
When the number of computers in existence and their processing capacity exceeds that of all mankind, a point of technological singularity is encountered. A massive economic and systematic crisis hits the entire world. Nobody knows the exact cause, and all solutions to fix it, are failing.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 6 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Это было довольно прозорливо для 2008 года. Большинство научно-фантастических элементов истории уже сбылись или вполне могут произойти в этом году.
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Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35M | 34.4K | 98% | $29.99 | |
| $8.7M | 26.1K | 94% | $9.99 | |
| $5.5M | 15.6K | 90% | $9.99 | |
| $4.9M | 7K | 81% | $19.99 | |
| $4.5M | 6.8K | 88% | $19.99 | |
| $3.6M | 15.7K | 92% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7K | 103 | 96% | $3.99 | |
| $7K | 94 | 67% | $4.99 | |
| $7K | 940 | 89% | $0.49 | |
| $7K | 57 | 84% | $4.23 | |
| $7K | 246 | 92% | $1.99 | |
| $7K | 67 | 64% | $2.99 |