
Griftlands is a deck-building roguelite where you negotiate, fight, steal or otherwise persuade others to get your way. Every decision is important, be it the jobs you take, the friends you make, or the cards you collect.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 14.5Kreviews | 94% | — | $1.1M |
| $7.99−60% | 315ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love this game. Super deep. Lovely. J'adore ce jeu. Méga deep. Admirable. Bravo Klei Entertainment! Vous êtes les meilleurs!
goodd
卡牌遊戲還是怪物火車和殺戮尖塔好玩 不過遊戲嘛,多多益善,才會有新鮮感
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Spain
| $19.99 |
| — |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Impressive. Very nice.
Such a fantastic and unique deck builder. I love the negotiation deck mechanics, and the battle decks, while not as fleshed out as some other deck builders like StS, are still interesting and varied. The writing is stellar, with genuinely funny dialogue and plenty of engaging characters and plotlines. Smith in particular is a hilariously written alcoholic, bar-brawling, 100% a-hole ne'er-do-well member of (and huge embarrassment to) a prominent family, complete with "bottle" cards that you drink from and then use to attack your enemies. Alternatively, there's a "Brawl" mode where you can skip the story elements completely and just focus on the negotiations and battles. The social mechanics are well integrated into the gameplay and can have significant impact on your battles and negotiations. Did you piss somebody off by killing their friend, and now you have a negative "hate" trait? Find them in a bar somewhere, provoke them with a negotiation into a fight, and take them out permanently with no negative consequences (they attacked you, after all). Poof, "hate" trait gone. All in all a stand-out but criminally overlooked game in a genre full of strong contenders. I can't recommend it enough.
super fun, deep system for deck design
评价:7/10欺诈之地还是比较有意思的加入了动手和动嘴两套系统,想战斗就战斗,想嘴遁就喷人,但是两个系统联动不大,玩起来感觉没有爽感,而且肉鸽玩起来感觉挺坐牢的,没有想象中的那么有趣。
当个让人喜爱的好游侠真难(粗浅感慨) 感觉战斗比协商要轻松是我的错觉吗? 二编: 战斗确实比协商要轻松,我感觉欺诈之地两套卡牌的平衡性都有些问题。协商牌区分了外交和敌对两套体系,但本质上都是打击牌,要打数值还得分别单独发育,且卡牌数量基本一比一,发育不可单偏其一。防御牌算是单独一个体系。三套体系的数值都填得很低,而对面一个意图的打击数值基本都是我方单张未升级打击牌的上限,我方要稳定打出数值上限得先发育理智和主宰。 而战斗则是我方特别地强,无论在血量还是攻击数值上都占优。战斗体系唯一的负面反馈其实是会带来外交后果,让周围的人讨厌主角。但这种外交后果对协商体系影响更大,让协商中产生更多的debuff,对战斗体系的影响反而比较低。一时战斗爽最好一直战斗爽。
Love it
Первые престижи норм, но вот с 6-7 как то не вайб терять 3 часа жизни в пустую
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.6K | 65% | $29.99 | |
| $1.1M | 820 | 82% | $49.99 | |
| $1.1M | 1.9K | 89% | $19.99 | |
| $1.1M | 4.1K | 90% | $9.99 | |
| $1.1M | 2.3K | 71% | $19.99 | |
| $1.1M | 1.9K | 92% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4K | 11 | 36% | $13.99 | |
| — | 0 | — | — | |
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| 0 |
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| $25.6K | 57 | 93% | $14.99 |
| $0 | 188 | 82% | Free |
| — | 0 | — | — |