
The original cooking horror returns in an unhinged co-op experience for 1-4 players. Grill burgers, serve customers, and hit your quota before the kitchen turns into a nightmare. When Asset Joy begins her hunt, try to escape alive and extract your hard-earned cash to survive another shift.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 15 → 4.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You and your crew are hired to participate in an experiment run by the Paragon Corporation. It sounds like a standard fast-food gig: grill burgers, fry sides, pour drinks, work the register, hit your quota, and keep the customers happy.
Every shift is a ticking clock – the kitchen always wins eventually. Once the simulation collapses, Asset Joy breaks containment and begins her hunt. The iconic mascot is back for blood – and you have only one chance to escape!
The game reacts to what you say on the mic. Speak the wrong word, and Asset Joy will hear you. Speak the right incantation, and the kitchen warps. Learn how to use incantations to your advantage, and what to never say aloud if you don’t want to anger the beast.
35+ modifiers ensure each run goes off the rails in a unique way. Rush Hour brings additional customers for a more profitable yet more chaotic shift. Profanity Policy punishes the team every time someone swears on the mic. Midmaxxing messes up the appliances' cooking temperatures.
Escape alive, and your earnings come with you. Spend them on boosters, sacrifice them to the ascension ritual to move the story forward, or gamble them on harder contracts for bigger payouts.
Happy's Humble Burger Cult (formerly Burgatory) is the next chapter in the Scythe Studios Universe, and a direct successor to Happy's Humble Burger Farm – peeling back another layer of the Paragon Corporation's reality-warping simulation program. Ready to go down the rabbit hole again?
Chaotic first-person cooking horror for up to 4 players
Cook fast food meals and serve them to customers
Prepare and pack burgers, fries, drinks, and desserts
Close up shop and escape when the monster goes on a hunt
Work together to hit your quota and survive
6 restaurants with a variety of menu items
35+ gameplay modifiers
Lobby area with mini-games and social space
A new chapter in the Happy’s Humble saga
Engagement
Reviews
Themes across 492 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
É bom ter uma versão multiplayer do jogo original, embora eu preferiria que fosse uma versão co-op do modo história. Ainda sim, uma espécie de versão multiplayer do modo infinito de fazer hamburguer já é satisfatório o bastante para poder jogar com meu amigo.
Genuinely Love this Game, Massive fan of the Player Character's Design!! Also so Thankful for Passive Mode so you can just enjoy good ol' burger Flippin! Things I'd like to see More of: Cosmetics, Assets, and food types!! (like unlocking more advanced versions of sides, loaded Fries or A DrinkBar location where you gotta mix up sodas/floats, this could also make certain locations have unique mechanics!)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Turkish, Simplified Chinese*languages with full audio support
Hours played at review time, across 493 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
They made the cow hot. I don't know why, but I'm not complaining.
burger
Just like my experience on fast food jobs, insulting clients in the kitchen, forgeting the fryes, and on the end of the shift a monster is running behind me to finish all, but on the real life was the manager and no an souless monster... well maybie theres not a lot of diference
If you would like to check out my friends and I playing the game, you can right here! https://www.youtube.com/watch?v=35vZfDmcCM0 Happy's Humble Burger Cult! Another entry iinto a fantastic series! I loved FARM and so far, my friends and I are having plenty of fun here, sure the game is a little buggy due to the co-op nature, but the various maps are cool! They have already updated the game a few times with improvments of overal gameplay! We are excited to continue toe Humble journey!
burger
I played the original game years back and loved it. So I immediately bought this when I saw it, and it's been great with friends. I have a few quarrels with the game, mainly the lack of things to spend money on. there's not really much to buy with money currently, so you end up dumping it into the jar every time you get payed. The "secret" backrooms level is wayyy too common, it's extremely boring and annoying to encounter, it just feels super lazy. The game needs more volume sliders. I genuinely had to turn my ingame volume all the way down just to hear my friends, there's like 6 layers of chaotic noise overlaping, it's a complete headache trying to focus or hear people, it ruins the teamwork aspect. AND WHY DOES THE GRILL CATCH FIRE EVERY 5 ♥♥♥♥♥♥♥ SECONDS EVEN IF IT'S TURNED OFF PLEASE FIX THIS
As a solo player, I cannot possibly recommend this game in its current state, as it is extremely solo unfriendly. To better explain why, I'll describe my experience with the game thus far: I load up into the game, and am met with the tutorial. The tutorial is fun, engaging and really gets my hopes high for what's to come- after all, the tutorial is basically what the game is like. After the tutorial, I load into the lobby, which is packed to the brim with excellent ambience and lore. So far, so good; the game looks extremely promising, so now all that's left is to get to the real meat of the game, which I can only describe as ridiculously unfair. My first shift begins immediately; with no time to familiarize myself with the layout of the restaurant, I find myself stumbling about trying to figure out where everything is. Toe is face down in some random corner- God knows how that happened- and I'm scrambling to figure out how to efficiently assemble these orders. Toward the end of my shift, some semblance of efficiency starts to show; I know the layout of the restaurant, how to work the machines, how to dispose of Toe, etc. until I finally reach quota. I had the choice of continuing into overtime or just calling it quits then and there, and ultimately chose to close up shop- what's the worst that could happen, right? Well this is where the game truly takes a nosedive into the pits of hell. Four tasks have to be completed before you can leave your shift, and unfortunately some of those tasks are extremely obscure, alongside the fact that completing even one of them will activate Joy. Turning off the machines, for example, is one such obscure task. In my three attempts at Day One of the shift, not once did I ever manage to figure out which machines are supposed to be turned off. Now keep in mind, you have to complete FOUR of these tasks, all with Joy beginning to spawn after just one is completed. You have maybe a minute(?) to wrap up any tasks before Joy becomes active. And once she becomes active, you can basically just kiss the run goodbye. She's aggressive, has extremely good eyesight, and ultimately makes doing the remaining tasks a living hell. Ultimately, the game is ruined by the fact that it's near impossible to progress past the first day of what is a really strong game. If any updates come out to alleviate this difficulty, then I'll gladly update my review to reflect that; but until then, I cannot possibly recommend this game if you are playing it solo.
I'm using this as experience for my job application.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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