
A new rhythm music game starring the songstresses of the Azure Striker Gunvolt series, Lumen, Lola, and Luxia singing 15 different songs. Follow the notes to the pounding beat and aim for a top score in this electrifying rhythm game!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Oh goodness what do I say about this game? Personally, I never played a rhythm game. My hand-eye coordination is very bad compared to others, but because I've at least memorized most of this series collection of songs, I decided to at least give it a shot. People who kept saying that Gunvolt needed a rhythm game because of the various vocal tracks the series had, it feels like you wished upon it with a monkey's paw. Many reviews have already pointed out the disappointing song count for the base game, and honestly I agree. If the series should of had DLC, it should be at least songs released after this game (like Sparking Elation and Afsan for example) or songs that were released as bonuses for the CDs in JP (Tabula Rasa, Paradox Stage). The DLC added up costs twice the amount for the base game, which is kind of criminal since the series doesn't have a high song count from let's say Hatsuna Miku, even if I'm comparing a small harvest that's just bore its fruit to a vocaloid whose harvest has been generous for the past decade or so. If someone was watching, they would assume that the controls were around 4 buttons and the joy sticks, but that's wrong. For some reason, despite the left and right having lanes, one input from the respective bumpers triggers both. So it makes me beg the question to why split the lanes three way on both sides if they are all tied to one button. So knowing that there are lanes for now nonapplicable reason other than making the gameplay UI look nice, it makes songs such as Beyond Probably a pain to actually get off the ground in higher difficulties because the lanes affect my vision on what button to press. The analog is fine? I did have a moment where it didn't register my inputs from time to time. Along with that, the misinput for holding a button longer when it was just a press seems nonexistent in terms of penalty. For reasons unknown the 3DCGI concert songs have a half length version and a full length version that unlocks upon completing the half length (and yes this applies to the DLC songs such as Glass Paradise and Struggling to Dream). I have no idea why a decision like this was made other than to provide filler. They are decent to learn the first half of the songs, but they're kind of...there? I don't really have a reason to revisit them unless I feel confident enough to S rank them. Also don't know why they exclude the live action music videos for some of the songs (such as Memoria of He). I found them charming, but my best guess is that it would ruin the immersion for the game using the VAs instead of the character models. As for the GV2 songs, where some have Lola and Lumen versions, only the Lumen versions are available in this game (including the DLC versions), which is kind of disappointing. I understand that Lola's VA changed between GV2 (Yurika Endo) and iX1 (Mayu Mineda), but I have seen the latter have covers of some of the GV2 songs such as Stratosphere. I don't know why those are lacking in this game. They would have been nice to see, along with (hopeful thinking) versions that use both Lumen and Lola renditions in one, since Indigo Destiny doesn't sound as hype or impactful when you hear only Lumen's side. I think it would have given the game more life if there were collab songs among Lumen, Lola, and Luxia, since all the songs can be categorized as: Lumen Song, Lola Song, Luxia Song. Pet peeve of mine, because I don't speak a lick of Japanese, I wish there was an option to have English Subtitles to these songs. Is it useless for the player? Yes it is during gameplay, but I think having something like that would benefit if you decide to listen to the songs in the album collection. Having an option to at least read the lyrics in some capacity, whether in the original Japanese version and translated versions can give wider appeal to the songs. Most of these songs are a bop afterall. Overall, I'd say not to buy it if you are a rhythm game fanatic. Wait for a sale if you just want to have this game for the sake of listening to the songs offline. Unfortunately my hours in this game will keep growing because I like doing the latter.
作为粉丝向游戏其实还行,除了那个破转圈比较恶心,打歌手感还不错。 但你DLC商法就算了,全DLC后除了苍蓝3没有任何一作歌是齐的是几个意思? 缺的歌是跟贵社父母一同下葬了吗?
I really like this rhythm game. I'm not very good at this genre, but even just pressing the buttons and can fell funny. When you press the joystick, I feel become a cheerleader and have so much fun!! I'm waiting for more songs if it made. I haven't played all of the Gunvolt series games yet, but I'm interesting on these now. I recommend this game to everyone. ================================================================== 個人としていいリズムゲームです。 こういうジャンルは苦手だけど、一緒にボタンを押すだけでも楽しい気持ちになります。 スティックを押すと自分がチアガールみたいにホイホイ楽しい!! もっといい曲が来るか待っています。 ガンヴォルト本体はまだ全部プレイしてないけど、このシリーズにハマりました。 みんなにもお勧めいたします。
喜歡蒼藍雷霆GUNVOLT 音樂的粉絲可以買 音樂很棒 聽得很過癮 對我來說算是一個不錯的音樂撥放器 有MV可觀看 有中文歌詞 音遊部分對我來說有點難 畫圈的部份對我來說不太直覺 最多打到HAND S 就極限了... 當然我音遊技術太爛也是原因 如果是NS板可以用觸控應該會比較簡單 音遊苦手 又不是蒼藍雷霆GUNVOLT粉絲的話的話慎考慮
Es un juego algo corto si solo vas a jugar las canciones para superarlas con una nota buena y a nivel de canciones se queda algo corto, ya que muchas son versiones largas de otras. Pero a nivel jugable está bastante bien, buen rendimiento, visualmente no está mal tampoco y las canciones que tiene son bastante buenas. Los logros además son bastante faciles, así que es un punto a favor. A buena precio lo recomiendo totalmente, sobretodo si vas a por el full combo, S++ y el 100% de una canción en varias dificultades, da para un par de horas de esta manera.
While I do recommend this game I have one pain point. The music videos that play in the background are pretty low-res..
The only game I managed to complete 100% achievement within 2 hours . Dang . <3
This is fun, though maybe too expensive for what it is. Probably something good to get on sale.
Como fan de la franquicia de Azure Striker Gunvolt... puedo decir que siento el hype en cada nivel con cualquier canción que elija. Definitivamente un excelente juego de música ^^
ファンディスクとしては超オススメ。 リズムゲーとしては人を選ぶ…? ガンヴォルトの楽曲が好きなら買って損はないです。 フルVerでのゲームプレイは限られますが、サウンドプレイヤーがフルサイズ+歌詞付きで楽しめます。最高。 欲を言えば早送りと巻き戻し機能が欲しいのと、ムービープレイヤーにゲーム映像があれば…。 リズムゲー部分は思った以上に難しい。LRボタンとスティックしか使わないのに難しい。 円形のスライドに慣れないです。 ただ、HARDまでのランクAクリアまでなら割と簡単な部類だと思います。 タップがLRのみで、ノーツ色変えられないのが個人的にはネックでした。 左右レーンで同じボタン連打でリズム刻むのがこんなに難しいとは…。
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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