
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $61K — a different platform, not this one.
This unique action adventure game lets you become Haimrik, a young scribe trying to make a living in a medieval town full of warriors, sorcerers, dragons and dragon-riding sorcerer-warriors. But one book changes his whole life. With the help of Masamba, a hungry lioness who will protect him while constantly trying to eat him, he’ll venture out to take on the evil king and his elite generals, the Word Warriors. Fortunately, Haimrik commands the Power of the Words! These are the stones in the path Haimrik walks, and he brings them to life as he steps on each one, willingly or not. Haimrik will need to activate the right words to defeat the various enemies that challenge him across numerous Word Worlds, with new puzzles appearing constantly throughout the game. In an added touch, Haimrik will undoubtedly die many horrific deaths, leaving pools of red blood contrasting with the otherwise plain monochromatic sepia world. Be part of a medieval revolution against the Word King and his elite warriors, and change the way you see words and stories forever. Features Unique action adventure built upon interactive words. Medieval comedy full of dark humor and over-the-top cartoon violence. Rare sepia view of a medieval fantasy world. Eccentric characters like the lioness Masamba who will protect Haimrik from harm... when she’s not trying to eat him.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $0.99−90% | 31ratings | 66% | — | not modelled |
| $9.99 | 289reviews | 82% | — | $61K | |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| $19.99 |
| 76ratings |
| 84% |
| — |
| not modelled |
| $19.99 | 36ratings | 88% | — | not modelled |
| $9.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 92 | 66% | $19.99 | |
| — | 49 | 90% | $26.99 | |
| — | 120 | 92% | $19.99 | |
| — | 23 | 70% | $3.75 | |
| — | 40 | 88% | $7.99 | |
| — | 4 | 80% | $6.49 |