
Gunpoint is a stealth puzzle game that lets you rewire its levels to trick people. You play a freelance spy who takes jobs from his clients to break into high security buildings and steal sensitive data.
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Reviews
Games like these make me wish there was an option for a review to be neither negative or positive. Gunpoint isn't bad... but it's also not good, for me it leans more good than bad but it has it's issues. The game is short (I did it in 2.8hrs) and I never really felt challenged by any of the puzzles, on the topic of puzzles; they're more akin to chores, they're not that interesting :p. The gameplay could be so, so much better, stealth is basic and the story is... it's there! At least some of the witty lines make up for it. Pick it up if you like the risk but don't be surprised if you get massively disappointed with the missed opportunity that this game is.
At one period of my life I loved this game so much I decided to hold someone at gunpoint for real. So I jumped through their window with my new pants so It was lore accurate then held them at gunpoint. then the police showed up and I got sentenced to 20 years.
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Languages: English**languages with full audio support
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I look at Gunpoint and I say to myself, "yes."
Nice mechanics, good humor, and sweet gameplay.
-punched a guy 400 times while he was on a floor, got an achievement -threw an enforcer out of an window love this 10/10
Sardı
Simple mais très bien exécuté.
one of those old indie games that holds up pretty well, especially with the community made levels.
Gunpoint is a fun puzzle noir stealth game. It features things like: [list] [*] guns [*] jumping through windows [*] great puzzles [*] an engaging story [/list] It's about [spoiler]2[/spoiler] hours long. I recommend you get it. It's worth the price especially if it's on sale.
The game is really funny and enjoyable for the mission briefings and has very unique game mechanics. However, it very quickly gets a bit difficult and makes you think about what you're going to do while trying to get a good time for each mission. I got stuck on one where you need to connect some of the mechanics together, but you can only connect similar colors to each other, which resulted in a confusing level where they had to trigger the doors I needed by walking through the scanners at one end of the hall. While I personally didn't enjoy it, the game is great if you like games involving witty humor and drama with investigative themes. Definitely made me laugh at some of the briefings you get before the missions.
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