
Your village must survive for 13 days! Gather resources, expand, explore the underground for riches, and train soldiers to defend against hordes of the undead.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99 | 1.6Kreviews | 88% | — | $102.8K |
| $1.99−33% | 15ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
药水bug不修,调成英文用翻译字太小,1.3版本又没有时间连事件都容易错过,也没有文字提示人寄了都不知道
köyü ezip geçtiler
Good little game, can make a surprising amount of time disappear when you get into it. Runs on fairly lightweight hardware.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
| $2.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its a grind to actually make it to 13, but even if you don't make it, its still fun, and the graphics are pretty. i like it
For the price its good, but its kind of a ♥♥♥♥♥♥ short game. Feels like you getting charged to play a flash game. Wish i could neutral.
游戏很紧张很吃操作,四五个小时通关,值得一玩但是槽点太多玩不开心 单位寻路是没有的,并不能点到哪里去哪里,要一个个安排上楼下楼 村民寻路资源点只会找同层是很好,防止窜到怪物层被杀,寻路距离有限制也可行,因为总不能家里树砍完了跑到敌人家里,但在矿洞里就别这样了吧 村民特性辨识度低,要一个个点过去查看然后分配,平平无奇的村民可以拿去献祭 药水只能存一种,再捡到药水就会直接扔掉了,完全没必要这样 boss真逆天了,第一个boss有15防御力,只能用bug卡位磨死,最终boss如入无人之境到处乱杀,都不管上层塔楼 兔子打死了为什么还要专门去收获,没必要这样 食物消耗没有给每天消耗量,只能靠观察,我结档时81人一半当兵一半生产,大概是28个无加成农民种地的食物消耗甚至还要进口一些 开局看脸,有可能挖很久都找不到升二本要的金矿,建议直接保底几个,毕竟牧师也吃金矿,不搞牧师就很坐牢
Good!
Old-school - is cool!
真不是我吹,一坐就是一天,上一个让我这么着迷的游戏叫皇城守卫军!!!
个人还是很喜欢的,但是应该是开发团队太小了,很多操作的地方都不流畅且冗余,还是比较喜欢这种画风和游戏模式
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $245.3K | 407 | 80% | $14.99 | |
| $76.1K | 169 | 61% | $11.99 | |
| $4.2K | 27 | 85% | $4.99 | |
| $3.3K | 17 | 100% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $102.8K | 119 | 68% | $19.99 | |
| $102.8K | 557 | 85% | $6.99 | |
| $102.7K | 3.1K | 86% | $1.99 | |
| $102.7K | 115 | 17% | $24.99 | |
| $102.7K | 296 | 81% | $9.99 | |
| $102.7K | 646 | 84% | $6.99 |