться не будет.
Los camiones atropeyan a los peatones cuando vienen a hacer las entregas. Mi video: https://youtu.be/9kN6o0U1-ks
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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