
Griftlands is a deck-building roguelite where you negotiate, fight, steal or otherwise persuade others to get your way. Every decision is important, be it the jobs you take, the friends you make, or the cards you collect.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 14.5Kreviews | 94% | — | $1.1M |
| $7.99−60% | 315ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Увлекательно, забористо и казуальненько. Рисовка самобытна, геймплей не плох, музыка пойдет, твердая 4 из 5, рекомендую любителям карточных игр, игр где ваш выбор решает и где откатиться назад, начав сначала, можно только умерев.
被带货了,但玩法还算挺新
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Spain
| $19.99 |
| — |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
带剧情的打牌游戏,有些剧情能选择说服或打服 挺不错的
Another Klei game that is most excellent, but doesn't get the attention it deserves. Invisible Ink is another title that was finished and left, while they continually update their other games that I can care less about. If you're the red headed step child of your family, feel at home with the title... knowing it will never get updated or have characters added. That being said, there are MODs available that add characters and decks. About the game itself, it's pretty good. There's a learning curve and has a rouguelite feel to unlock new cards.
非常好的游戏,打牌和剧情相辅相成,如果有续作,内容,长线和深度翻个倍的话是真,神作
굉장히 포텐셜이 있던게임인데 갑자기 개발사가 의욕을 잃었는지 세번째 캐릭 대충 만들고 던져버림 하지만 그래도 충분히 플레이 가치가 잇긴함
非牌佬不推荐
Мне очень понравилась механика дебатов. Можно бои в целом скипнуть. Сюжет любопытный, а визуальный стиль приятный.
[h1]Deckbuilding com Roguelike e RPG[/h1] - A base do jogo obviamente é o Deckbuilding, mas deve agradar a fãs de rpg também. A estrutura em que o jogo foi montado exige pensar nas decisões que se toma, cada personagem pode ser um inimigo ou aliado, pode se virar contra com uma decisão errada. As mecanicas de roguelike são bem presentes, há upgrades durante e após as runs. - A história se divide entre 3 personagens, mas não tem muita correlação, existe mais como background mesmo. - Há 2 tipos de batalha: Corporal, envolvendo dano físico. E negociação, com intuito de abalar o psicológico para obter vantagem em batalha, mais descontos, afugentar, etc, através de argumentos. - Estilo artístico simples, mas bonito. - Tem uma boa narração (estilo The Sims para os personagens). A trilha sonora é ok. - Onde passa o mouse destaca informações bem explicadas sobre. Inclusive, quando algo importante é citado em diálogos (como nome de lugares ou personagens), fica destacado em azul. - As configurações são bem completas, com funções bastante uteis, pensando nos jogadores em massa, em streamers e jogadores com tipos de daltonismo. - O jogo tem integração com Steam Workshop. - Mecânica de upgrade de cartas baseada na frequência que as usa. - Decisões tem consequências, apesar de não afetarem os finais.
强行刷成长很无聊
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.6K | 65% | $29.99 | |
| $1.1M | 820 | 82% | $49.99 | |
| $1.1M | 4.1K | 90% | $9.99 | |
| $1.1M | 3.6K | 57% | $9.99 | |
| $1.1M | 2.3K | 88% | $14.99 | |
| $1.1M | 2.4K | 70% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4K | 11 | 36% | $13.99 | |
| — | 0 | — | — | |
| — |
| 0 |
| — |
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| $25.6K | 57 | 93% | $14.99 |
| $0 | 188 | 82% | Free |
| — | 0 | — | — |