
Hacknet is an immersive, terminal-based hacking simulator for PC. Dive down a rabbit hoIe as you follow the instructions of a recently deceased hacker, whose death may not have been the accident the media reports.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 26 → 5.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 26.1Kreviews | 94% | — | $8.7M |
| $1.49−85% | 200ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 957 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
berry good
A very immersive hacker sim with a better story than i expected, can get tedious at times and a bit repetitive but i didnt mind. Obviously a bit updated but defintely worth getting on sale. 7.5/10
Extremely fun game with an amazing story. Huge thanks to who gifted me the game and led me to discover it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1843.4/day in the week to Jul 16 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Korean*, Russian*, Simplified Chinese*, Japanese*, Turkish**languages with full audio support
Hours played at review time, across 959 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这分辨率bug,多新鲜呐,呸
Realistic in any way shape or form? Absolutely not. Very fun? Yes.
W. Makes me feel smart
作为小白,感觉很有意思,能了解一些逻辑
Woo! Well that was exciting. Very fun. Draws on some great skillsets. If you're familiar with BASH and linux command line operation it'll be neat. I will say: be careful with forkbomb.
挺不错的
bit's a bit of a nerd, putting sad piano music with his final message. its a fun game, i loved the more involved contracts but i wish the story had a bit more to it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.1K | 52 | 77% | $9.90 | |
| — | 200 | 82% | $1.49 | |
| $15.8K | 101 | 93% | $4.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $14.99 | |
| $1.1M | 1.9K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.7M | 25.2K | 96% | $8.99 | |
| $8.7M | 5.8K | 80% | $39.99 | |
| $8.7M | 7.3K | 44% | $29.99 | |
| $8.7M | 23.7K | 96% | $12.99 | |
| $8.8M | 11.6K | 86% | $19.99 | |
| $8.8M | 8.1K | 79% | $39.99 |