
In a lawless, post-apocalyptic, hyper-industrialized gutter, where desperate people, demons, and robots compete in a ruthless power struggle, how long can your character survive?
Modeled estimate, not a reported figure. How we estimate →
Media
About








Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
[h1] Information / Review English [/h1] GUTTER: The Cursed is a post-apocalyptic game developed by Asocial Guarantee. [h1] Gameplay / Story [/h1] Have you always wanted to do whatever you want without having consequences for your actions? Then you should definitely read on and get to know the city of Gutter. Murderers, trade, slavery, human trafficking, attacks, different nations from all over the world, mafia, greased police are part of everyday life here and no one cares or cares about it. The game has a lot of dark humor and sarcasm. As an example: being locked in a room and surrounded by numerous traps is part of everyday life in Gutter. People watch you fight for your life, make bets on how long you can last and laugh. That's the reality in this game. You come into the city without thinking anything bad, the people are friendly, greet you, you barely turn around and you already have a knife in your back. Tensions rise as multiple factions of humans, demons and machines vie for control to rebuild society, but with evil intentions in mind. It's best to get your own idea of this horrible game, in the spirit of the game (sarcasm sends its regards). [h1] Pro [/h1] + disturbing aspects + gloomy scenario + matching/dark graphic style + scary music + good controls + suitable price/performance ratio + Achievements [h1] Contra [/h1] - I find it sometimes too disturbing [h1] Conclusion [/h1] GUTTER: The Cursed offers you a disturbing game that is convincing in all aspects. If you want to experience something new, definitely grab it. [h1][url=https://store.steampowered.com/curator/26335619-Adult-World-Gamers/] First of all, thank you to the developer for providing us with this key for the group. Here you can find more good reviews from others and me and if you liked the review, then we would be happy about a thumbs up. [/url][/h1] [h1] Information / Review Deutsch [/h1] GUTTER: The Cursed ist ein post apokalyptisches Spiel, welches von Asocial Guarantee entwickelt wurde. [h1] Gameplay / Geschichte [/h1] Du wolltest schon immer tun und lassen was du möchtest, ohne das dein Handeln Konsequenzen hat? Dann solltest du unbedingt weiterlesen und die Stadt Gutter kennen lernen. Mörder, Handel, Sklaverei, Menschenhandel, Überfalle, verschiedene Nationen aus aller Welt, Mafia, geschmierte Polizei gehören hier zum Alltag und niemand kümmert sich darum oder interessiert es. Das Spiel bringt sehr viel schwarzer Humor und Sarkasmus mit. Als Beispiel: In einen Raum eingesperrt werden und von etlichen Fallen umgeben gehören in Gutter zum Alltag. Leute schauen dir zu, wie du um dein Leben kämpfst, schließen Wetten ab wie lange man durchhält und lachen dabei. Das ist die Realität in diesem Spiel. Du kommst in die Stadt ohne etwas schlimmes zu denken, die Leute sind freundlich, begrüßen dich, kaum drehst du dich um und schon hast du ein Messer im Rücken. Die Spannungen nehmen zu, da mehrere Fraktionen von Menschen, Dämonen und Maschinen um die Kontrolle wetteifern, um die Gesellschaft wieder aufzubauen, aber ihre eigenen Ziele vor Augen mit bösen Absichten. Mach dir am besten selbst ein Bild von diesem grauenhaften Spiel, im Sinne des Spiels (Sarkasmus lässt grüßen). [h1] Pro [/h1] + verstörende Aspekte + düsteres Szenario + passender/dunkler Grafikstil + schaurige Musik + gute Steuerung + passendes Preis/Leistungsverhältnis + Errungenschaften [h1] Kontra [/h1] - finde es teils zu verstörend [h1] Fazit [/h1] GUTTER: The Cursed bietet dir ein verstörendes Spiel, welches in allen Aspekten überzeugen kann. Wer mal was neues erleben möchte, unbedingt zugreifen. [h1][url=https://store.steampowered.com/curator/26335619-Adult-World-Gamers/] Zunächst einmal vielen Dank an den Entwickler, der uns diesen Schlüssel für die Gruppe zur Verfügung gestellt hat. Hier findest du weitere gute Bewertungen von anderen und mir unter und wenn dir das Review gefallen hat, dann würden wir uns über einen Daumen nach oben freuen. [/url][/h1]
