
Maintaining a healthy Work-Life balance is pretty tricky on a good day but it’s damn near impossible when your boss threatens foreclosure on your mortal existence. As the new bartender at DEAD-END, you’ll make new friends, mix weird drinks, all while navigating Life, Death and everything in between.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Grimm & Tonic is split into three chapters accessed via a hub program. Chapter 1: Very brief and introduces you to the fundamentals of the game; you get introduced to death and the bar you're working in while building up your soul by serving people the right drinks Chapter 2: Even shorter than Chapter 1 and is essentially used to gain more soul Chapter 3: Similar length to Chapter 1, those who you helped will re-appear, and you get a chance to determine your ending I do not recommend this game as it is not worth the money and has a very basic story where decisions only impact achievements and not the narrative itself. However, to the developer's credit, they released all chapters of the game.
At $5, you get what you pay for with this game. It takes less than an hour to do an initial run through, though there is certainly hours more content available. Replay-ability is there as there are many branches to the story, but it doesn't take long to get the general message. I'll probably play more once I've thought about the story some more. The game is very art heavy and clearly inspired by manga and comics. Great selection of music. Really good writing, if simplistic at times. I would love to see another game set in this world, maybe continuing the story of the players character. I would recommend this game to anyone who loves to support indie devs and wants a quick and artsy good time.
Siyah-beyaz teması ile birlikte oynadığımız bu oyunda bir barmen olarak ölüm ile yaşam arasındaki çizgide kalmaya çalışarak ilerleyebiliyor ve hikayesine eşlik ederek ilerleyebiliyoruz. Barmenlik yaparken gelen insanlar ile diyaloglar kurabilir ve onlar hakkında bilgiler edinerek ilerleyebilirsiniz. Karakterler ile konuşmanız size hikaye hakkında bilgiler verebilir ve ilerleyişin sağlanmasında yardımcı olabilir. Yaşam ile ölüm arasındaki çizginizi düzgün bir şekilde ayarlayarak ilerleyebilir ve hikayeye eşlik edebilirsiniz. Eğer bu tarz oyunlardan hoşlanıyorsanız bu oyunu oynayabilirsiniz. Daha Fazlası için küratörümüzü takip edebilirsiniz: [url=https://store.steampowered.com/curator/33853013/] TimeReal [/url]
now first off im going to say people who reviewed the game really dont know how to review this game. I feel like people are looking at is as for example of another game cyber punk. when you look at the price difference this game is much cheaper and with that being said more people would have a positive review rather than negative. the art style in the game I enjoyed but at times it can be a little to much for the human eyes but the story line is good as it was very funny. meeting people in a bar and you have no soul but growing it from them is a very good concept and thats the main point of the game. this is a story line game that unlike big names can be played causally. you sit down for an hour or so and dont have to worry about fighting or anything like that. the only negative i have is that I wish death played a bigger role and you got to know him more and the end was a bit sudden. it is good short and simple and easy.
I'll be very excited to see this develop. Currently it's not much of a game, and they should really fix the spelling. With that, it's an interesting concept, but I can't recommend it now.
When it comes to bartending visual novels, Grimm & Tonic may not be on the same level as the genre’s gold standard (Va-11 Hall-A). However, its style, music, and manageable size gives the game a leg up on other games in the same space. I would definitely love a sequel if the devs ever decide to revisit this story.
https://www.youtube.com/watch?v=QDM-CI0U5Jc This is me playing the first episode that's available. Honestly, I don't know if its worth the asking price right now, however I greatly enjoyed the first episode. There's quite a lot of charm in the game and I most definitely want to learn more.
Grimm & Tonic: Aperitif is an extremely short visual novel with very basic writing and almost no real gameplay. Making drinks amounts to flipping through a book and selecting the recipe the game either heavily hints at or outright tells you. The experience is also riddled with issues. I had a loading icon stuck on-screen for all of episode one, and at the end of episode two the character Death remained awkwardly plastered over the final slides. I didn’t bother starting episode three, since the game forces unskippable end credits after every episode and didn’t return me to the hub menu afterward. For $5, this is wildly overpriced. Between the lack of substance, technical problems, and very short runtime, it’s hard to recommend.
An alright sorta interactive visual novel like game. With a nice spin and intriguing story and cool art.
I really enjoyed the concept and story of the chapters available. Drawing parallels between ways we really help people outside of our "work" or surface interactions and hinting as to finding meaning in what you do. Or we're all just soulless, who knows? Liked the art style, the mechanics and characterisation as well as some of the Easter Eggs around video game tropes and development. Sure there's the odd typo here and there and you will notice but it doesn't affect the overall flow or understanding of the game. Look forward to seeing if there's more to come. Was nice to stream and chat with folk about too!
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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