
Face Zombie Apocalypse in Wild West. Manage your crew in a Turn-based strategy and adventure game. Survive, scavenge, explore the world. Use different talents of your team members and develop your tactics. Resolve the zombie mystery.
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About
Apparently this time there was nothing special in last night's Whiskey. This time it's happening for real Welcome in Weird West where rules have changed.
Gunslingers & Zombies is an action-adventure strategy game hilariously mixing two beloved pop-culture themes: the Wild West and the undead. Become one of the triggermen facing the zombie apocalypse. Plan your tactics, and bring it to life-fighting turn-based duels. Enjoy the Wild West with a twist in a lightweight, post-apocalypse scenario, where nothing is normal. Face a variety of themed undead such as the mighty Buffalo Zombie! Let those zombies taste your pistols, rifles, canons, or knives, and make sure they’ll regret the day they were… erhm… they went undead.

"Go West", they said. "Adventure and easy money await", they said. The problem is the only green things that matter now are trying to eat us alive.
A Great Adventure like hell! Zombie Apocalypse hell! Survive in the unique post-apocalypse scenario and help Gang of Gunslingers to not die like Greenhorns.
Tactical Turn-based combat - have time to aim, shoot and watch
Weird West World - lightweight post-apocalypse scenario. Let's yeeehaaw those zeds!
Guns - pistols, rifles, canons, knives and more;
Zombie - Zombie zombie;
Chapter One - The Great Journey begins!;
Language - Support for 11 languages!
Zombie West World - explore the beautiful world of weird west, where nothing is "normal";
Engaging story - nothing will be revealed, find it and live it yourself;
Zombie - variety of zombie, beware of Zombie Buffalo!
RPG elements - Special times need specialized people;
Scavenging - look for supplies, ammo, food, medicine;
Lockpicking - not all can be opened just like that;
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Polish, Russian, Japanese, Portuguese - Brazil, Turkish*languages with full audio support
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
Пока данную игру к покупке не рекомендую. Модельки из бесплатных ассетов, стремная графика и звуки, вопросы к балансу (выстрел из дробовика нанесёт 8 урона, а удар ножом в спину 10). Нет красивой и сочной расчлененки при выстреле, только пердеж из пластикового оружия по пластиковым врагам. Миссий всего 4, включая обучение, но на 3 миссии игра из стратегии окончательно превращается в головоломку с одним единственным правильным раскладом, ибо спавн по 3 зомби каждый второй ход и наличие еще штук 8 зомби это вам не шутки) Скучно, мало, бессмысленно, головоломно, а я наивная, повелась на теги "пошаговая стратегия". В общем, не рекомендую.
First of all, I really like the concept of this game! the XCOM style turn based grid system feels great. I only encountered a couple of bugs from my playthrough, the first bug was at the spawner level, on a couple of the spawners one zombie would be outside of the building eventhough this zombie is placed in the actual spawner building in game. The second "bug" was on the last level, when I attempted to click the item to pickup; I learnt I had to click on the actual square it was on. (it would make it feel a lot better if we could click the item too.) What I like: I really like the polygon style graphics that the game offers, I think this works really well with the concept of zombies and gunslingers. The spawner mechanic feels great, essentially you shoot through zombies until you reach the building they're coming out of and your character goes into the house and kills every zombie in there one by one, this feels great mid way through a mission. The missions were a bit varied such as setting up a line of defence then pushing forward, destroying zombie spawners and collecting items, this can include finding them on the floor, looting buildings or killing zombies that drop them. The star system is a simple, yet effective way of allowing the player to replay these missions to complete every little side objective. Weapons, more specifically that certain characters had certain weapons that were longer range, more damage. There is also a knife were the player can stab the zombie up close (although not recommended unless the zombie attacks you first) this is a good strategy system on how to preserve ammo. Small things such as the bandage system which can help a lot if the player decides to have one of their characters take the hits from the zombies, the damage system is great too, if you're behind a zombie you will deal a lot more damage which feels amazing. The amount of different looking zombies is great, some zombie games will have one generic zombie and not really vary the look of the zombie but the devs have multiple different looking zombies What I didn't like: Sometimes the hit chance felt off, this could be due to some bad luck of mine but at times I would miss 96/100 shots 4 times in a row which put me in a bad spot (this could just be me though) Currently the enemy variation is the same normal zombie with 10 health and with the same mechanics, I'm not sure if the devs are working on different types of special zombies such as a shooter or a tank but it would help the game feel a little less boring (especially after 20 or so missions) The pistol currently feels useless for the most part as even when I run out of ammo for the rifles I tend to go melee, the pistol just feels a bit under powered currently. Overall, I would recommend this game as its cheap, nice to play, very few bugs encountered so far and its an XCOM style game and from experience, any type of XCOM game is worth checking out if you're into the genre. Support the devs and hopefully they can keep continuing the game and make it even more interesting! I'm very curious on what they plan to do with the game in the future and sign me up for any beta stuff!
