
Hacknet is an immersive, terminal-based hacking simulator for PC. Dive down a rabbit hoIe as you follow the instructions of a recently deceased hacker, whose death may not have been the accident the media reports.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 26 → 5.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 26.1Kreviews | 94% | — | $8.7M |
| $1.49−85% | 200ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 949 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
黑客模拟器
Hacknet is a game I played a long time ago (probably pirated) as a kid, and I could never get it out of my head. About ten years later I saw it on sale for TWO (Yes two) dollars and bought it right away. I ended up playing it nonstop and it felt like I never stopped playing. The game throws you in and there is a lot to remember, but it is very intuitive and immersive once you get used to it. It took me about 7 hours to finish the game and around 9.5 hours to get all the achievements. What makes it special is how advanced it feels for its time. It could have just been a simple text based hacking game, but instead it feels like a full operating system with a story and characters you grow attached to even though you never see them. The Pacemaker mission was very memorable. The music goes dead silent for a while with this quiet droning as it goes on before the normal relaxing music comes back after a few minutes. The ETAS system also scared me when I connected to the honeypot server but was so fun to bypass & mess with! This game was clearly made with a lot of love and care. I bought it for two dollars but I would happily pay full price for it. I think it should be in everyone's library!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1843.4/day in the week to Jul 16 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Korean*, Russian*, Simplified Chinese*, Japanese*, Turkish**languages with full audio support
Hours played at review time, across 951 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
让我回忆起了做课设的日子
Now I can install Linux under 100 seconds
非常有趣的游戏
好玩,难度适中
hackermans
The IRL commands where good I just wish there where more of them and a quicker way to pull up a list of them /help or ?
唯一的缺陷就是有很多bug(我还以为是我操作失误 看了评测才知道原来就是bug) 第一款黑客风游戏,剧情一般,但是在网络世界中穿梭真的很酷好吗
Put this on with Heliosphan and I can do anything.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.1K | 52 | 77% | $9.90 | |
| — | 200 | 82% | $1.49 | |
| $15.8K | 101 | 93% | $4.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $14.99 | |
| $1.1M | 1.9K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.7M | 25.2K | 96% | $8.99 | |
| $8.7M | 5.8K | 80% | $39.99 | |
| $8.7M | 23.7K | 96% | $12.99 | |
| $8.7M | 16.5K | 88% | $17.99 | |
| $8.8M | 11.5K | 86% | $19.99 | |
| $8.8M | 21.9K | 89% | $17.99 |