[b]My Playtime:[/b] 12.6h (100% achievement, finished the game with all endings) [b]Grindy Achievement(s):[/b] No. [b]Optional Achievement(s):[/b] Yes (17 achievements, most of them are missable, some require backup saves). [b]Difficult Achievement(s):[/b] No. [h1]Intro[/h1] [b]GUTTER: The Cursed[/b] is a game that is focused on exploration. It doesn't have an actual plot or objectives; you just need to explore everything at your own leisure to find the endings. You are free to do anything you want, including killing everyone for no reason. [b]Pros:[/b] - 5 endings - A lot of quests to finish - Freedom to explore and finish quests in any order that you want [b]Cons:[/b] - Enemies have too much HP - MP restorative items are scarce and money is limited [b]Specs[/b] Intel Core i5-9300H 2.40GHz, 8GB RAM, NVIDIA GeForce GTX 1650 [h1]Should you buy this game?[/h1] [b]Yes.[/b] [i]If you enjoy quest-heavy games that offer a lot of freedom in your choices, feel free to buy this game.[/i] [hr][/hr] [h1]In-Depth Review[/h1] [h3]Visuals[/h3] The game is very lazy with the maps. Most areas look the same with slight altercations. The game uses custom assets, but some default RTP assets are also mixed in, and they don't look well together most of the time. That being said, the areas in the game aesthetically look like a dump, which portrays exactly what the game wants it to be. [h3]Story[/h3] If you are playing this game to find an in-depth story, you'll be disappointed. Dialogues in [b]GUTTER: The Cursed[/b] mostly revolves around finishing quests, which will let you get an idea of the situation of the city. There are conflicts between gangs, addicts with their issues, prostitutes, killings, and many others - everything is normal here. You can find some stories about what is happening in this town, but that's not what the game is about. [h3]The Game[/h3] [b]Gameplay[/b] The game is focused on exploration. You somehow end up in Gutter, a place where almost everything unimaginable is treated as normal. The game doesn't tell you what you have to do - it doesn't even have any objectives. You just need to explore the whole area and talk to people. Most people in Gutter have their own agenda, so it doesn't take long until you get a bunch of quests to do, which causes another problem. You need to decide which quests to finish. I'm not talking about quests being optional - they already are, but what makes the quests in [b]GUTTER: The Cursed[/b] different is that some quests might conflict with each other. The city of Gutter is full of conflicts and interests, and each faction wants to take its competitors out of the picture. You need to choose who you need to side with and do your job accordingly. Speaking of choosing, expect to get a lot of choices. Most quests offer more than one choices, which usually is decided with the response that you choose. You can try being friendly and negotiate for the other party's interest, or just kill whoever gets in your way. Yes, you can kill almost every NPC in this game, provided that you are strong and patient enough to do it. I like the freedom that the game gives. You are free to do whatever you want, explore any areas, and choose which quests to finish. The Gutter might be a vast place, but all areas can be explored in a few minutes if you know where everything is. Most areas are not locked behind progressions - the ones that are locked mostly require you to fight and/or related to the endings. There are 5 endings in total, and you can trigger them all in one run as long as you save in a separate slot before the point of no returns. [b]Combat[/b] The combat in [b]GUTTER: The Cursed[/b] is mostly optional, except with some that are tied to quests and endings. The maximum level is low, and it's easy to reach. Some areas have random encounters, but they are sparse enough - you don't have to worry about getting into fights. The combat system is also unique. Each character has different skill combos, which you can use in addition to your normal hit. The catch is that you need to remember the combinations, although it won't be an issue if you just stick to your favorite ones. Furthermore, the combo lists can always be reviewed in the skill menu, which is