
A mysterious meteorite from deep space was detected approaching the Solar System, before the meteorite is due to hit the Earth, three of the girls who had their bodies modified as weapons are sent, along with all the hopes of humanity, to destroy the meteorite and save mankind...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Japanese, Russian
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Gun Wings is a very very difficult shoot ‘em up, being a bullet hell of a game having a cast of three characters, each with their own unique style of shooting as well as a choice of fire pattern to add for a potential to have an ideal firing pattern to your liking. The game is a little on the short-side but it was an enjoyable experience for the time I played. [h1]Story[/h1] The story is not the biggest side of the game, though its understandable as the concept of a shoot em up is the game-play, though the story goes that a giant meteor is headed towards Earth and it is up to three girls who had their bodies modified to be weapons are sent up to destroy the meteor and save humanity, who had recently rebuilt after an apocalypse that almost wiped it out. [h1]Game-play[/h1] Very chaotic! I’ve seen some bullet hell games, and this one is likely one of the more hectic ones, though it can go from relatively tame to spiking up to extremely difficult at a moment’s notice. Going from Undertale bullet hell to Touhou bullet hell. One thing I did enjoy was that there were three different color schemed girls, red, yellow and blue, each able to absorb bullets of that color which charged their special attack, so it did make for an interesting play-through where your instinct was to dodge the bullets but also remember you can absorb some to help you out. The standard bullet hell with many enemies up until the boss and mini-bosses exists, so not really much to say on that, but one thing I did like is that this game allowed you to resume from your last spot you died, so you can still be bad at bullet hells and enjoy it, or even keep practicing without having to restart from the beginning each time. [h1]Visuals[/h1] It looked nice at first, though some of the coloring was very bright and did hurt a little bit to look at for a while, but the game was visually pleasing and enjoyable to play. The music was a very upbeat with a relatively high tempo to keep you in that high intensity state of mind to help you stay alert and dodge the incoming bullets. Overall, this was a very entertaining game, even if this is not a genre I am well versed in, I did enjoy my playthrough, despite my numerous deaths, but again do keep it mind its relatively short length, as it took me about an hour to complete with numerous deaths. Verdict 7/10 If you enjoyed this review, please follow our curator [url=http://store.steampowered.com/curator/9673931/]here![/url]
[h1]An Overlooked Danmaku Game on Steam [Recommended Buy][/h1] [u]A Bullet Hell game reminiscent of the Touhou Project series.[/u] [h1]Overview:[/h1] Gun Wings is a shmup/danmaku (bullet hell) game released in 2015 by DEZ Studio. For a cheap price, this game is quite a steal as it offers a challenging gameplay with a unique mechanic for both beginners and veterans alike. Sadly, it has a low replay value due to the low amount of content in this game. Despite being overshadowed by more well-known danmaku games, Gun Wings is still an enjoyable game. [h1]Gameplay:[/h1] Gun Wings sets itself apart from other danmaku games by featuring a bullet-absorbing mechanic. In short, you are able to absorb bullets with the same color as your character to fill your Charge Gauge. While full, you're able to use a Charge Shot to convert bullets with different colors into points. This seems to be the only real way to score, as there are no advantages of grazing in this game. Other than those unique gimmicks, everything is commonly found in danmaku games. You're able to choose to control one of the 3 girls available. There are also two types of weapons to choose. Generally, Weapon 1 is the Spread type, while Weapon 2 is the Forward type. Holding the shot button while using Weapon 1 charges your weapon gauge, and releasing it while the bar is full will make you perform a powerful shot. Choosing Weapon 2 will grant you extra homing/spread bullets instead, helping you to cover more enemies whilist dodging. As such, both weapon types are properly balanced to handle the enemies in the game. In the end though, there are not much variations as neither your Charge shot nor Bomb type will change. [b]Score: 8/10[/b] [h1]Sound:[/h1] While not featuring fantastic compositions, Gun Wings still has several good BGM and SFX in its own right. It might be offputting at first, but it certainly fits the gameplay in many situations. [b]Score: 7/10[/b] [h1]Visual:[/h1] Gun Wings has good enemies and characters designs. The bullets are easily differentiated from the backgrounds, too. However, the enemies' planes might be hard to see while facing an onslaught of bullets, potentially causing derp deaths. Main menu UI is fairly generic though. As a side note, it is quite common to control girls in Japanese danmaku games. Controlling girls as the ships rather than planes commonly found in conventional danmaku seems to be a hit-and-miss for some people. Though in the end, it's only a matter of personal preference. [b]Score: 8/10[/b] [h1]Pros:[/h1] + Cheap Price + Accompanied with Steam Trading Cards, beautiful Profile Backgrounds and Achievements + Unique bullet-absorbing mechanic + Steam Cloud support + As a niche little feature, you're able to shoot enemy planes on the main menu. + Generous in allowing you to use many continues + You're able to continue playing at the stage where you've quitted the game. [h1]Cons:[/h1] - [b]Not Beginner Friendly.[/b] Bullets travel quite fast in this game, especially during boss fights. While justified by the fact that the density of bullet is lessened, it is still hard to attempt to dodge the bullets. - [b]Inconsistent Difficulty Spike.[/b] Later levels feel like they belong in the difficulty above them. Even on Normal, beginners will certainly start having difficulty to keep up with the game starting from the second part of stage 4, - Unlocking Training mode is pointless, as the player who actually need to use it is required to complete the game on Hard first. - The enemies' planes might be hard to see while facing onslaught of bullets, which might cause several derp deaths. - Lack of content - High Score is not differentiated (e.g. by difficulty, girls and weapon types) [h1]Score: 7.5/10[/h1]
First off I want to thank developer for providing a key for me to play and review the game. Gun Wings is a decent Shmup game. Three difficulties to choose: Easy (First four stages only), Normal and Hard. Pros: + Exciting BGM + Challenging Gameplay (the boss gets really difficult after stage 1) + Amusing reward after killing enemy + Bullet absorbing feature (Always read the info before playing, QAQ) + Cheap~ Cons: - Lack of story - Get you addicted :P Improvements can be made: - Some BGM, SFX can be added after beating a stage and score count. - Keyboard control is a bit less precise on movement than mouse control. It will be more handy if we can move character with mouse. - Seems like the place on the right of the screen is reserved for Player 2. I'll be looking forward to play this with my friend. - The cursor is under the building picture layer at the main screen, gotta fix that~ - The "game info" menu disappear if you move the cursor out of the button. The arrow button at top right corner for background story page is never accessible unless you press -> on key board. P.S: Kou's weapon 2 (the pink tracing bomb) makes me kind of dizzy because of the blinking (red and blue). Developer informed. :)
The concept of each character being able to absorb a different colour bullet is novel, and makes for some nice variety on subsequent plays. Character art is okay, background art is rather bland. Soundtrack has room for improvment. I felt like the game would have benefit from shorter stage lengths overall. Okay for the price.
