
Handgun Football shatters physics: FPS meets soccer brawl. Revolvers, shotguns blast the ball into rival goals. Solo vs AI, slide from chill to hell; .LAN or global 2,3,4-teams,up to 12 players. Classic gravity or zero-g space variants. One shot flips the match.
Modeled estimate, not a reported figure. How we estimate →
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About
Handgun Football is a first-person shooter game that combines football and firearms. Use revolvers and shotguns to shoot the football into the opposing team's goal until the goal's health points reach zero.
Supports 12-player local network and P2P connection, as well as single-player mode against AI opponents.
Traditional football matches only involve two teams on Earth, but this game offers additional modes beyond the standard two-team format:
Three-team mode:
Four-team mode:
Space two-team mode:
Space three-team mode:
Space four-team mode:
The goal's health points can be customized by the host.
In single-player mode, the difficulty can be adjusted using a slider.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Ukrainian, Russian, Japanese, Portuguese - Portugal, Danish +16 more
Reviews
12人そろわないとマルチプレイできない。 まずは友達を作るとことから始める必要がある。
Чтож, спешу огорчить Кодзиму, ведь в этом году он опять не получит готи upd Теперь я на один шаг ближе к богу
I wanted to like the game based off the clips on the steam page but it just didnt play fluid and i don't see myself continuing to play. If the hit detection and ball movement was more fluid id love to revisit the game but for now ill have to refund.
This is what I imagine football would look like if it was found in America. Edit: Only have 1 thing I would like to request. 1. Would love it if you could add bots into your online lobbies, so that you can play 3v3 with another friend without having to look for 4 other persons.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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