always available on your turn. Although enemies are easy to beat, combat still has issues. Casting combos use MP, and it's impossible to recover MP without items. The other option is to rest in bed, but it might not be accessible all the time. Money can only be obtained by doing quests, and quests are limited in nature. This means that you need to divide your spending between consumables and gears, and since you won't need MP recovery most of the time, it can be hard to justify such purchases. That being said, enemies are also too bulky. Fights tend to take a long time to finish because of that reason, and it just wasn't fun to keep doing the same thing over and over. Heck, even status ailments like burn and bleeding did more damage than the damage my party did in 1 turn. [b]Length and Difficulty[/b] I finished the game in 8.6h and spent more time finding all endings in 4h (12.6h total). My in-game clock actually is listed in the ~4h mark, which I think portrays my playtime better than [i]Steam[/i]. The discrepancy is mostly caused because I tend to run the game in the background while writing a [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2918514481]guide[/url], and [i]RPG Maker VX[/i], the engine that is used to make this game, doesn't count its playtime if it's being run in the background. The game is easy to beat. Some fights might seem impossible, but that just means that you need to gear up and come back to it later. The hardest part of the game is managing the order of the quests to finish and remembering the quests that are not listed in the key items. Yes, that's how difficult the game is going to be, which isn't saying much. [h1]Conclusion[/h1] I like the approach that [b]GUTTER: The Cursed[/b] takes. Unlike other games that focus on giving you objectives and/or in-depth stories, you get to explore in a limited area. As someone who likes quest-heavy games, it matches my taste very well. The quests are easy to track, and the areas are in the right size - it's not too big or too small to explore. Finding all of the endings blind might give another challenge to aim, although it should be easy to find most of them as long as you are attentive enough. The only downside is that the game looks rough around the edges and lacks polish. However, it can be cheap enough on a sale, which can justify the price. I could recommend the game to anyone that likes quest-heavy games, as long as they don't mind the low quality. [quote]This game was reviewed with a key provided by the developer for free through Curator Connect.[/quote] [quote]Follow our curator page: [url=https://store.steampowered.com/curator/32732116-IndieGems/]IndieGems[/url] if you like and want to see more reviews like this one.[/quote]
[h3]GUTTER: The Cursed самобытная, постапокалиптическая рпг игра с пошаговыми боями.[/h3] Есть обучение, которое каждый раз заканчивается вашей смертью. Так что лучше пропустить его, и сразу перейти - в создание своего персонажа, что бы начать игру.) Игра чем то напоминает Streets of Rogue, тут тоже суровый мир, забавные диалоги, драки и кровь. Ваш выбор влияет на формирование мира. Но игра даёт большую свободу, вы вольны делать все что захотите, исследовать любые районы, а так же выбирать какие квесты хотите завершить. Но так как некоторые квесты конфликтуют друг с другом, вам нужно выбрать чью сторону людей, демонов или машин. https://steamcommunity.com/sharedfiles/filedetails/?id=3346358482 [b]Из плюсов:[/b] - интересные жизненные квесты - самобытная графика: грязная и кровавая - которая так подходит настроению игры - черный юмор и сарказм - открытый мир - в игре пять концовок - забавные битвы где вы бьете не только руками или оружием, но и ногами\ головой) - отличное звуковое сопровождение, создающее атмосферу - есть два бесплатных DLC [b]Из минусов:[/b] - нет ru перевода - нужно запоминать у кого вы взяли квест - нет особого сюжета, есть выбор и последствия [h3] [i]Если вы шарите за английский, или можете пользоваться переводом, то вы сможете открыть для себя интересный опыт.[/i][/h3] [quote=] [i] Больше интересных игр, вы можете найти у меня в группе: ✧ моя группа ㅤ- ㅤhttps://steamcommunity.com/groups/weird_games ✧ я кураторㅤ - ㅤhttps://store.steampowered.com/curator/45022344/ [/i][/quote]
