
Guards of the Gate is a roguelike turn-based game on hexagonal fields. You control a team of heroes aka Guards of the Gate, who are trying to save the world from the evil Dragon Lord.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is good looking and fun for a few hours. It gets old pretty fast though because of the really small number of usefull skills and items and starts feeling quite repetitive. It takes round about 10 hours to get all of the current batches and after that the gameplay does not offer anything new at all. Rating this game is a close call, so I recommend it only if it is on sale.
Thoroughly unejoyable.
[h1]Guards of the Gate Review By, Z-Nation[/h1] [b]Summary: [/b] Guards of the Gate is a Turn-Based Combat RPG that you play on a team of different characters that you level up skills and learn different strategy moves to advance through the world to fight off other Dungeon Crawlers to keep them behind the gate. Setup different Strategies to turn your way through the realms in this Singleplayer Fantasy. [b]Pros: [/b] [list] [*] Guards of the Gate has a great concept when it comes to other Turned based strategy games. It can become a little repetitive and not much different from others but, there is still a site of different movements and a level experience for you. [*] Graphics are pleasing to look at and the system of progression through the different levels can be quiet nice once you win a battle and go to the next area. [*] The Simple sound effects in-game are nice to listen to during the map system while traveling and going through your characters skills and the different attack sound effects are nice too. [/list] [b]Cons: [/b] [list] [*] Gameplay can get a little repetitive a little too fast for a Turned based game with not a whole lot of change when going to level to level. [*] The little "Grind" that is needed to level up your stats so you can move forward is a little weird. You'll find yourself on a new level and you don't know if your stats are well enough until you actual start to get hit. [*] Enemy AI seems to be a bit buggy when it comes to different movements and finding new ways to attack and change things up. [/list] [b]Final Words: [/b] At the time of my review, Guards of the Gate could use a few touch ups here and there for a little more polish under the hood, but for $10 this strategy Indie is a great relaxer that will make you think about each move you make because once you're defeated, you lose. [table] [tr] [th]Review[/th] [th]Score[/th] [/tr] [tr] [td]Gameplay[/td] [td]8/10[/td] [/tr] [tr] [td]Sound[/td] [td]7/10[/td] [/tr] [tr] [td]Graphic[/td] [td]6.3/10[/td] [/tr] [/table] https://youtu.be/__KOIEIAh38
Ich mag rundenbasierte Strategiegames. Also gekauft. Ganz nett zum Spielen. Aber: das Spiel verabschiedet sich ohne Fehlermeldung oder sonst was. Screen is weg, finito. Mal gleich beim Start, mal nach ein paar Minuten usw. Ich warte jetzt mal auf den nächste Patch in der Hoffnung dass das gefixt wird. Grüße an alle :) Ryzen 2700x (SMT aus), Gtx 980i, 16gb Ram
This game isn't bad. It's not something you're going to dump 1k hours into, but it's a nice time waster when you want to relax and just play. The start is a little tough, but as you play through and boost your stats, learn the compositions you like, it's a fun game. The first playthrough is pretty quick, but you can continue to play for a bit.
In qualche maniera gioco è ... giocabile! Ma per poco... Si tratta di un parente lontano (molto lontano) di Heroes of Might anf Magic, ma che si sposa con giochi molto "mobile" come Braveland. In estrema sintesi, vestirete i panni di tre eroi che avranno il compito di fermare i mostri in uscita dalla porta magica. Potrete avvalervi di un mago, un guerriero, uno sciamano (?), un arciere goblin ed un omone di pietra (???)... La partita inizia con la mappa oscurata (area strategica) e dovrete scegliere il giusto percorso (non che ce ne siano tanti, eh...) per arrivare a combattere il boss finale di ogni capitolo che vi darà accesso al capitolo successivo. Lungo la strada incontrerete diversi nemici che combatterete nella mappa tattica (mooooooolto piccola e con esagoni). I vostri eroi si differenziano per attacchi a distanza, poteri curativi, colpi di precisione e... le solite cose... yaaaawnn. Pro: - gioco poco costoso. Io l'ho preso a poco più di sei euro, ma già per il prezzo attuale (circa otto euro) avrei seri dubbi - gioco poco costoso - gioco poco costoso - divertente per qualche partita (siete avvisati: SOLO qualche partita) - simpatica la mappa strategica - non ho trovato bugs Contro: - ragazzi che voli arditi di fantasia!!! Avessi trovato una sola cosa originale... Tutto sa già di STRAvisto - pochi spazi per trovare/provare nuove strategie - pochi personaggi Voto finale: 6/10.
simple nice turn-based game. tactical combat pretty good with various skills and attacks.
Fine graphic with simple, but fun game mechanic. If you like games with hexagonal battlefield, you should try out.
Sympatyczny rogal, choć niezbyt rozbudowany. Polecam przede wszystkim graczom, którzy stawiają pierwsze kroki w tego typu gatunku lub dziesięciolatkom plus minus 2 lata. Zapowiadała się na wymagająca grę na normalnym poziomie - przez pewien czas nie mogłem przejść drugiego mini-bossa. Zmieniałem skład drużyny, ale było jeszcze gorzej (a śmierć ostatniej postaci to zaczynanie gry od nowa). W końcu postawiłem na szamankę, rycerza i kusznika/łucznika i udało się. Dalej już szło lepiej a jak w kapliczce natrafiłem na umiejętność z trującymi strzałami i zmniejszyłem później cooldawn do trzech tur tak gra stała się łatwa (trafiona nimi postać traciła dwie tury a to dużo podczas potyczek). Ogólnie w grze wędrujemy po hexach, na których natrafiamy na kapliczki (nowe umiejętności, kupców, pułapki [mini logiczna zagadka] a przede wszystkim na wrogów, z którymi walczymy na małych planszach. Maksymalny rozwój postaci to 5 poziom, a każdy level daje nam do wyboru jedną z dwóch specjalności. Audiowizualnie tak sobie (muzykę słyszałem w innej grze).
Early accessで1週回ったのあと、年単位で放置していたものを再開し、全実績解除までしてみたので編集します。 ヘックス型のパネルを1マスずつ進む(もどるのも可能)。 進むとパネルは裏返り、敵がいたり、商人がいたり、スキルやステータス値を得られたり、はたまた何もなかったり。 敵が出た場合はターン性の戦闘に。 各キャラの速度依存のターン性戦闘で敵を殲滅していくことになります。 これを繰り返して、順路の最後にいるボス敵を倒すと次のステージへ。 という仕様。 なんですが... 6種類いるはずのキャラクターを、デフォルトの3種から変更する方法がわかりにくすぎて。 なにもこんな見にくい色の矢印にしなくても... 初期キャラにShamanを加えてからは、 「連戦仕様なのに、こんなに回復手段に乏しいのはなんでだろう?」という疑問も氷解しました。 きっちり回復役がいたとはね。 本編・アリーナともに短いのは難点ですが、ゲームの起動も軽く、気軽に楽しむにはよいかと。 くれぐれも初期キャラを変更して臨みましょう!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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