[h1][b]遊戲還在初期階段,僅簡單的演示與體驗,還算不上完整作品。[/b][/h1] 當西部牛仔遇上綠色髒比,《槍手與喪屍》是題材有意思的獨立小品,還在「搶先體驗」階段,完成度不高,目前版本僅有第一章,包含教學在內的四個關卡,不過已經看得出來整個規模與架構,這是一款更貼近益智的戰棋遊戲;[u][b]關卡與關卡之間沒有延續,每一關都是新的隊伍與物資,玩家要玩的是如何利用關卡給予的有限資源和角色,來取得關卡的三星挑戰[/b][/u],在音效與美術的表現,因為是小團隊所以沒有很亮眼,但若能於後續豐富敵人種類和關卡變化,喜歡髒比和戰棋的玩家還是可以入手試試。 https://steamcommunity.com/sharedfiles/filedetails/?id=2362153764 ============== [h1][b]以關卡挑戰為主的遊戲體驗[/b][/h1] 如同一般戰棋遊戲,玩家要利用小隊、武器與環境來對抗敵人,當角色從側面或背後攻擊時,傷害會加成,這點敵我雙方都是,由於每一關都有不同的開局人物和物資,所以少了延續與成長的感覺,玩起來與《Hard West》有點相似(但人家畫面好很多...);[b]不過製作團隊在關卡設定上還算用心,四個關卡扣除教學後,剩下三個關卡就有三種不同的模式,從基本的防守戰,到破壞喪屍屋與收集物資,若後續的關卡設計能保持這種豐富度,再把敵人種類增加,替角色加入更有差異性的能力(目前僅是名稱、身上裝備不同),相信就能有不同於其他戰棋的體驗。[/b] [code]喪屍屋內會在每回合生出一隻喪屍,需要盡早派人突擊屋內~ [/code] https://steamcommunity.com/sharedfiles/filedetails/?id=2362153666 [h1][b]單調的戰鬥體驗[/b][/h1] 遊戲的美術是方塊風格,表現不出色,但還算能看,比較糟糕的是人物的動作與槍枝音效,人物攻擊動作過於生硬死板,開槍的音效則是有點虛弱,表現最好的只有喪屍的嘶吼聲;[u]現況戰鬥的策略性不高,只有簡單的方位、武器種類和命中率判定,戰鬥蠻容易淪為用一點體力繞到敵人背後,用一點體力攻擊,這樣的模式重複,使得這款戰棋在戰鬥體驗上比較匱乏。[/u] [code]不過目前單位不能在結束回合前決定面對的方向,要小心自己被喪屍從背後爆擊[/code] https://steamcommunity.com/sharedfiles/filedetails/?id=2362153579 ============== [h1][b]✔️優點[/b][/h1] [list] [*]有趣的故事題材,西部牛仔遇上髒比 [*]還算用心的關卡設計,三星挑戰額外增加樂趣 [/list] [h1][b]❌缺點[/b][/h1] [list] [*]生硬的動作與虛弱的音效 [*]比較單調的戰鬥體驗 [*]人物缺少特色,喪屍種類太少(官方EA說明有提到會增加RPG元素) [/list] ============== [h1][b]結論:現況完成度太低,建議先關注。 6/10[/b][/h1] Gunslingers & Zombies 真的就是一款 Early Access 作品,目前能體驗到遊戲的模式、關卡設計與題材元素,整個EA預計會持續六個月,比較像是一個簡單的試玩展示,全部關卡三星破完,只要一個小時左右;除非想搶先體驗並在討論區和開發團隊分享心得或建議,不然的話會建議一般玩家先等幾個更新,開放後序章節關卡後再入手了。 [b]推薦對象[/b] [olist] [*]喜歡西部+喪屍,猶如奶茶+珍珠的碰撞 [*]對戰棋遊戲有特別愛好 [*]能接受比較偏益智,用特定資源挑戰關卡的設計 [/olist] [quote] 歡迎參觀我的[url=http://store.steampowered.com/curator/31470152/] 遊戲私房菜[/url] 觀看其他評論~ 如果喜歡這篇評論,在請按讚跟關注嘍! :)[/quote]
Another case where a middle-of-the-road recommendation is needed. For $6 its a nice little tactical game. As of right now, there really isn't a whole lot here. The only reason I'm voting it down is because Hard West exists and is also set in a supernatural Western story, but it also has deeper and more compelling base gameplay while routinely going on sale for around the same price point as this game. I'd say if you're on a tight budget and want a fun little tactical squad based game, this is alright. As it is an early access game, I'm hoping future updates add more to the game. Its just too simple right now, with too little content for me to recommend it.
