
A mysterious meteorite from deep space was detected approaching the Solar System, before the meteorite is due to hit the Earth, three of the girls who had their bodies modified as weapons are sent, along with all the hopes of humanity, to destroy the meteorite and save mankind...
Modeled estimate, not a reported figure. How we estimate →
Media
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Japanese, Russian
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Gun Wings is a surprisingly good bullet-hell game for veterans of shmups. It uses the same shield mechanic from Ikarua; if your ship is the same color as the bullets, you don't die. The only difference is that you pick your ship color in the beginning and you're stuck with it the entire run. There are three ships/girls you can choose from, Hakuchou(yellow), Kou(red), and Uguisu(blue). Hakuchou has the most spread, Uguisu has the best forward attack, and Kou can attack behind her and has a massive damage ability. The only cons I can say are the game is short and the gameplay is a bit generic but I can't complain too much since the game is only $2 at the time of this review. The game's levels and difficulty will change depending on the ship you choose, such as the color of the bullets changing to make the game harder. Easy and normal difficulty are too easy for veterans so I would recommend hard or nightmare (unlocks after finishing the game on hard). Uguisu was the hardest for me because she lacks the spread and her charge up ability does damage over time rather than a big damage up front, but she is still the waifu because she wears schoolgirl uniform in the first 3 stages :^) Overall, it was a fun experience and it is very worth if you can get it on sale.
I'll give this game a weak "recommend". It's a very difficult shoot-em-up, which may or may not be your thing (some people do enjoy difficult bullet hell games). It's not as bad as it sounds for more casual players (like myself) though, since player can continue right where they die instead of having to restart the level. The music is interesting, and the price is not expensive. A weakness of this game is there's not much content in terms of main story, character backstory or interaction, or even ending. Thus, I don't feel like there's sufficient "payoff" for completing the levels. Another problem is the UI -- it runs in windowed mode at low resolution (player has to press F11 to play in full screen mode), and there's no screen to adjust video/sound settings.
Vertical bullet hell with a futuristic anime theme. Okay controls. Bullet polarity mechanic somewhat like Ikaruga. Okay presentation and graphics. Good music. Slightly repetitive. [i]Listed on the [url=https://store.steampowered.com/curator/40858110-Shoot-%2527em-up-Database/]Shoot 'em up Database[/url][/i]
Se siete nostalgici delle sale giochi fa per voi. Dopo un po' diventa caotico e si hanno nemici ovunque ma si può continuare sempre senza problemi. Piuttosto breve e ripetitivo in verità ma per un po' fa passare il tempo.