Amazing game and everyone should check it out. The sheer autism behind this passion project is beautiful enough to make a grown man cry. My first character met an unfortunate end between the jaws of a demon. Thankfully my second run has gone better, currently I am playing as a mentally underdeveloped man child named GLUE. He uses the skillful tactic of throwing Pocket Sand™ into the enemies eyes blinding them, then swinging in an autistic whirlwind with a flaming chainsaw. GLUE has trouble socializing, due to his learning disability but has his close friend SECURO 303. Who may or may not have stockholm syndrome. 10/10 Wonderful game. Plus I can murder all the children I want. Update (11/27): Needs more lolis
[h1]Concise Game Reviews: "GUTTER: The Cursed"[/h1] [i](Scroll down for the longer version)[/i] [table] [tr] [th][b]Game Value:[/b][/th] [th]✅ Highly recommended for fans of gritty RPGs with non-linear gameplay, offering a unique mix of dark humor, exploration, and post-apocalyptic chaos.[/th] [/tr] [tr] [td][b]Game Tags:[/b][/td] [td]✔RPG ✔Exploration ✔Non-Linear ✔Dark Humor ✔Post-Apocalyptic ✔Story-Driven ✔Choices Matter ✔Faction Wars ✔Turn-Based Combat ✔Crafting[/td] [/tr] [tr] [td][b]Genre Classification:[/b][/td] [td]A post-apocalyptic RPG with elements of exploration, decision-making, and survival in a dystopian industrial city.[/td] [/tr] [tr] [td][b]Game Length:[/b][/td] [td]Approximately 10-15 hours per run, with additional replay value to explore multiple endings and outcomes.[/td] [/tr] [tr] [td][b]Challenge Level:[/b][/td] [td]Varied; while combat can feel challenging due to resource limitations, strategic planning and quest management ease the difficulty.[/td] [/tr] [tr] [td][b]Graphics:[/b][/td] [td]A gritty, low-resolution style that complements the dark and industrial theme, though inconsistent sprite quality may stand out.[/td] [/tr] [tr] [td][b]Technical Stability:[/b][/td] [td]Runs smoothly with minor UI issues; occasional bugs and polish gaps in the crafting and quest systems.[/td] [/tr] [tr] [td][b]Replay Value:[/b][/td] [td]High; multiple factions, quest paths, and five distinct endings make each playthrough unique.[/td] [/tr] [/table] [b]For further insights, feel free to join my [url=https://steamcommunity.com/groups/MaverickGameVault]Steam group[/url] or follow my updates on my [url=https://steamcommunity.com/groups/MaverickGameVault/]curator page[/url]. [h1]Detailed review:[/h1] [table] [tr] [td][b]What It Is:[/b][/td] [td] 🌟 [b]Freedom of Choice:[/b] A non-linear RPG where your actions and alliances shape the narrative. 🔥 [b]Grim Atmosphere:[/b] Dive into a post-apocalyptic world filled with industrial decay, ruthless factions, and deranged locals. 🎯 [b]Exploration and Survival:[/b] Roam a sprawling city, scavenge resources, and battle for survival against bizarre creatures and gangs. 🎨 [b]Dark Aesthetic:[/b] A unique low-res style that immerses you in the gritty, decaying world of Gutter. ⚙️ [b]Rich Faction Gameplay:[/b] Align with humans, demons, or machines to influence the city’s future and uncover hidden secrets. [/td] [/tr] [/table] [table] [tr] [th]🌟[b]Overview:[/b][/th] [/tr] [tr] [td]"GUTTER: The Cursed" is a post-apocalyptic RPG set in a dystopian industrial city teeming with violence, betrayal, and dark humor. Players are cursed with a ticking clock and must navigate the treacherous streets, forging alliances with factions of humans, demons, and machines. With non-linear gameplay and choices that shape the story, it offers an immersive experience that rewards curiosity and strategic thinking.[/td] [/tr] [/table] [table] [tr] [th]🎮[b]Gameplay:[/b][/th] [/tr] [tr] [td] Enter the industrial decay of Gutter, a world of survival, strategy, and alliances. Gameplay blends exploration, quest-driven progression, and faction dynamics. 🌍 [b]Explore and Survive:[/b] Traverse districts controlled by rival factions, encountering gang members, demons, and merchants. Forge alliances, face betrayal, or embrace violence. 