
Love is in the air, but work, life, and spicy Ramen keep getting in the way! From 8 hours to 8 years, this time-jumping saga will change the way you feel about fate forever.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's OK.
The absolute best experience one could get from an indie romance game. Wonderfully written narrative, cute characters, funny interactions, beautiful scenery and some interesting/fun facts along the way. Highly recommended!!!
I got this game awhile back on Switch, but decided to pick it up again during a sale on PC. Reliving it was so nice and I truly adore the style of this game's narrative. The story has good pacing in my opinion, and it does such a good job of introducing you to the full cast, their individual past's, and their connections to each other, ALL without being overwhelming. Each character is pretty unique and I could see anyone finding someone to relate to. While a lot of dialogue is cheesy, and I kind of dislike how pushy all side characters are about love (every NPC bringing up dating & love, every cast's friend constantly trying to bring up dating) solely because it feels too unrealistic and bizarre, I still love the overall story a lot and the main cast themselves :) However, I get the idea that the story of the game is meant to make you see how any little event or interaction can turn into something meaningful, too. So perhaps they just hammered that in a little too hard for me, but I think its a nice message. I also feel the story is just interactive enough to stay interesting! I really like the gameplay, even though it's just fetch quests haha. It keeps me engaged. There's little replayability because the story is overall always the same, which is a downside especially for achievements. It's unlikely to get every achievement on a first run, but it's boring to replay.
cute game, very charming story especially if you take the time to interact with everything (which i did)
i loved the characters and game play was simple yet engaging. the main heart to this game is the story and how everything blends in together with our characters. i loved it!
Super cute game about genuine love
Cute pixel art, wonderful animations, cool original stories, very likeable characters, chapters are not too short and not too long, little quests are very enjoyable and sometimes you'll find some secrets. It's a visual novel after all - there is not much gameplay besides walking, talking to the right persons at the right time and using the right items to proceed. But I had pretty much fun. I recommend playing this in small sessions as a stress-reliever after long days of work.
Cute, chill and fun game. Really enjoyed the pov of different characters. The timeline can be slightly confusing at the beginning but it all ties in together at the end.
I definitely recommend this game to people that enjoy cozy, wholesome games with a cute artstyle and loveable characters. It is a pretty short game that you can finish in one sitting, but you might not get all the achievements first try so you have a reason to play it again:) The storyline is great imo and it's cool to see how the characters interact with each other & where it all leads to. Have fun!
Jeu terminé en 5 heures environ, le gameplay est très simple (exploration de la map pour chaque chapitre et interaction sommaire avec les personnages/le décor pour résoudre une petite énigme) mais les graphismes superbes. Je suis fan du travail artistique réalisé! Les différentes histoires narrées sont touchantes et la façon dont elles vont s'entrecroiser est intéressante. Je le recommande pour l'expérience visuelle avant tout!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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