[b]Als Cowboy im Wilden Westen[/b] Zombies jagen ist eigentlich nichts neues, aber mit Gunslinger & Zombies (G&Z) ist es spielerisch im Billigspiel-Segment ganz gut umgesetzt. Vorausgesetzt die eigenen Ansprüche sind nicht zu hoch angesetzt. Grafisch auf der Unity-Plattform ist das Spiel doch eher mittelmäßig. Auch der Sound wirft einen nicht vom Gaming-Sessel, da mit dem eintönigen Gestöhne der Zombies & knallen unserer Gewehre & Colts wenig Abwechslung geboten wird. Im Hintergrund läuft ganz gute Western-Musik. Spielerisch finden wir uns in einem rundenbasierten taktischen Strategiespiel wieder. Die Mechanik ist durchaus durchdacht. Zwei Aktionspunkte zum Bewegen, Einsammeln, Heilen, Nachladen oder Zombies abschießen. Wohl überlegt, welche der Aktionen unsere Westenhelden zum Erfolg führen. Die Anzahl & Zusammensetzung unserer Cowboys & Cowgirls ist in jeder Map unterschiedlich. Wir können leider keine Erfahrungspunkte sammeln oder vergeben. Mit jeder neuen Karte steht uns ein neues Team zur Verfügung. Das ist sehr schade, weil verschiedenen Waffen zur Verfügung stehen & mit dem Sammeln & Heilen verschiedene Upgrades möglich gewesen wären. Dafür gibt es Zombies mit verschiedenen Eigenschaften, explodierende & werfende Zombies, die bei unseren Cowboys Schaden verursachen. Hier ist taktisches Handeln gefragt. Wir geben uns zufrieden, mit dem was wir bekommen haben. Das Spiel beinhaltet zwei Kampagnen mit jeweils fünf Karten. Nicht gerade viel, dann ist bereits Schluss. Auf normalen Schwierigkeitsgrad benötigte ich für die erste Kampagne mit fünf Karten keine zwei Stunden Spielzeit. Der Schwierigkeitsgrad ist zwischen leicht, normal & schwierig individuell einstellbar. Die Übersetzung in deutsche Sprache ist gut gelungen, die Texte klingen spritzig & durchdacht. Leider habe ich in der Übersetzung minimale Fehler gefunden, aber wer oder was ist schon fehlerfrey? Für Gamer die gerne rundenbasiertes taktisches Geplänkel, Cowboys & Zombies mögen, ist G&Z im Angebot (im Sale für 2,49!) empfehlenswert. Weitere knackige Reviews findet Ihr hier: [url=https://store.steampowered.com/curator/2028714-N.I.C.E.-Now-In-Call-Extreme-Public/]NICE-REVIEWS[/url]
現在、アーリーアクセスと言う事ですが全部でチャプターが5迄有りますが今は1しかプレー出来ませんが普通に遊べます。 *正式版になるとチャプター5迄有るので結講なボリュームになり長く遊べると思います。 グラフィックも中々綺麗でゾンビの倒れ方がリアルです。 ただゾンビの歩き方が、お年寄りの爺ちゃん婆ちゃん見たいで笑える。 日本語も、しっかりしていて問題は無いと思う。 今後のアップデートに期待しておすすめとします。 Currently, it's called Early Access, but there are up to 5 chapters in total, but now you can only play 1, but you can play normally. * When it comes to the official version, there are up to Chapter 5, so I think it will be a great volume and you can play for a long time. The graphics are also pretty and the way the zombies fall is real. However, the way zombies walk is funny because I want to see the elderly grandpa. I think Japanese is solid and there is no problem. We recommend it in anticipation of future updates.