It's a pretty great shmup overall except for the one flaw, it's 30fps, not the worst 30fps mind you but still noticeably worse than 60. And it's a shame because besides that it's absolutely a great time and you can feel someone cared, although it is balanced towards people who are actually great at shmups (you can 100% credit feed your way through and the only thing you'll miss are cheevos and a few end of stage CGs for people who do well )
爽快的游戏,高玩挑战满屏的弹幕,菜B可以无限命,就是6关有点少
事实上,我愿意给出好评超过90%的因素在于这是一款国产STG游戏,在赤过《雷霆战机》那一坨之后才会觉得这款游戏已经弥足珍贵。如果th20(东方系列第20作)以这样的质量呈现的话,我可能会忍不住赶赴日本例大祭当面攻击ZUN。 怎么说呢……立绘很好看,嗯(保命,没有任何拉踩的意思,ZUN绘天下第一);我不确定有没有忽略什么部分,但是剧情似乎略显单薄,如果像我所看到的只有开头设定和结尾一样?明明三个少女的设计看起来都有自己特色的说(或者也许是什么其他我还没有玩过的作品里有做人设?),总觉得应该有些对话什么的。音乐方面中规中矩,就是普通的STG配乐吧。 嗯,是的,那些并不那么重要的东西说完了,然后……就来到了有点难以启齿的部分。我可以理解对一个主打视觉小说(应该是?玩过好几作蓝天使出品的VN)的工作室来说,制作一款STG游戏其实是一个很大胆的创新举措,缺乏经验是必然的;我猜测工作室内部应该也存在喜爱STG游戏的同好……?但是至少,在推出一款操作类游戏之前,适当的测试是必要的,“反正允许了无限续关,玩家怎么样都可以通关的,我也达不到真正大神的水平,所以高难度的弹幕设计简单地把几个参数调上去、把简单难度的弹幕随便复杂化一下就好啦”这种想法绝对是不负责任的。Easy和Normal两个难度虽然跨度较大,对于有相当STG基础的玩家来说,也还算可以接受,最底层弹幕原型的设计应该还是人工测试或者至少审查过的。但是,我相当怀疑制作团队是否亲手完整测试过Nightmare级别的难度,因为过于大段的内容已经让人几乎感受不到属于STG游戏的任何乐趣——那种想方设法寻求策略、一点点突破自我极限或是尽可能效率最大化配置资源的乐趣;如果最高难度只有1、2面,至多达到3面,我还可以认为作者可能有着巅峰时期ZUN甚至更高的水平,毕竟不讨论手感和视觉问题的话,1面充其量也就是大部分th作品L难度3、4面左右的水平,2面背板也可以作为一个对标较长的L难度5面。然而,从三面开始难度就已经开始畸高,非消弹机体几乎每一个大段落都要靠Bomb或者蓄力攻击度过、消弹机体同样也只能勉强求生;而四面开始难度进一步上升,同时大量弹幕速度已经到了不可理喻的地步;到达5、6面的绝大部分弹幕内容,玩家几乎可以只把手放在X与C两个键上,只要理解自机狙是什么的玩家,操作起来没有任何区别,要么消弹要么神穿,miss了就补充两个bomb。这样的弹幕设计让我看不到任何的意义,从实际结果来说与设计若干束激光墙从上而下扫过几乎没有任何区别,这不是我所理解的STG游戏应有的样子——所以你让我聚精会神盯着一堵墙费什么劲呢?也许不知道多少年后“武器少女”形式的AI统治人类后会认为这才是一部可以称之为神作的STG作品,它只是出现得过于超前于这个时代了而已?(好吧虽然实际上打到后面我的反应是“哈哈哈这个游戏实在是太好玩了,我一定要把它推荐给我所有的朋友,然后我的朋友再推荐给朋友的朋友哈哈哈哈哈哈哈”) 最后,还是提一点体验上的问题。手感问题很多评论提过,对于这个大小的弹幕和缝隙来说精度过低了一点;此外,蓄力攻击和bomb的机制实在是过于不友好了。鉴于bomb并没有设计决死判定也并不存在无敌帧(是的这一点曾经让我十分恼火,当那个叫做“殉弹”的鬼成就跳出来之后,但是也许是我几乎只打东方的锅按下不表),我们是否至少应该在两种消弹即将结束的时刻通过动画和音效做出提醒?毕竟没有人会在依然需要担心密集弹幕存在漏网之鱼的时候选择冒险去看左下角;一些直接生成在下半区的弹幕是否至少应该有一定的预先警示?开着bomb忽然被刷脸的感觉一点也不好,虽然作者可能会觉得偶然皮一下很开心。 总的来说,其实是一部让人犹豫是否推荐的游戏。可以感觉到制作组应该是向其中投入了相当的心血的(顺带一提还有换装小彩蛋来着,不过不太知道怎么触发的),并且确实在许多部分有着让人不忍差评的精致。考虑到这款游戏价格并不算高并且可以通过Bundle进一步降价,体验Easy与Normal难度并观赏几遍Hard难度也许是值得的
Отличный тайтл. Вертикальный скролл шутер, еще и в стилистике "ANIME". Сразу вспоминаю сколько проведено на 16 битной приставке в подобных скроллах. Один выделялся лично для меня, если не ошибаюсь XDR.
难得的精品
确实是挺牛B的游戏。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| AV Sex Manager | $35.7K | 109 | 66% | $7.99 |
| Omega Pilot | $35.7K | 115 | 75% | $14.99 |
| Plague: London 1665 | $35.7K | 69 | 91% | $14.99 |
| Mineirinho Director's Cut | $35.7K | 2.3K | 65% | $0.99 |
| Cardinal Cross | $35.8K | 177 | 94% | $11.99 |
| Hail to the King: Deathbat | $35.7K | 236 | 79% | $5.99 |
Related
| Garry's Mod | $228.7M | 1.3M | 97% | $9.99 |
| Human Fall Flat | $109.3M | 225.6K | 95% | $19.99 |
| DAVE THE DIVER | $90.8M | 139.6K | 97% | $19.99 |
| Slime Rancher | $73.8M | 155.4K | 98% | $19.99 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| People Playground | $62.2M | 315.3K | 98% | $9.99 |