🧍♂️ [b]Character Creation and Backgrounds:[/b] Begin your journey by choosing to play as either a man or a woman, each with unique background options. Men have more varied backstories and job opportunities, ranging from being raised by bandits to a sacred bloodline or a disturbed mind. Women, while having fewer options, bring their own unique starting narratives like being a beautiful harlot or a tomboy. These backgrounds influence your interactions and the opportunities available. 🔧 [b]Crafting and Combat:[/b] Scavenge materials to create weapons and gear. Engage in tactical, turn-based battles with skill combos and initiate combat against almost anyone. 🤝 [b]Faction Choices and Quests:[/b] Align with gangs, machines, or demons, shaping the city’s power struggles. Quest choices bring moral dilemmas and dynamic outcomes. 🛏️ [b]Rich World-Building:[/b] Start with a companion offering guidance and a quest for coppers. Unravel the city’s mysteries, including the legend of the LHC treasure. With its open-ended exploration, impactful choices, and atmospheric storytelling, "GUTTER: The Cursed" delivers a captivating RPG experience where every decision shapes your fate. [/td] [/tr] [/table] [table] [tr] [th]📖[b]Story and Depth:[/b][/th] [/tr] [tr] [td] The narrative focuses on survival and choice within the chaos of Gutter. Rival factions vie for power, and your character’s decisions influence alliances and outcomes. While the story is driven by quests rather than a central plot, the world-building and dark humor make for an engaging experience. The five possible endings offer rich replayability and moral dilemmas. [/td] [/tr] [/table] [table] [tr] [th]🏆[b]Verdict:[/b][/th] [/tr] [tr] [td] "GUTTER: The Cursed" was a surprising delight that exceeded my expectations. I initially thought it would be a simple RPG experience, but I was quickly drawn in by its depth, creativity, and engaging gameplay. The game has a unique charm that kept me hooked for hours, and I found myself spending far more time with it than anticipated. With its affordable price and free DLCs, it offers incredible value, making it hard to pass up for fans of quirky, dark RPGs. The game shines with its ability to immerse players in a brutal yet fascinating post-apocalyptic world, packed with meaningful choices and non-linear exploration. Its rich content and detailed questlines give it a special appeal, but some aspects, such as certain interactions (like scenes with NPCs or the transitions in events), could have been handled with a bit more finesse. A small narrative touch, like a message explaining what happened during certain actions, would have added more character without stepping into overly mature territory. That said, this is a minor critique in an otherwise stellar experience. For anyone intrigued by what this game offers, it would be a shame to overlook "GUTTER: The Cursed." With its engaging gameplay, intriguing world, and an unbeatable price point, this RPG has all the ingredients to make it a special and memorable adventure. Add in the two free DLCs, and it becomes an easy recommendation for anyone who enjoys freedom of choice, dark humor, and immersive storytelling. [/td] [/tr] [/table] [table] [tr] [th]✅[b]Good:[/b][/th] [/tr] [tr] [td] 👍 [b]Unique Setting:[/b] A grim and fascinating world full of moral ambiguity and intrigue. 👍 [b]Freedom of Playstyle:[/b] Non-linear structure lets you carve your path. 👍 [b]Faction Complexity:[/b] Intriguing power struggles between humans, demons, and machines. 👍 [b]Content Richness:[/b] Numerous quests, secrets, and endings to explore. 👍 [b]Engaging Combat:[/b] Tactical battles with a focus on skill combos. [/td] [/tr] [/table] [table] [tr] [th]🛠️[b]Ways of Improvement:[/b][/th] [/tr] [tr] [td] 👎 [b]Lack of Quest Clarity:[/b] No quest log means players must remember mission details, often leading to confusion. 👎 [b]Interaction Detail:[/b] Certain scenes, especially with NPCs like prostitutes, lack detailed interaction and feedback. A simple text or animation could enhance these moments. 👎 [b]Graphics Consistency:[/b] Some assets lack polish, creating a jarring visual experience. 👎 [b]Limited Guidance for Beginners:[/b] Steep learning curve with minimal tutorials, challenging for new players. 👎 [b]UI and Crafting System:[/b] Interfaces need improvements for a smoother, more intuitive user experience. [/td] [/tr] [/table]