plays well once you figure out the goals - no idea how to save progress though
結構面白かったです。まだ早期アクセスなので今後追加されるチャプターが楽しみです。 日本語に違和感はありません。ストレスなく遊べます。 基本的には自分たちの勢力のターンとゾンビのターンを繰り返していって敵の全滅を狙っていく感じになりますが、難易度も丁度いい感じで、やっていて面白いです。 システムも複雑ではなく、戸惑う事はないと思います。 このゲームは先制攻撃を行い、先に数匹のゾンビを倒すことが大事になってくると思います。 コツとしてはゾンビは基本的に近接攻撃をしてくるので、ゾンビの攻撃範囲に先にこちらが入っている展開にしない事が重要です。上手く間合いを取りましょう。基本一体一体潰していくことで攻撃できるゾンビの数を減らします。 あと大事な動きとして、味方のユニットの距離感を離れすぎないようにすることです。孤立するユニットがあると各個撃破されてしまいます。 結構面白かったのでお勧めします!! 実績機能(Achievement system)があったらモチベーションが上がるのになと感じました。 これからの開発に期待です。
[quote][url=https://store.steampowered.com/curator/6142328/][b] With 1,300+ reviews, make sure to follow The Cpt Froggy Club Curator Page for plenty more![/b][/url][/quote] Selecting to Play from the games main menu will then open the first of Two Chapters, within each Chapter there are Five Levels giving a total of Ten Levels including the tutorial for those who cannot count. The first level in chapter one is the Tutorial, this will take you over the basics of the game. You cannot enter any of the other levels until you have completed the previous level, so you’ll have to complete the tutorial before heading out and playing Level Two. Each level will have an objective that you’ll have to reach or complete and there maybe optional objectives as well. You can check the goals of each level by opening the goals window on the right side of the screen. The level is divided in to square tiles with buildings and other obstacles such as Cacti, Boulders, Barrels placed around the level map. You will have a number of characters to control in order to finish the level. To control the characters first you must select them, you can do this either by selecting them on the level map or by selecting their icon in the top left corner of the screen. Once a character is selected it will show you where that character can move which is anywhere with the green area. Moving or other actions require Action Points and moving within the green areas will cost you one Action Point. You may also notice that going a further out than the green area is a yellow area, to move into the yellow area for your character will cost you two Action Points. You’ll have two action points per turn so you’ll want to make sure you use them wisely. You can also use the action points to perform other actions such as Shooting, Healing or Guarding. Shooting the zombies will require you to be within range, highlighting a zombie target will allow you to know if that zombie is within range for you to attack. If you are within range to fire a weapon then it will show you how much damage you’ll do with your attack. Depending on the character they could carry two guns, a pistol and a rifle, all characters will also carry a knife as well, which will allow for those up close and personal attacks. Although if you’re hoping to see the life drain from their eyes as you stab them with your trusty rusty blade then you’re too late, their zombies, they’re dead already. When a zombie is within range of attack from one of your characters a shield will appear, this shield will change colours from yellow to orange to red. This will indicate the weakness that a zombie has from that direction, a full-frontal approach will give you a yellow shield, attacks from the side will show an orange shield and a red shield for when you’re behind a zombie. More damage is done attacking from behind a zombie, flanking attacks do a bit less damage and a full-frontal attack will do less than both the flank and behind attacks. There are different types of zombies, you have your normal run of the mill basic zombies. You then have your Hunter zombies which can attack from a distance, others will blow up upon their death so you don’t want to be standing anywhere near them and others when defeats will drop two smaller zombies in their stead. The map is partially covered by a Fog of War, well it’s more of a mist is will detail some items which peek out of the mist. Zombies are not revealed in the mist but as you move forward or if they move within out of the mist, they will reveal themselves. This is where you can use Guard, instead of running head on it the unknown. Take up a position with a character and then select guard will put them into guard position. Then when the zombies have their turn and if they move within range of your guarding, you will attack them. Scattered around each of the levels you can find crates or boxes, these can hold items, Ammo or Bandages. They are indicated with a purple hue around the crates, some of the creates will allow you to loot more than one. This will allow multiple characters to gain ammo or bandages. To collected ammo and bandages will cost you one action point and it will also cost an action point to heal yourself or reload your weapons. On some levels they’ll be some exploding barrels which you can use to your advantage but just be careful you don’t stand within their blast radius or you’ll damage yourself as well. The game has three difficulties, Easy, Normal and Hard you can change the difficulty at any time upon selecting a level. Each level will give you one to three stars upon completing a level, how many stars you collect will depend on if you completed all objectives of the level. In the settings there are options for Quality Preset (Very Low, Low, Medium, High, Very High and Ultra), Resolution, Full Screen, Language (English, Polish, Italian, French, German, Russian, Brazilian Portuguese, Spanish, Chinese, Japanese and Turkish), Action Camera, Sound Effects and Music Volume Sliders, Animation Speed Slider. Texture Quality, HDR and MSAA. You also have Delete Save Games here should you wish to use it. Positives + Nice graphics + Multiple difficulties + Easy to learn and play + Cheap Negatives - It’s a bit slow - No achievements currently - No cards currently The gold rush has been put on hold while the zombie apocalypse hits the wild west. Survive the apocalypse as a gunslinger and take back the dusty streets from the zombie invaders in Gunslingers & Zombies 6/10 [quote]Key provided by developer/publisher for review purposes via THE CPT FROGGY CLUB! Any opinions expressed are entirely my own! [/quote] [quote]For more reviews, great game giveaways and much more. Come join us @ www.Zeepond.Com and [url=https://steamcommunity.com/groups/thecptfroggyclub]The Cpt Froggy Club[/url] Steam Group[/quote]
Zombies, Cowboys und Rundenstrategie perfekt tolles Spiel
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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