
Play as Gawr Gura in this 2D-platformer Hololive Fan game! Jump and dash your way through 3 hand crafted levels and collect hidden shrimp in this vibrant, pixel-art environment.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Each level offers its own unique theme and obstacles, encouraging exploration and quick reflexes. This short but polished experience is sure to leave you smiling from fin to tail.
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This game is published under CCMC Corp(※1)'s Indie game brand "holo Indie".(※2)
This game is allowed to be monetized under the examination and terms of "holo Indie".
Please note that any monetized derivative work games that include Cover Corp.'s content outside of holo Indie is not covered by these terms and is not allowed.
※1. About CCMC Corp.
CCMC Corp. is entrusted with website management (ex: Steam) including, examination, publishing and other necessary tasks by Cover Corp.
※2. About "holo Indie"
holo Indie's objective is to cooperate with hololive production fans and creators.
It is a game brand that offers "Game Creator Support Program" for the derivative work games.
For more details about "holo Indie", Please refer to the Cover Corp.'s "Derivative work guidelines".
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gura's face looks like she's already dead.
No voy a mentir, lo jugue solo porque hoy se cumple un año de la graduación de Gura, pero genuinamente me diverti bastante, aunque sea corto y te lo puedas pasar en menos de 30 minutos es entretenido!! recomendadisimo si queres llorar pensando en ella mientras te pasas el juego con musica triste de fondo que te da esa sensacion de melancolismo y recordas que estas esperando otros 3 meses para que Sameko Saba vuelva a prender directo. que ganas de pegarme un corchazo como la necesito en mi vida x dios
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a
[h2] 高難易度プラットフォーマー [/h2] 苦行ジャンルとまではいかないが、PVのような動きができるのはRTA走者レベルでは?。 メトロイドヴァニアでキャラスキルが育ってから行けるようになるような場所に、絶妙な操作ができれば実はいける、くらいな操作を要求されてる感覚があった。 チェックポイントがたくさんあるのであきらめなければ通常ステージはクリアできる人が多いと思う。 ダッシュの発動がボタンを押した時ではなく離すとき(ダッシュに溜めがあるため)、であり直感的な操作ができなかった、難易度を上げている要因の一つだと思う。 繊細な動きが要求されるので個人的にキーボードでは厳しかった、とはいえ通常ステージ2つはそれぞれ30分ほどでクリアできた。 問題は最初のステージの別バージョン?side-Bというステージ、内容的には全くの別物だった。 リッジキャンセルという技術がデフォで求められる。 リッジキャンセルとはダッシュで足場のヘリに来たタイミングでジャンプすると大ジャンプになる挙動。 逆にダッシュ中はこのタイミング以外ジャンプできない。 後半にちっさい足場で連続して求められるところでギブアップ。 後からクリア動画をみたらゴールまであと2画面くらいだった… 正直最初はあまり面白くなかったですがある程度動けるようになると面白いのでは? となりsteam入力を有効にしパッド操作にすると普通に面白かったです。 Aでジャンプ、BかLBあたりをダッシュにして、上でジャンプしないようにすると快適でした。 キャラ差はなさそう、しいて言えば推しのほうがモチベが上がるのでうまくできる気がします。 実績がないからか、他のレビューを見るとプレイ時間が短いものが多い。 高難易度プラットフォーマーが好きな人にはお勧め、そうじゃない人も無料なのでぜひ。
"GuraQuest" is one of literally thousands of retro 2D platformers infesting Steam and lowering the average quality of all video games everywhere... and I'm not kidding. Searching for "platformers" on the Steam store page yields over 17,000 results! Is this one of the best of those? Absolutely not. This is yet another creatively bankrupt hololive fan effort. Hololive does permit the use of their intellectual property in fan projects, so this is not copyright infringement, but it does damage the franchise and it is creatively bankrupt. Do platforming as one of the characters from Hololive... some of the worst platforming on Steam, but what should we expect from a fan-fiction. In fact this only got positive reviews because people like Hololive (god knows why, weird simping I guess). Platforming is an old, mostly dead genre, and this lacklustre experience, while it doesn't have an upfront cost, isn't saving the genre... it's no surprise this failed to capture any attention from gamers in the era of immersive 3D gaming. The use of low-resolution, ugly pixelcrap here is dishonestly presented as a "deliberate artistic choice", but we all know it's because the developer wasn't capable of anything better. The result is a visually unappealing game, especially when compared to thousands of professionally developed games here. Whether the developer lacked the talent for modern visuals or the money to hire an artist is irrelevant. This choice significantly detracts from the game... gaming is a visual medium. Games like Undertale and Stardew Valley are incredibly rare exceptions that made it [i]in spite[/i] of the pixelcrap holding them back (imagine how much better they would be if the graphics didn't suck). Pixelcrap is never okay. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
A charming game for hololive fans and platformer-heads alike. Intuitive traversal and climb mechanic that doesn't feel out of place with a lot of celebrated high-tech ceiling and execution platformers out there.
Игра 'GuraQuest' – это увлекательное приключение, которое затягивает с первых минут. Простая, но захватывающая механика сбора предметов и решения головоломок создает приятный игровой опыт, подходящий для игроков всех возрастов. Визуальный стиль, хоть и минималистичный, очарователен и хорошо передает атмосферу подводного мира. Особенно порадовала возможность открывать новых персонажей и кастомизировать их внешний вид. Боссы в игре достаточно сложные, чтобы бросить вызов, но не настолько, чтобы вызвать разочарование. Баланс между исследованием и сражениями хорошо выдержан, и игра постоянно подкидывает что-то новое, чтобы поддерживать интерес. Музыкальное сопровождение идеально подходит к действию на экране и помогает создать нужное настроение. Хотелось бы видеть больше контента в будущих обновлениях, например, больше локаций и персонажей. В целом, 'GuraQuest' – это отличная инди-игра, которая заслуживает внимания. Рекомендую всем, кто ищет простую, но увлекательную игру, чтобы приятно провести время. Оценка: 4.5/5.
А
Кривое управление игры и безсмысленность сбора креветок очень сильно портят игру в моих глазах. По скольку игра бесплатная вы ничего не теряете попробовав её, но данный продукт игростроя мало кому прийдётся по вкусу. Лучше поиграйте в платформеры на эмуляторе сеги или денди.
Peak Gura Ina gameplay. WAH!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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