
HARDCORE MECHA is a 2D platformer action focusing on a better handling. The Campaign mode offers rich gameplay and seamless in-game cut-scenes for an immersive experience. Choose your favorite mecha, experience the fast-paced hardcore competitive battle of steel in Multiplayer!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Japanese*, Traditional Chinese*, Korean, French, Russian*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Must have for the Mecha lovers.
好僵硬啊,看在support小姐姐的份上给个好评吧
This game is awesome. I am so glad I bought it. lets break it down. Whats Good: - Art and style. Great anime aesthetic. You can tell that A LOT of work was put into this. it looks sharp and clean and clear. backgrounds, character portraits, the mech and characters and their animations. - Story The story was full of flavor. There was action, emotion, epic-ness. You can tell that its very inspired by Gundam, you will see a lot of tropes. And as long as it doesn't bother you that they did this, then just sit back and enjoy how well they did it. The main campaign has a lot of uniqueness to the gameplay. from the slow injured walk in important scenes, to the chaos of combat and mechs and ships flying all over. There was a lot of intense work to make the cutscenes awesome. - Gameplay. Combat is slick. It feels clunky where it is supposed to, it feels fast where it is supposed to. Sometimes allies fight with you and its kind of cool to see enemies sometimes attack them instead of you, they kill enemies, enemies kill them. Items you use in certain places make a huge difference. Collapseable barriers keep you safe for a while, mines impede troublesome melee brawler enemies. The upgrade system further augments the campaign. you can change up your build QUITE DRASTICALLY, leaning into smgs or heavier laser weapons. flashbangs, missiles, or various calibur chest cannons. You can lean into defensives or offensive addons, mobility. After the campaign there is an endless mode, but its not so boring as it sounds. You start with a single mech and upgrade it with tokens that you earn in endless mode. If you upgrade certain stats enough, you unlock new mechs. upgrade the mobility of the base mech? unlock the flying type. unlock more health and damage of the flying mech? unlock the 'custom' version of that mech. it branches out like a tree from a couple individual starter mechs. its pretty awesome, also you farm higher rarity weapons and addons to further improve your loadout. It was way more in depth than I expected. The multiplayer is cool and you can use a subset of the mechs that you unlock in the endless (or they call it 'simulation') mode. The mechs are VERY DIFFERENT, offering drastically different play styles to use in multiplayer. You can use the hovering guy with high armor. he's surprisingly tough and uses a shotgun, but cant fly. you can use a flyer that basically never runs out of thrust. you can use a number of different snipers that all have unique firing types. There is an 'engineer' who is bulky and slow but has a deployable shield, there are melee attackers, grapplers, trappers, snipers, flyers, all arounders, missile batteries. There is a lot of variety. Whats not so Good: - Story It was great, but short. I cant blame the devs though. I cant imagine how much work went into making it as awesome as it was. - Gameplay The aiming is a little weird and hard to get used to. its like its 'sticky' it doesnt want to move unless you move your mouse/joystick passed where you actually want to aim, and the actual aim drags behind. This is weird and kind of sucks. Overall: awesome game. I am really impressed and enjoyed the hell out of this.
First and foremost - the artwork and music are amazing! To me, the strongest points of the game! Wonderful mecha designs, the stage backgrounds, animations, really perfect! Story is nice, nothing super impressive, but great for a platformer and full of mecha anime references. Gameplay: It is a mix between Megaman and metal slug and it can be complicated if you only like one of those - I personally prefer the more paused and slower approach of the megaman like segments than the swarm of enemies and stuff happening on the more metal slug segments. But the game is somewhat flexible as in you don´t need all S rankings to see the whole story. Multiplayer is a lot of fun and I wish I had someone to play with me locally. The extra mode which opens after story has potential, would be better if all story missions or just more mission variety was there since it is a solo mode where you can use mech other than the main one.
Great art, kinda lame game
m
Ta weno, tiene su narrativa currada.
정말 기대도 많이 하고 가능성도 많이 보았지만 가닥을 잘 못 잡은 게임 pvp에 힘을 싣는게 아니라 솔로 컨텐츠에 좀 더 힘을 실었다면 정말 괜찮았을텐데 너무나 아쉽다. 하지만 가격대비 나쁘지않음
What a great mecha game. the people who mades this really love MECHA
História Legal Bons Gráficos Boa Jogabilidade O fato do piloto poder sair do Mecha lembra o Metal Warriors de Snes, com a diferença do piloto não poder sair do Mecha a qualquer momento da fase como acontece no Metal Warriors, apesar disso, é um ótimo jogo, recomendo !
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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