
A missing person case straight out of 1995. Search the early internet, dig through emails and dusty floppy discs, and uncover the secrets behind the disappearance of Victoria Mason.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
As the newest hire at the Gumshoe Detective Agency, you’ve been assigned your very first case, and all you’ve got to go on is a clunky desktop, a dial-up connection, and a handful of suspicious files.
You'll dig through emails, websites, chat logs, and glitchy software in search of the truth. With every document you decrypt, every clue you drag into your evidence folder, the story will shift. And what started as a simple disappearance will soon unravel into something much, much bigger.
Who took Victoria Mason? And what were they trying to hide?
You’ll need to think like a detective. Or at least… click like one.
Gumshoe Detective Agency: The First Case is a modern homage to detective games of the past. As a solo developer passion project, the game blends vintage computer aesthetics with narrative-driven puzzles to create a wholly unique experience. Made for fans of the Nancy Drew PC games, The Roottrees are Dead, and anyone nostalgic for the 90's.
Key features include:
An immersive point-and-click interface that recreates the charm and quirks of a ‘90s desktop computer
Interactive puzzles hidden inside emails, chat logs, websites, and forgotten files
A persistent mystery file system, where you collect, sort, and piece together your evidence
Easter eggs, red herrings, and that perfect mid-’90s paranoia vibe
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm a big fan of cozy mystery games (and have played every ND game plus Roottrees, both listed as inspiration sources for Gumshoe), and this was a fun game to spend a quiet evening with! I will also always go out of my way to support independent developers in their projects because I want the cozy mystery/adventure game community to thrive! Shoutout to the NDRevival subreddit for keeping me up to speed on upcoming and new releases. The difficulty level is fairly easy and thus the game was a quick play, but it was still enjoyable. While there is no copy-paste (as others have mentioned), I did enjoy (and prefer) taking pen and paper notes to keep track of my leads. I love the old school 90's web interface, and I especially enjoyed the digital version of sneaking past locked doors. I think this was a really solid first installment of hopefully many future Gumshoe mysteries. I'd love to see a more expansive storyline, more searchable queries and red herrings, buried ledes, and just in general more dots to connect! This game definitely had those, (plus some fun puzzles!), I would just love to see more in future games. Bravo to Birdy Interactive on their first game, can't wait for more!
I cannot wait for more! I loved this style of game, I was so excited that this type of research came so easily to me, finally a use for all my weird Gen Z internet research abilities and nancy playing skills. There were some knots in a few places, but the only one that really became a problem for me was the shape and color puzzle, since there were multiple answers to the puzzle I got a little frustrated. Other wise, THIS WAS SO SO MUCH FUN TY TO THE CREATOR, BIRDY!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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