
Make words come to life in this action adventure unlike any other! Haimrik blends gameplay with the narrative of its story set in medieval times. Combined with crisp humor and rare visual style, Haimrik’s journey is sure to entertain. Word’s the word!
Modeled estimate, not a reported figure. How we estimate →
Media
About

This unique action adventure game lets you become Haimrik, a young scribe trying to make a living in a medieval town full of warriors, sorcerers, dragons and dragon-riding sorcerer-warriors. But one book changes his whole life. With the help of Masamba, a hungry lioness who will protect him while constantly trying to eat him, he’ll venture out to take on the evil king and his elite generals, the Word Warriors.
Fortunately, Haimrik commands the Power of the Words! These are the stones in the path Haimrik walks, and he brings them to life as he steps on each one, willingly or not. Haimrik will need to activate the right words to defeat the various enemies that challenge him across numerous Word Worlds, with new puzzles appearing constantly throughout the game.
In an added touch, Haimrik will undoubtedly die many horrific deaths, leaving pools of red blood contrasting with the otherwise plain monochromatic sepia world. Be part of a medieval revolution against the Word King and his elite warriors, and change the way you see words and stories forever.
Unique action adventure built upon interactive words.
Medieval comedy full of dark humor and over-the-top cartoon violence.
Rare sepia view of a medieval fantasy world.
Eccentric characters like the lioness Masamba who will protect Haimrik from harm... when she’s not trying to eat him.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It is a great and unique puzzle platformer with great and very bloody humor, but the game loop falls short pretty fast. Pity. Thumbs up because of its uniqueness.
Haimrik is a breath of fresh air in the indie game scene! The blend of vibrant visuals and clever storytelling sets it apart from many other titles. The hand-drawn art style is absolutely stunning, creating a whimsical atmosphere that draws you into the world. The gameplay mechanics are both innovative and engaging, with the unique word-based puzzles adding a clever twist to the traditional adventure formula. It’s a joy to see how your choices and the words you collect directly influence the narrative and the environment around you. The story is quirky and full of charm, featuring memorable characters that kept me invested from start to finish. The humor is well-executed, providing plenty of laughs along the way, and the soundtrack perfectly complements the whimsical vibe of the game. Each level feels fresh and creatively designed, making exploration enjoyable. Overall, Haimrik is a delightful adventure that combines creativity with clever gameplay. It’s a hidden gem that deserves more attention. I highly recommend it to anyone looking for a unique gaming experience!
The only thing that really bothered me during the game... was how often my hand got cut. Other than that — a pretty solid experience. Lots of blood. I used to be more into this kind of thing — the rawness of violence, the shock of it — but I guess as I’ve grown older, I still support honesty in storytelling… It’s just that these scenes don’t excite me anymore. They make me feel uneasy, not thrilled. Hehe. ...not funny, actually.
Very nice game with an interesting story. [*] Game Complexity: It is an narrative game with puzzles. [*] Game Difficulty: The puzzles and the boss fights are easy when you know which words are usable. [*] Achievements Complexity: Some achievements increase the complexity of the puzzles since you need to use another method to solve them. [*] Achievements Difficulty: Same as the Game Difficulty but if you miss them you have to restart the whole game.
[h3]CЛОВА ИМЕЮТ СИЛУ[/h3] За мультяшной рисовкой скрывается простой, но добротный сюжет тёмного фэнтези.Загадки в игре не сложные, но и далеко нетривиальные. 10📖 из 10! Небольшая, интересная головоломка в интересной стилистике и хорошим нарративом.
Шедевр! Без лишних слов)
This game has a unique art style and juggles both comedy and a dark tone. It's not perfect. The mechanics are a bit rough at times, particularly near the end, and the story can drag on a bit. I also found a few spelling and grammatical errors, which is ironic considering this is a word game, but overall it's quite fun and interesting. The purpose of the game is to use certain words to progress through puzzles and defeat powerful bosses. It's pretty good, and I think most people will enjoy it if they have a love for language and problem solving.
