
Equipped with cutting-edge salvaging tech, carve & slice spaceships to recover valuable materials. Upgrade your gear to take on more lucrative contracts and pay your billion credits debt to LYNX Corp!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 620 reviews with recorded playtime.
Reviews
Themes across 617 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The end of career mode animation is well worth the game!
Pretty terrible. Basically there are things you need to cut to seperate so you can depoist it in the correct area. The cutter tool does not cut but just melts entire structures. So basically if two things are together you have no choise but to suffer a massive loss. To make matters worse the cutter lazer is about as innacurate as you cam get and it cuts or shoots out fourteen or fifteen inches away from the cross hairs. I can not reccomend this terrible trash game.
Простенький сюжет в расслабляющий игре, проходится за 20 часов если на клавамыше или за 30 на геймпаде
If you want a relaxing but still complex game where you can lose an hour tearing something apart until there's nothing left, there's really nothing else like it.
After 10 ships destroyed I still keep firing at every yellow conduit I see. Me dum dum
This is a great game to relax and problem solve.
This is genuinely one of my favorite games of all time. It's a little diamond in the rough, and I hope it gets all of the attention it deserves. This game scratches all of the itches it sets out to, and I've never played a game that's so purely just about one thing. In this case, it's about disassembling and scrapping ships, which is great fun. Highly recommend.
"Yeah it should be safe to cut this" *MASSIVE EXPLOSION*
A very likable shipbreaking simulator with not enough content and lacking mod support. The core gameplay loop is enjoyable for the duration of the story but overstays its welcome in the post-game content. The writing and dialogue is charming but simplistic and the characters lack any real depth. One feature which particularly got on my nerves was at the end of a shift during the story, one of the crewmates will call you and talk at you over the comm. There is no way to skip any dialogue in the game, even though it would be welcome at times, and at that time I wanted to do nothing more than sleep. I guess it keeps to immersion, as in this dystopian reality even when you get home from work your co workers won't leave you alone.
이게 내 하우스플리퍼야
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, German, Simplified Chinese, Russian, Italian, Spanish - Spain, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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