
Grippy Golf is a speedrunning 3D platformer where objects stick to the ball. Can you get a hole in one?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
This game is really good. It's like Katamari Damacy + Golf with Speed-running. Level designs are unique and innovative. I've played the demo and got hooked because of this game's creativity and the challenge of getting the fastest times. Pretty fun game but this game needs a bigger audience. I feel like a game like this can have a speed-running community and be well-received. There could be more potential for this game such as: - Custom Level Creator (Steam Workshop) - Rhythm Based Levels - Custom Music (Music in the game is fine but gets a bit repetitive at times) - Replays - More/Alternate Modes The one gripe I have is the camera will sometimes move in the opposite direction of where I'm moving it. Not really sure if it's how fast I flick mouse, but it's pretty annoying. With that, this game is still solid but it needs more.
My favorite golf game.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English, French, Spanish - Spain, Japanese, Simplified Chinese, German, Portuguese - Brazil, Russian
Hours played at review time, across 29 reviews with recorded playtime.
Malgré un manque au niveau valeur de production, j'ai bien aimé la folie proposé dans ce jeu! Un mix de Marble It Up!, Katamari Damacy et de speedrunning qui donne un bon challenge!
yall sleeping on this game. i got World Record on Loopty Loop. suck it.
He disfrutado mucho "Grippy Golf", un juego que redefine el golf en un plataformero de speedrunning donde todo se adhiere a la bola. La creatividad en el diseño de los niveles y la implementación única de la física hacen que cada partida sea una experiencia fresca y emocionante. La posibilidad de coleccionar objetos que se pegan a la bola añade un giro divertido y estratégico al juego, haciendo que el camino hacia el hoyo sea tan divertido como desafiante. Sin duda, "Grippy Golf" se ha ganado un lugar en mi lista de favoritos.
Katamari Damacy + Golf is solid concept. There is a core tension between the KD desire to slowly build and expand and the fast paced rush to the hole. It's easy enough to advance but the higher scores are hard and the "ideal line" is typically a hole in one. Really fun but the tension between that faced pace and the build up vibe and art style just has an internal tension. Really nice little indie title but it's rough edges show. Worth a go <3
A Game that is Short, Sweet, and to the point. It doesn't linger for longer than it needs to, and it stays thematically relevant through the entire game using mechanics that are very very well polished in their simplicity.
Très sympa, les mécaniquse de gameplay se renouvellent souvent. La DA est timide, mais dans l'ensemble tout marche très bien ! Ma vidéo découverte ici: https://www.youtube.com/watch?v=OKn16fDt7os
Grippy Golf is a criminally unknown precision/mastery based 3d platformer. The level design in particular is a highlight, with a great sense of flow and some clever secondary objectives. Sppedrunners will be right at home here with a built in leaderboard and speedy mechanics. The difficulty of reaching many 3 star objectives is tuned just right so that it feels attainable but is still incredibly rewarding to get to, even if you don't care about the leaderboards. It's not a "golf game" though, which might be it's biggest identity crisis. It stops resembling golf about 2 seconds after swinging the club, and you spend 95% of your time not swinging said club. The theme makes sense in a vacuum, but might attract people looking for something more casual and sporty while turning away people who love a good challenging platformer. These exact same levels could be repackaged by turning the "ball" into a character that can burst themselves forward in the exact same way and is launched from a little pad at the start of each level or when on the ground for too long. Mechanically almost identical, but more directly conveying that this is a platformer rather than golf with more steps. Again, looking past it's somewhat confusing title and capsule, I can't recommend it enough for anybody who wants a healthy challenge with some really unique mechanics.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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