
Slay hordes of terrifying monsters in this horde survival roguelite. Descend into the Halls of Torment where the Lords of the underworld await you. Treasures, magical trinkets, and a growing cast of heroes will grant you the power to vanquish these horrors from beyond. How long can you survive?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 4 → 5.71/day in the week after.
About
Halls of Torment is a horde survival game with a pre-rendered retro look reminiscent of RPGs from the late 90s. Choose one of many hero characters and descend into the deadly Halls of Torment. Fight unholy horrors from beyond and survive wave after wave of enemies until you face one of the tormented Lords. Strengthen your hero with character traits, abilities, and items. Create a new powerful build during each run. Explore various underground expanses and find new powerful items that enable you to venture even deeper into the abyss.
Quick and casual 30 minute runs
Old school pre-rendered art style
Quest-based meta progression
Large selection of diverse abilities, traits, and items, all enabling you to create interesting synergies
Diverse bosses featuring unique mechanics and attack patterns
Several distinct characters allowing for many different play styles
Unlock and explore multiple interesting and challenging underground worlds
Unique items can be sent up to the overworld and used to customize future runs
Craft magical tinctures to direct fate in your favor
Unlock the power of each class and combine them with your chosen character
Defeat the Lords of the underworld and explore infinite growth
Find rare item variants to further improve your builds
Put your strategies to the test in the late game against the unbeatable Shrine of Torment
6 stages with unique environments
11 playable characters & character marks
25 blessings that make you stronger for each run
60 unique items to retrieve and unlock
240 higher rarity item variants
74 abilities and ability upgrades
30 artifacts to customize your game experience
35+ unique bosses
70+ unique monsters
500 quests to complete
1000+ traits that upgrade characters and abilities
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.66 | 31.9Kreviews | 95% | — | $5.7M |
| $9.99 | 1.4Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 967 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Roguelike with a Diablo 1 aesthetic that has a lot of depth to it. Runs great in Steam Deck too and has cloud sync.
przednia rozrywka i jak tanio...
Muy bien juego, se siente como jugar diablo 1 y 2, ademas de que tiene muchas cosas por descubir y desbloquear, cada mision se va poniendo mas dificil y por lo tanto te pide muchas horas.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Jul 23 → 6.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +5 more
| $7.49−25% |
| 1.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 974 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
원트에 깸 노잼
硬派な雰囲気のサバイバーでかなり楽しめた。5+1のステージはそれぞれ差別化が図られていたし、装備に苦痛の欠片とカスタマイズ要素も多く、クエストという要素は報酬も設定されているがそれ自体に経験値ボーナスがあり、それをこなしていくことで各ランでキャラをより強くしやすくなるのは遊びやすかった。マイナスな部分としては二周目要素の遺産を用いたチャレンジで、これの一部が激烈に面白くない。クエストの中にはいわゆる縛りプレイを求めるものがあるが、この遺産の一部にはプレイヤー側の機能に制限をかけるものがあり、それをプレイすることに強いストレスを感じた。例えばそのラン中全ての能力上昇を8割にするものだとか。そういった敵が強くなるのではなく自分が弱くなる形での高難易度化ははっきりいって面白くなかったが、そこに目を瞑ればかなり出来が良く長く楽しめるサバイバーライクと思う。ちょっと訳が怪しくてクエストの条件がわかりにくいものがあるのは愛嬌
The game has a fantastic aesthetic and well-thought-out upgrades. I am not that much into "Survivor-like" games (I've only ever played Vampire Survivors YEARS ago), but this game has so much content, so many characters, level rule variations, progression between levels, a great balance of unavoidable and challenging achievements (Quests), enemy variety, depth of mechanics (especially since different characters scale with different stats/items), and all of that wrapped up in a Diablo-esque dark fantasy aesthetic with a surprisingly fitting soundtrack. I especially like the Cleric due to his boss-destroying capabilities. I also love the transparency for every statistic of every attack/ability/character/level being easily accessible through the in-game menu. This game really tests your quick math capabilities if you want to evaluate the optimal decision to make. One potential downside is balance, depending on the character. Some characters feel impossible to build no matter what I try (skill issue, one might say), such as the Norseman, but I am sure it's because I don't have the specific upgrades, or I am not picking them because I assumed they wouldn't work. Edit: I've 100%ed the game and it's still good. However, I now understand that all characters have their own builds that work and result in really good damage/survivability. Some are leaning more toward the glass cannon side but there are a lot of tools to offset that, especially as you stack up torment shards and upgrade them more to play on their strengths and alleviate their weaknesses.
Кайфовый рогалик. Тянет даже на дырявом ведре в стабильные 60 кадров. Затянуло плотненько) самое то поиграть на работе или в дороге
👍🏻
w game
Плюсы: Затягивает Стильно Быстро Много персов Много улучшений Местами надо потеть Минусы: Получил все ачивки 10 из 10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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