
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $953.2K — a different platform, not this one.
Check out new in-game content: free DLC HAAK: Echo of Chains introduces Brand new highly difficult game levels along with first devil-like female boss! Unlock new gameplay with new map settings, solve the final and the real puzzle. Welcome to HAAK, a world brimming with contraptions and dangers. Dangerous mutants walk the land while dark forces move in the shadows... Pixel Graphics x Metroidvania x Wasteland Rise, Haak the brave! Become the light that repels the darkness! Story The game takes place in a world ravaged by disaster. The once glorious city has been reduced to ruins, and the survivors struggle for survival. In the south, a land called Sanho has mostly remained unaffected by the calamity due to its unique geographical environment and has grown into something of a sanctuary. The protagonist, Haak, is a traveler from a small northern town. He chose to leave his home and ventured south to survive. Haak is an explorative game combining action-platformer gameplay with Metroidvania. Traverse the land with your hook, dash, and charged slash. Fully hand-drawn graphics with unique and interesting characters. A retro & futuristic pixel world for a comic-esque feel. Find the multitude of secrets and hidden rooms scattered across the land. Use any tool at your disposal to master mechanics and solve the multitude of puzzles. Creative difficulty changes so that even those who are all thumbs can beat the hardest of bosses. Choose your own path and decide the fates of the game's characters with several possible endings. HAAK Needs your feedback to make future updates even better!
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play + Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $17.99 | 12ratings | 80% | — | not modelled |
| Free | 14.5Kratings | 84% | — | $5.1M | |
| $17.99 | 3.5Kreviews | 90% | — | $953.2K | |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| — | 18 | 72% | $1.49 | |
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| — | 70 | 82% | $19.99 | |
| — | 21 | 92% | Free | |
| — | 49 | 84% | $4.99 |