Alright. [i]GUTTER: The Cursed[/i] is done and dusted. This was a crazy RPG Maker game that feasts on violence and depravity. And yet somehow manages to keep it just within the realm of acceptability by taking a kind of B movie approach with campy humor and almost comically exaggerated callousness. https://steamcommunity.com/sharedfiles/filedetails/?id=3171973917 It’s clear the developers are fans of Fallout 1/2, and I’d daresay Streets of Rogue is an influence as well. This is a game that does have what seems to be a canon ending to go along with several other endings. And it is a game that takes choice and consequence very seriously. Almost everything you do will shape the world and the story wrap up. And you can act in whatever fashion you see fit within the scope of what the game provides. https://steamcommunity.com/sharedfiles/filedetails/?id=3171973991 The city, [b]Gutter[/b], is divided into small districts. Some are controlled by gangs, others by whim, and one is even controlled by the undead. There are demons, who enjoy consuming people. However, some are able to keep their propensity for feasting on humans closer to the vest and walk among people. Although at least one seems to have forsaken the consumption of people in favor of running of restaurant lol. The game is quest driven rather than story driven. However, through the course of completing or failing to complete quests, you move towards several possible story outcomes. There is a level cap for your party members, and where you start out frail as a feather, you will definitely become OP pretty quickly. The leveling up itself is of the automatic JRPG variety, where you have no hand in it. What you do control is the gear you carry, the abilities you gain from gear, and what spells and skills you might find or purchase. The graphics are ideal for the setting. Grimy, often bloody, and very muted. The sprites were surprisingly detailed. It's not a graphical powerhouse, but it does what it needs to do. I can't say the audio really stood out to me. It neither impressed nor annoyed. https://steamcommunity.com/sharedfiles/filedetails/?id=3171973825 [i]It is important to note that this game doesn’t really do much to teach you about the game. There is a brief tutorial which ends in your death each time, after which you would be well advised to skip the tutorial and dive right into making your character. However, from that point forward, your only clear goal is to earn enough cash to be able to purchase an undisclosed secret from your beginning of the game benefactor. Beyond that, you’re on your own to figure out where to go and what to do. This can and almost certainly will feel daunting to new players. If this is describing your experience, don’t hesitate to make use of the excellent guide that is published in the game’s forum. At least long enough to push you in a direction.[/i] I played this on the Steam Deck. While it is definitely Deck compatible, you will need to make some adjustments to the recommended controller settings. My advice would be to set WASD to L1/2 and R1/2, and to set the D pad to ‘joystick’. Battery life was around four hours for me. [b]I received the license for this game through my Robilar’s Reviews curator program.[/b] Anyway, the barrier to entry notwithstanding I thought it was a pretty fun game, and cost vs value is definitely there. [code]If you found this review helpful and would be interested in supporting my Curator group, [url=https://store.steampowered.com/curator/32549618/]Robilar's Reviews[/url], it would be appreciated. Cheers.[/code] [code]Also follow [url=https://store.steampowered.com/curator/32732116-IndieGems/]IndieGems[/url] for more reviews like this one.[/code]
played as retаrded girl saw hallucination of myself picked her nose 10/10
Felt like a combination of LISA and Black Souls, which is alright by me since those are two of my favorite games
You have to stop the (((red hats))) anon. General Fritz depends on you anon.
fire
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Find Cats With Friends | $3.7K | 121 | 84% | $0.99 |
| Stamp Boy / 跳跳小子 | $3.7K | 101 | 91% | $1.99 |
| WIN THE GAME! | $3.7K | 376 | 71% | $0.49 |
| BioCrisis | $3.7K | 74 | 93% | $2.99 |
| Corrupted Hospital : Part1 | $3.7K | 74 | 58% | $2.99 |
| 100 hidden aliens | $3.7K | 532 | 84% | $0.59 |