
Slay hordes of terrifying monsters in this horde survival roguelite. Descend into the Halls of Torment where the Lords of the underworld await you. Treasures, magical trinkets, and a growing cast of heroes will grant you the power to vanquish these horrors from beyond. How long can you survive?
Modeled estimate, not a reported figure. How we estimate →
About
Halls of Torment is a horde survival game with a pre-rendered retro look reminiscent of RPGs from the late 90s. Choose one of many hero characters and descend into the deadly Halls of Torment. Fight unholy horrors from beyond and survive wave after wave of enemies until you face one of the tormented Lords. Strengthen your hero with character traits, abilities, and items. Create a new powerful build during each run. Explore various underground expanses and find new powerful items that enable you to venture even deeper into the abyss.
Quick and casual 30 minute runs
Old school pre-rendered art style
Quest-based meta progression
Large selection of diverse abilities, traits, and items, all enabling you to create interesting synergies
Diverse bosses featuring unique mechanics and attack patterns
Several distinct characters allowing for many different play styles
Unlock and explore multiple interesting and challenging underground worlds
Unique items can be sent up to the overworld and used to customize future runs
Craft magical tinctures to direct fate in your favor
Unlock the power of each class and combine them with your chosen character
Defeat the Lords of the underworld and explore infinite growth
Find rare item variants to further improve your builds
Put your strategies to the test in the late game against the unbeatable Shrine of Torment
6 stages with unique environments
11 playable characters & character marks
25 blessings that make you stronger for each run
60 unique items to retrieve and unlock
240 higher rarity item variants
74 abilities and ability upgrades
30 artifacts to customize your game experience
35+ unique bosses
70+ unique monsters
500 quests to complete
1000+ traits that upgrade characters and abilities
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +5 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 73 reviews with recorded playtime.
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
muy bueno
Perhaps the best of these simple-styled Vampire Savior-likes, it has incredibly clean designs, skills, balance and progression. Barring 1 or 2 enemies, I've never felt any of my failures were cheap-- definitely not my fault-- or things that warranted really whining. It's an effectively communicated failure and every moment of success feels hard-fought and earned. I do think, like many of these games, you will reach the "flow state auto-pilot" in about 20 hours, where the challenge sort of becomes secondary to any self-imposed nonsense you can think of. But that's to be expected with these kind of repetitive survival games; it's still worth the journey to get there.
kept hoping there would be more content. more weapons / upgrades / abilities etc. but actual content is really limited. felt that way around 10hours, 22 hours in and dont feel like anything changed.
Imagine Vampire Survivors, but with a darker old-school feel. Quests, character unlocks, skill unlocks, tough content that makes progression rewarding; solid. As a huge fan of Vampire Survivors, I didn’t think I’d find another title that scratches the same itch while providing old-school vibes. 10/10 recommend and make sure you watch your IRL clock cause the time goes by fast with this one lol.
Game is spooky
游戏不错,但是引导做的太差了,而且好多核心机制后期才能解锁,导致前期玩得非常坐牢
Игра на пару вечеров, единственный весомый плюс это приятная графика "как раньше".
muy rico si señor.
It's really good. When you hit the "real" game mode (torment) you can get run length down to 20min which helps a lot - for me the run length most vampire survivor-like games have is still a huge issue, 30min and even still 20min is kind of a long time to set aside for a single "fight". I still wish more games allowed shorter like 10min runs to get something done. But it really feels like you can always progress here, doing all the challenges, collecting items, getting torment shards, getting artifacts... a lot to do. The old-school ARPG aesthetic is also well done. Though I do wish some parts of the game had better usability fitting for a modern game (more info usually, so you do not have to check 5 different menus). Very much worth it, even at full price.
excellent. where does the time go...
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Fallout 2: A Post Nuclear Role Playing Game | $4.3M | 17.3K | 94% | $9.99 |
| Coffee Talk | $4.3M | 12.5K | 95% | $12.99 |
| Finding Paradise | $4.3M | 20.2K | 98% | $9.99 |
| Day of Dragons | $4.3M | 7.9K | 65% | $19.99 |
| Amnesia: Rebirth | $4.3M | 7.9K | 78% | $29.99 |
| Fell Seal: Arbiter's Mark | $4.3M | 6.3K | 88% | $29.99 |