
HAAK is a Metroidvania-Platformer. As the mysterious wanderer Haak, you embarked on an epic expedition across the vast cyber-wasteland to find your lost brother. Explore deserted cities and metro, refine your weapons and hack skills, and uncover the secrets behind metal and dust.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 20 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 3.5Kreviews | 90% | — | $953.2K |
| Free | 14.5Kratings | 84% | — | $5.1M | |
Engagement
Reviews
Themes across 123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1
别的不评价,莫名其妙死档了,也没兴趣再往后跑了,能力不足的时候给个能回去的路很难吗?
25小时左右通关 剧情上:哈克为了寻找哥哥,与神秘人合作,并揭开阴谋,最终对决幕后黑手。故事相对完整有好几个结局;但是boss最后伏笔坑没填上,知识守护者也没后续; 画面上:整体环境氛围比较统一自然,但是背景内容比较空,细节量不足; 玩法上:操作手感流畅,角色机动性强,跑图体验爽快;地图设计优秀,复活点设置友好,探索感强、正反馈充足,且支持破序探索;彩蛋丰富,内置辅助系统可降低游玩门槛。但是,战斗内容单薄,小怪和BOSS种类偏少;操作细节欠佳,地图无锁定机制,跳跳乐被激光击中会回退到更早的落脚点而非最近接触过的地面;扒墙手感一般;键盘操作钩锁锁定体验极差;有时上侧方来弹难以通过上劈或左右劈精准反弹;444地堡水库解密引导模糊,dlc场景不能随时查看地图易迷路,且还原出场设置极不适应。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, Spanish - Spain, Portuguese - Portugal, Italian, German, Indonesian +9 more
| $17.99 |
| 12ratings |
| 80% |
| — |
| not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 123 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好的类银,前期扒墙手感有些奇怪,到后期能力齐全了跑图十分带感。 轻战斗重跳跃,喜欢战斗爽的可能并不会是你的菜,我倒是两者都能接受,所以玩的挺开心;整个主线都没遇到什么太难的地方,可以说是一款非常适合入门的简单游戏了.. 吐槽一下藏比,“神秘来电”的任务我被那俩超绝大无人机守卫搞得懵逼了很久,看了眼视频发现就这;dlc黑白弈梦也是迷迷的路,我就不懂了你整天抱着那假墙干嘛呢:( 莱莱子可爱捏。 感觉剧情没讲完,但是游戏已经停更了,非常惋惜
Randomizing and clearing my backlog 59/343 Amazing little gem of a metroidvania/puzzle platformer. If nothing else comes up, I will push through on finishing it. But if I dont, dont let my playtime fool you. This game truly is amazing.
A genuinely fun metroidvania that is worth playing for those who are a fan of the genre.
Мне понравилась игра во всем, кроме того что после игры я обнаружил то что у меня диск С превратился с 20 гигов до 1 гига памяти от этой игры (я только потом это смог узнать так как нашел пруф). В самой игре когда я проходил босс раш я начал замечать что у меня прям очень сильно фризило игру и фпс падал до 30-15 где то. Я такой подумал надо взять перерыв, вышел из игры и открыл мой компьютер потом я начал смотреть что не так и охуевать. Представьте мое ♥♥♥♥♥ когда я увидел что там остался 1 гиг при том что у меня только недавно было свободно 20, я как обычный чел очевидно подумал что это какой то вирусняк, при том что я вообще ничего не скачиваю с инета не офицальное. После того как я облазил весь диск и искал проблему нашел я значит папку LocalLow в AppData в папке игры "blingame" был файл с конфигом "Player" и о чудо оно занимало 20 гигов , при том что игра весит 2 гига. Често я впервые такое вижу я хз че это за баг , но из за него мне пришлось много чего удалить с диска что бы потом понять что проблема была в этой игре. Спасибо за испорченое настроение потому что теперь у меня нету желания закрывать игру на 100% из за таких косяков.
非常好玩,非常推荐,游戏剧情也非常的好,DLC免费,物超所值
在我心目中,哈克是一款具有成为像空洞骑士、九日或是动物井这样T0级别类银的潜质的,它的地图设计极为优秀,把隐藏道路和解锁新能力打通新道路的玩法设计运用到了极致;剧情节奏紧凑悬念合理,且设置了许多有意思的支线,新dlc的补足也达成了更圆满的游戏叙事。然而阻止其成为伟大的类银作品的缺陷,是它极为平庸的音乐和略显不足的美术(实话说哈克的美术并不差,但是在顶尖美术满天飞的类银游戏中只能屈居第二梯队),而且它注重解密和探索而轻战斗和boss战的游戏设计有时又会令玩家觉得不能玩得过瘾。哈克的boss战设计非常有水平,体验下来能感受到技能交互和机制设计的十分平衡,熟练后的boss战极为爽快,且难度在类银中并不算低,但是整个游戏中仅有三场boss战,这使得哈克在战斗设计上的得分大打折扣。但总而言之,哈克依旧是优秀类银游戏中不得不玩的存在,比渎神、盐与避难所(类魂害人啊)等只能排到T2级别的游戏仍显得要高明许多也成熟许多。
[h1]哈克来了!——《勇敢的哈克》[/h1] 说实话,在游玩之前我一直有个疑问,哈克是谁?勇敢的哈克,为什么要叫勇敢的哈克? 游戏的名字首先深深的吸引住了我,让人忍不住去游玩。 作为一款横版类型动作冒险类游戏,你将在地图中运用光刃和钩爪破解机关,同时来探索失落城市的秘密。 游戏是那种看着很简单,但是却又在简单中显得些许精致的风格,让人一点都不反感。 而在过程中,你扮演的哈克将通过层层关卡,无论是运用机关才能上下浮动的装置。 或者是需要推动的箱子,甚至还有可以进行传送的厕所,在这里面你将体会到类银的乐趣。 就战斗而言,难度也不是很大,玩起来非常舒服。 更让我惊讶的是,游戏对新手玩家超级友好,你可能想象不到游戏竟然自带外挂系统,无论是无限的菜币或者是其他加成,可以说,美滋滋。 开了外挂之后,只想感慨一声,我已无敌! 虽然它已经发售了有 4 年之久了,但是站在 4 年后的今天来看《勇敢的哈克》它仍然是一款非常不错的类银游戏,强烈建议喜欢类应玩家的的玩家一试。 [quote]关注鉴赏组:[url= https://store.steampowered.com/curator/46104036]鸢尾花[/url] ←"未绽鸢尾存期许,直言游戏长短得失" 加入鉴赏组:[url=https://steamcommunity.com/groups/45531088]鸢尾花[/url]←“以未至鸢尾之名,秉本心品评游戏” 开始鸢尾捎书,盼所有作品皆圆满![/quote]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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