Avec son approche classique, Gun Wings propose un gameplay efficace qui fera le bonheur des amateurs du genre. Pas véritablement nerveux au sens propre du terme, il n'en reste pas moins plaisant manette en main. Son système de couleurs est courant sur ce type de jeu et offre une échappatoire bienvenue aux plus adroits. Proposant plusieurs modes de difficulté, celle-ci est progressive et bien dosée. Coloré, le jeu manque cependant d'animations sur les décors et les ennemis. L'ambiance musicale et les effets sonores sont réussis et fonctionnent bien. J'aime beaucoup le système de points proposé et le jeu invite au scoring. Certes, il n'offre rien de nouveau et s'appuie sur des mécaniques éprouvées, mais il le fait bien.
[h1]キャラが可愛い以外に褒めるところがない[/h1] <昔買ってレビューを書いていなかった作品。通常のレビューより簡素> 3人のキャラがいて、それぞれシンボルカラーは赤青黄色。 敵の弾も赤青黄色となっていて、同色の弾を吸収することが可能な仕様となっている。 ゲームとしては大味で爽快感がないわ、低速移動がないわ、難易度曲線が雑だわ、高難度の意味を履き違えているわで「弾幕STG」というものをうわべだけなぞったような作品。 値段が安いこともあって値段を理由にサムズダウンにしているわけではないが、単純に品質が低いというのがサムズダウンの理由。 2010年代の玉石混交インディーSTGのうちのひとつでありふれた駄作。
縦スクロールSTG 自機と同じ色の弾を吸収してゲージを溜め、そのゲージを使いチャージショットを撃ってスコアを稼ぐシステム。 【気に入った点】 ・自機が6種類もある 3人がそれぞれ2種の武器を持っていてちゃんと個性もある。 ・価格が安い 【気に入らない点】 ・運要素が強すぎるスコアシステム スコアを稼ぐにはチャージショットを長く維持する必要があり、その為には自機と同じ色の敵弾が必要なのだが、敵から発射される弾の色はランダムとなっている。 また、ボスや中ボスが攻撃パターンを複数持っていて、稼ぎやすい攻撃と稼ぎにくい攻撃のどちらをしてくるのかもランダムとなっている。 ・初見殺しのような弾幕が多い 大きく避けると逆に危険で、ちょん避けが正解な高速弾幕等々 ・違う色の弾が重なっていることがある 自機と同じ色の弾だと思って吸収しに行ったら違う色の弾が下に隠れていてやられることがある。 ・キーコンフィグが無い 【総評】 不満点は多いが価格以上に楽しめたのでおすすめ
Mindblowing OST and some bullets have a certain aesthetic that make me drool. yet the rest feels generic, uninspired and plain. A shame, this could have been something amazing, but I am refunding it. Arcade stick works straight out of the box btw. And if you want to run it in fullscreen, press F11 since there are no options ingame.
Arcade raiz de bala e bomba para tudo que é lado. por mais que haja progresso, muda skins das personagens e não evolui muito em armamento; dificuldade pesadelo muda de ter um delay nos tiros, é ótimo jogo para quem já conhece o genero chuva de balas. é bem empolgante. seu menor preço foi R$4,18 o que e um valor aceitável pelo que o jogo se propõe. possui cartinhas e 21 conquistas desafiadoras.
I'll give this game a weak "recommend". It's a very difficult shoot-em-up, which may or may not be your thing (some people do enjoy difficult bullet hell games). It's not as bad as it sounds for more casual players (like myself) though, since player can continue right where they die instead of having to restart the level. The music is interesting, and the price is not expensive. A weakness of this game is there's not much content in terms of main story, character backstory or interaction, or even ending. Thus, I don't feel like there's sufficient "payoff" for completing the levels. Another problem is the UI -- it runs in windowed mode at low resolution (player has to press F11 to play in full screen mode), and there's no screen to adjust video/sound settings.
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