
From one of gaming's most iconic sagas, Halo is bigger than ever. Featuring an expansive open-world campaign and a dynamic free to play multiplayer experience.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.

About
Genres
Stats
Engagement
Reviews
Themes across 165 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
도저히 이해가 안되는, 왜 했는지 모르겠는 오픈월드 오픈월드에 '수집'할 것은 있어도 '탐험'할 것은 전-혀 없음. 보스몹? 그냥 캠페인 미션에 넣었어도 됬을 것임. '수집'도 뭐 아무것도 없음. 오디오 로그, 스킬포인트, 멀티용 장식 정도? 이것도 그냥 캠페인 미션에 넣었어도 됬을 것임. 오픈월드에다가 이걸 넣고싶었으면 이걸 찾아다니면서 즐거움이 있어야함 ... 아무것도 없음. 그냥 쓸데없이 돌아다녀야 할 뿐 당연히 캠페인 중간 중간에 이런 짓을 하고 다녀야하기 때문에 맥이 끊김. 전투의 스케일도 작고, 보스들은 불릿스폰지가 되버렸고 스토리는 헤일로5 때보다 더 악화됨. 헤일로5가 차라리 훨씬 나았음 사격감이나 이런게 좋긴 함. 근데 이것도 헤일로5가 더 나았음. 오픈월드만 아니었어도 차라리 훨씬 나았을 것 같은데, 미션하나 하고 '어디까지 가셈' 하면서 거기를 막막히 걸어가는... 맥이 탁 풀리는 경험때문에 다시 하고싶지가 않음. 물론 전진기지에서 차량 불러서 타고가면 되긴 하지만 맥이 끊기는 건 다르지 않음 발매초반에 엑박으로 캠페인 깨고 봉인해뒀다가, 할인하길래 오랜만에 사서 해봤는데 영 손에 붙지를 않음 차라리 마스터치프 컬렉션 하러 가세요 이거 사지말고
gameplay
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean*, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese* +6 more
Hours played at review time, across 166 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
👍 Recommended? Yes. Because nothing else scratches the Halo itch quite like Halo. Halo Infinite has one incredible ability. It reminds you why Halo became legendary. Then it reminds you why Halo fans are never completely satisfied. The gunplay is phenomenal. The movement feels modern without losing what made Halo... Halo. The Grappleshot deserves its own Nobel Prize. No piece of equipment has ever made me feel like both Master Chief... and an absolute idiot. One moment I'm stealing a Banshee out of the sky. The next I've accidentally grappled directly into a gravity hammer. The multiplayer creates moments no other shooter can. Vehicles flying across the map. Repulsor launches. Last-second flag captures. Someone somehow getting a kill with a traffic cone. It's chaos in the best way. Every Halo match eventually turns into, "This absolutely should not have worked." Yet somehow... It did. 10/10. Now excuse me while I miss another point-blank Skewer shot.
Very good game, amazing graphics even on potato PC's, DLC is very fun.
It brings a new feel to Halo. I grew up playing split screen on halo 1, 2, 3 and Reach for hours. The multiplayer in this game is pretty good and the campaign has pretty graphics! This is nice to hop on every once in awhile and play some multiplayer games - if only for the better graphics and better movement/guns that this game has.
Очень весёлый мультиплеер со множеством вариантов режимов и оружия, но с плохой стабильностью игры
Sadly this game has far too many glitches in co-op to make it fun. Multiple times dropping in and out before we even got into the game, to whole missions glitching where gotta restart. Sadly one had us restart twice and still stuck so we had to drop it. Outside of that the gunplay is fun, the exploring can be cool, the graphics are great. But it's a real shame we had to drop this as this is the only co-op experience my wife and I didn't get to finish. A 7.5. I'll give it a thumbs down because they need to FIX THEIR CO-OP.
great game
play only firefight and u will have fun
play more halo
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.