
A hammer-smashing action game with fully destructible environments. use your hammer for combat or smash the environment to launch debris towards your enemy to create emergent and chaotic gameplay interactions in a wild adventure.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game can be fun, it's pretty demanding on performance and isn't the most polished. A this price I don't think it's worth the cost though, I got it on a sale for 0.87€ and I'd say that for what it is it was cheap, I can see the develeper is more of an artist in drawing when I see the sketches of concept art in the loading screens and I when seeing the pixel art from the other games it's aparent that they are more capable at drawing than developing, this game could use a lot of polish in many apartments but I feel the balancing is alright, it's what I'd expect from a low quality game from a dev's first time making a 3d game. Honestly I feel the OP things you can do to the enemies is more than justified because this feels more like a playground kind of game rather than a challenging one, basically it seems to be made to have fun with the destruction and the physics (Which my brother and I did in the splitscreen mode). If for any reason you see this on sale or just can afford it then you're welcome to have fun, I just feel the dev should lower the price or polish it to make it worth the money asked for it. This game has potential to be fun if the physics are fine-tuned to be more fun and the combat system reworked so that it works a bit better since it's somewhat clunky now.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Korean, German, Portuguese - Brazil, Spanish - Spain, Spanish - Latin America*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
재밋음 님들도 하셈ㄱㄱ
친구 엿먹이고 싶어서 보냈어요
nem buda zera
a monkey with big balls gave me a massage behind a hobby lobby
The game is okay... The enemy designs are really cool, and its real fun to utilize the physics and send objects flying into enemies, but sometimes the physics can get annoying and all get stuck in some weird spot where ill keep smacked by an enemy. 3$ would be reasonable for a game like this 10$ is wayyy too much.
Ich weiß ja nicht ob das ganze ernst gemeint ist. ABER: What the actual f**k ist das? Komplett seltsame Tastatur Steuerung. Keine Lebensbalken. Alles sieht aus, wie eine Sammlung an Standard Assets vopn vor 10 Jahren.
Настолько всё тут плохо, что местами даже хорошо, а вот утечку памяти чини - дядя. https://youtu.be/CVVCrGsxJsg
키 설정보면 가드랑 타겟 락온 기능 있으면서 정작 눌러도 안써짐 타격감은 나쁘지않은데 딱 그거뿐임 겜 덜 만듬
5080에 64기가 메모리가 부족한 겜 렉때문에 입력이 입력한 한참 후에 들어가는 겜 친구가 뭔가 잘못했다면 선물하기를 추천
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111 | 6 | 50% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $27.3K | 100 | 56% | $9.99 | |
| $4.9K | 20 | 90% | $8.99 | |
| $0 | 0 | 70% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4K | 51 | 96% | $2.99 | |
| $7.4K | 69 | 71% | $4.99 | |
| $7.4K | 69 | 87% | $4.99 | |
| $7.4K | 69 | 88% | $4.99 | |
| $7.4K | 92 | 54% | $4.99 | |
| $7.4K | 84 | 69% | $4.99 |