carina la grafica ma molto ripetitivo
[h1][b] Reseña de Haimrik[/b][/h1] [h2]Resumen del Juego[/h2] Haimrik es ese tipo de juego Acción/Aventura/Indie que parece decirte: “tranqui, soy caricaturesco y dibujado a mano”… y a los 5 minutos ya te está salpicando gore mientras te empuja a resolver rompecabezas como si tu vida (y tus dedos) dependieran de ello. Es un desplazamiento lateral 2D con plataforma, exploración y un toque de estrategia, donde la violencia viene envuelta en un estilo de caricatura que se siente como ver un dibujo animado… dirigido por alguien con problemas de ira. La propuesta mezcla combate y acertijos con un detalle curioso: mecánicas relacionadas con mecanografía. Sí, mecanografía. Porque claramente lo que le faltaba a la fantasía medieval violenta era convertir el teclado en un examen sorpresa. La primera impresión es potente: visualmente llama, el tono es raro (en el buen sentido) y el juego no se disculpa por ser incómodo, sangriento y “clásico de ayer” en espíritu. [h2]Lo Heroico y lo “¿Quién aprobó esto?”[/h2] Lo Bueno: Estilo 2D dibujado a mano con vibra caricaturesca que destaca y se siente artesanal Mezcla de acción + aventura + rompecabezas: no es solo pegar, también pensar (a veces a la fuerza) Violencia y gore con personalidad: exagerado, oscuro y memorable Compatible total con mando y Remote Play en TV: cómodo para jugar tirado como rey/villano 25 logros: perfecto para el que necesita validación digital por respirar Lo No Tan Bueno: Comunidad con 0 jugadores actuales: el pueblo está vacío y tú eres el NPC principal La mecánica de mecanografía puede sentirse más “tarea” que “diversión” si no te gusta teclear bajo presión Combinar plataformas + rompecabezas + combate puede romper el ritmo: pasas de adrenalina a “piensa, campeón” de golpe Un solo jugador: si querías sufrir acompañado, aquí no hay terapia grupal Con 123 recomendaciones totales, suena a joya de nicho… o a secreto que nadie quiso compartir demasiado [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Acción y rompecabezas bien mezclados, aunque a veces se estorban.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Exigente por diseño; más reto mecánico que “IA brillante”.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Suficiente para un indie, pero no esperes una enciclopedia.[/td][/tr] [tr][td]Gráficos / Video[/td][td]8[/td][td]Dibujado a mano con identidad; la violencia caricaturesca funciona.[/td][/tr] [tr][td]Historia[/td][td]6[/td][td]Cumple y acompaña; no se siente como el plato fuerte.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Oscura, rara y con encanto: como un cuento infantil maldito.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]7[/td][td]Gore y golpes con impacto visual sin perder el estilo.[/td][/tr] [tr][td]Música[/td][td]6[/td][td]Funcional y atmosférica; no siempre memorable.[/td][/tr] [tr][td]Voces[/td][td]5[/td][td]No destacan; se sienten discretas o poco presentes.[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]No es un foco claro; el juego va a lo suyo.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]En general estable para un 2D; nada escandaloso.[/td][/tr] [tr][td]Rejugabilidad[/td][td]6[/td][td]Logros ayudan, pero la magia es más de primera vuelta.[/td][/tr] [tr][td][b]Total Puntuaciones (Bueno)[/b][/td][td][b]6.3[/b][/td][td]Un indie con personalidad y colmillo, pero no para todos.[/td][/tr] [/table] [h2]Conclusión (Bueno)[/h2] Haimrik es “Bueno” porque se atreve a ser diferente: arte dibujado a mano, violencia caricaturesca con gore, rompecabezas y ese giro de mecanografía que divide al público en dos: los que dicen “qué original” y los que dicen “yo venía a jugar, no a rendir examen”. Cuando encaja, se siente como una aventura 2D con identidad propia y mala leche bien administrada. Ahora, lo controversial: que tenga 0 jugadores actuales no significa que sea malo… pero sí significa que vas a jugarlo como se visitan ruinas: en silencio, con eco, y preguntándote por qué nadie está aquí. Aun así, con 123 recomendaciones totales, hay evidencia de que a un grupo de gente le pegó justo donde debía: en el gusto por lo raro, lo sangriento y lo desafiante. [h3]Recomendación de Compra (Recomendado con reservas)[/h3] Puntuación Total: 6.3/10 Número de jugadores activos al momento de hacer esta review: 0 Descuento máximo registrado: N/A Veredicto: [i]Recomendado con reservas[/i] Si te gustan los indies con personalidad, acción 2D, rompecabezas y no te molesta que el juego te pida reflejos y cerebro (y a ratos teclado como arma), dale. Si buscas algo masivo, social o “solo apagar el cerebro”, mejor sigue de largo: aquí el cuento es bonito, sí… pero también te muerde.
펜이 칼보다 강한 세계의 주인공 하임릭의 모험. 우연히 단어를 현실화 하는 힘을 얻게 된 주인공을 조종해서 플레이하는 단어 퍼즐게임에 가깝습니다. 게임이다보니 단어를 '현실화' 하는 단계에서 리소스 문제가 있다보니 같은 단어가 반복되는 경향이 굉장히 심합니다. 그래서 초반에 독특했던 게임 컨셉이 약간 후반에 갈수록 힘을 잃는 것 같습니다. 예를 들면 간단한 영어 문장이 밑에 나옵니다. 해당 영어 문장은 게임 내의 캐릭터의 행동이나 스토리를 적어두고 이 캐릭터가 이 부분을 이렇게 해결했다! 싶은 부분을 소설처럼 적어두었습니다. 그 해당 '현실화' 시킬 수 있는 단어를 억지로 끼워 맞춰야 하다보니 해당 단어를 꼭 넣어서 스토리를 진행 시켜야 해. 싶은 느낌으로 진행되는 느낌.. 단어도 반복되고 행동도 반복되고 하는 느낌이 좀 강해서 고생 좀 했구나 싶었습니다. 추가로 게임 자체 컨셉이나 스토리 그런건 좋았습니다만 게임 내 판정이나 조작감은 많이 별로라서 이런 류의 게임을 특히 좋아하시는 분들이 아니라면 추천드리기 힘듭니다. 영어로 된 동화책 정도의 단어가 반복되어서 나오므로 간단한 영어를 할 줄 아신다면 조작감과 게임 판정 무시하고 한번 정도는 플레이 해도 괜찮은 게임이긴 해요..
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English, French, Italian, German, Spanish - Spain, Russian
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Hidden Realm of the Enchantress | $61.4K | 316 | 94% | $6.99 |
| Oh So Hero! | $61.4K | 259 | 94% | $9.99 |
| The Flock | $61.4K | 143 | 37% | $16.99 |
| Chinatown Detective Agency | $61.4K | 158 | 72% | $24.99 |
| Terrain of Magical Expertise | $61.4K | 164 | 76% | $19.99 |
| Santa Claus in Trouble (HD) | $61.4K | 285 | 91% | $9.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $263.7M | 178K | 95% | $47.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |
| Ready or Not | $238.1M | 338.9K | 78% | $49.99 |