
Can you escape the home of a cannibal serial killer? It's only a matter of time until you're dinner!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Japanese, Portuguese - Portugal, Russian, Spanish - Latin America
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
very good i love how you can hide in vents without him coming in unlike in nun massacre. it gives me time to have my gooning breaks
This game had an amazing atmosphere and graphics BUT the game itself as a game IS HOT GARBAGE. The mechanics are unfair in every way both the controls and the butchers ai. The butcher for no reason will only scout 3 meters away from your hiding spot, he can hear even the smallest of the small sounds and detect the smallest hint of light. Secondly the puzzles are unsolvable without a guide to tell you what to do bcs there is literally no way to understand or find out what to do especially when the space is way too small and the limited inventory along with the butcher constantly camping around you. The game loses its scare factor from how annoying and how repetitive it becomes after you inevitably die too many times you just wanna get over with it. The bugs it has make it even more frustrating and unplayble for example when items from your invetory dispawn even in the locker room where the butcher takes your items when you lose the day and when the butcher can see you and hit you through walls and also see you from under the table even tho you didnt alarm him nor made a noise or had a light. Escaping once spotted especially early on is impossible when the butcher has set cameras and strings and bear traps it becomes a repetitive loop around the map untill you run out of stamina and also the butcher always takes the shortcut chasing you instead of running behind you and outplay making escape more difficult than human limits can reach. I checked the endings on youtube only for them to suck in terms of concept i mean it had some sort of expected cultist ♥♥♥♥ but the ''entity '' was lame and generic as an outcome of the horror and ruined all expectations and mystery. Notes generic . The butcher was silly and boring after seeing his ugly mag for the 1550th time in act 1 . I have to give it tho the satisfaction of shooting that lame grandma dead and watching from under the bed the butcher crash out and throw a tantrum . Also real ♥♥♥♥♥♥♥♥ that the butcher turns around when he steps on the bear trap you set as if the game knew you would try to get his key and also he can additionally hit you while he is at it . The dog was cute also a good trait of the game and i dont mean the one at the beggining of the game . In conclusion hella dissapointing game from such a good developer that has made other good horror games like nun massacre and the watchtower but this game was good at paper bad at practise . Atmosphere : 8/10 story : 3/10 ( bcs of the endings) Gameplay : a good fair 1/10 controls: 5/10 graphics: 6/10 for the type of game Horror : 10/10 in the beginning and 0/10 from act 1 and after Overall : 4,6/10 try better next time.
this game is totally amazing puppet combo just cooked ps kill granny
the butcher is kawai
I peed myself a little
Типичный американский вечер пятницы, мазня говном
Just getting to the point where you're trying to find the maze to try to get to the house was exhausting. And the gameplay once in the house hasn't been great, apart from a couple of nice jump scares.
thus game made me ♥♥♥♥ myself. i had to change my diaper multiple times.i Do recommend.
Developed and published by Puppet Combo, Stay Out of the House is a first-person survival horror game that masterfully captures the grim atmosphere of vintage slasher films through a combination of stealth, exploration, and resource management. Instead of placing players in the role of an unstoppable hero, the game casts them as an ordinary victim who awakens inside the home of a ruthless serial killer known as the Butcher. With only a limited amount of time before becoming the killer's next meal, every moment is spent searching for escape routes, solving environmental puzzles, and avoiding a relentless hunter. The premise immediately establishes a constant sense of vulnerability, making every successful discovery feel earned. The game's greatest strength lies in its open-ended design. Rather than guiding players through a single predetermined path, the house is built as a detailed sandbox filled with interconnected rooms, hidden passages, locked doors, dangerous traps, and useful tools. Progress depends on careful observation and experimentation, allowing players to develop their own escape strategies. Some situations encourage stealth and patience, while others reward creative thinking by using objects or hazards against the Butcher. This freedom keeps the experience engaging from beginning to end, as every playthrough can unfold differently depending on the player's decisions and willingness to explore. Stealth plays a central role throughout the adventure, and the Butcher's unpredictable behavior ensures that tension rarely fades. The enemy reacts to sounds, investigates suspicious activity, and constantly patrols the property, forcing players to think before making every move. Hiding under furniture, slipping through dark corridors, and quietly unlocking new areas become nerve-wracking tasks because discovery often leads to desperate chases rather than easy escapes. Combat is intentionally limited, reinforcing the feeling that survival depends more on intelligence than brute force. The atmosphere is where Stay Out of the House truly excels. Puppet Combo embraces a deliberately retro presentation inspired by classic VHS recordings and early polygonal horror games, using grainy visuals, distorted filters, and low-resolution textures to create an unsettling aesthetic. Instead of diminishing the experience, this old-school style enhances the psychological horror by leaving much to the player's imagination. Combined with eerie ambient sounds, distant footsteps, creaking floorboards, and uncomfortable silence, the game's audiovisual design creates an oppressive environment that rarely allows players to feel safe. Exploration is consistently rewarding thanks to the variety of secrets scattered throughout the house. Hidden rooms, optional objectives, multiple endings, and additional story details encourage repeated playthroughs beyond the initial escape. Environmental storytelling gradually reveals disturbing information about the Butcher and the horrors hidden within the property without relying on lengthy cutscenes or excessive dialogue. This subtle approach keeps players curious while maintaining the mystery that makes the narrative so compelling. The game's difficulty is intentionally demanding and may not suit everyone. Limited resources, confusing layouts during the early hours, and the constant threat of capture require patience and persistence. Some puzzles demand careful attention, and mistakes often result in significant setbacks. However, these challenges contribute to the game's identity rather than feeling artificially frustrating. Players who enjoy methodical survival horror experiences will likely appreciate the satisfaction that comes from gradually mastering the environment and successfully escaping through their own planning. Stay Out of the House stands as one of Puppet Combo's finest horror experiences because it successfully combines immersive simulation mechanics, tense stealth gameplay, meaningful exploration, and an unforgettable atmosphere into a cohesive package. Its retro presentation is more than a nostalgic gimmick, serving as an essential part of the horror while the intelligent level design and replayable structure ensure lasting value. Although its unforgiving nature may discourage players looking for a more casual experience, horror fans seeking authentic suspense, genuine vulnerability, and multiple ways to overcome terrifying situations will find an exceptionally memorable adventure. Rating: 8/10
JOGASSO por algum motivo esse jogo estava "mofando" na minha steam desde 2023 quando comprei. resolvi rejogar agora e foi incrível, os puzzles são muito específicos e na maioria das vezes, exigem bastante cérebro para serem resolvidos KKKKKKKK. eu amo jogos de terror, principalmente os estilos vhs e gráficos antigos, depois que você zera uma vez e pega o jeito, você acha engraçado o quão rápido consegue terminar de novo e lembrar do tempo que demorou na primeira vez. como alguém que platinou o jogo, só posso dizer uma coisa, comprem. é um jogo absurdo.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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