
Explore the many lands of the Shell World Atropos, engaging in strategic card-based battles and TTRPG-style story choices and skill tests. Plan routes, rush bosses, and press your luck but beware: things in Atropos are not always as they appear.
Modeled estimate, not a reported figure. How we estimate →
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About
ASCII-driven Sci-Fi RPG GRIST is a table-top inspired roguelike and deck-building card battler. Delve into the tiered lands of the mysterious Shell-World Atropos, exploring it's cities, forests, oceans, and more. Fight against the nightmare plague that threatens the trillions of lives of Atropos, and search for its source in the heart of the planet.
GRIST draws on a heritage of table-top RPGs, gamebooks, and classic CRPGs from the 1980s, resynthesizing them into a glowing terminal-wave aesthetic with driving basslines, exploding ASCII particles, and a healthy dose of existential horror.
Hexcrawl your way down into the depths of the shell world finding lost civilisations and forgotten technologies
Take advantage of positioning in combat to avoid attacks, gain buffs, and out-manouever your enemy
Equip your team with powerful items and orders salvaged from the battlefield or obtained on the black market
Plot map routes to maximize levelling, locate advanced weaponry, or undertake sidequests that unlock new items and classes.
Salvage memory fragments to improve your team's survivability and unlock build-defining abilities.
Wishlist GRIST today and be notified when Early Access begins!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
cool game, needs vim keybinds
Excellent tactical RPG. Highly recommended!
Came for the cool vibes, stayed for the tail and fur body-mods I could attach to my party members :P Grist is a short experience at the moment but it's really awesome and I will be continuing to play it throughout early access as it gets expanded. The setting is really interesting, the HUD and gameplay is fairly intuitive but quite indepth. The mechanics are straightforward but after a few runs getting a feel for the different classes and abilities I was able to cook up some really fun synergies, and figure out new strategies for encounters that I was stuck on, which felt awesome and satisfying. There are bugs, but the developer is active within the discord and has already fixed all of the ones I experienced and reported. It's definitely worth giving a go
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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