
Gridrunner Revolution is a game which has evolved over 27 years. The original Gridrunner games were created for the Commodore 64 and Vic-20 back in 1982. The company that made the games, Llamasoft, are now one of the longest established game developers in existence and over the intervening years have done pioneering work in the field of...
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Japanese, Portuguese - Portugal
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Looooooooooser. ♥♥♥♥♥♥♥ amazing :) Minter. What more could you want from proper games?
Leans more on the side of Llamasoft that is about zoning out to psychedelic visuals rather than gameplay. I prefer Gridunner iOS for the gameplay but sadly that is no longer available. This is still pretty good though. It works well on Steamdeck.
Woah dude
Cool re-invention of the 80's classic. Superb.
Triggered my epilepsy. And I don't even have epilepsy.
Absolutely amazing! Would recomend to anyone who can take a little bit of difficult shoot-em-up arcade games.
Fans of Jeff Minter and Llamasoft will instantly feel at home with Gridrunner and know exactly what to expect. Newcomers are in for a real treat as they get to experience a Llamasoft game for the first time. Either way, you'll get a top notch shooter which is both addictive and massive fun to play. Full of Llamasoft's trademark bright neon visuals, pulsating sound, well-balanced gameplay and quirky humour, it's an absolute treat for any shoot em up fan. The game starts off deceptively easy and gradually grows trickier. Whilst later levels are certainly challenging, the gameplay feels well-balanced and never unfair. If you die, it's because you made a mistake, not because the game tricked you. The gameplay initially feels pretty simple and straightforward, but dig past the surface and you'll find a game full of depth, with some complex scoring mechanisms for high score chasers as well as more strategic elements. Only Jeff Minter could come up with the bizarre idea of "Sheepie Save", for example. When you are shot, you can pinball around off enemy ships or bullets and using this tactic, you can temporarily keep yourself alive. If you manage to catch a sheep before you disappear off the screen, you don't die and can carry on without losing a life. This bonkers idea adds a real strategic depth to the game and ramps up the tension as you desperately scramble to survive when you are hit. Minter is sometimes unfairly accused of re-writing the same game. This fundamentally misunderstands his games. Yes, he has written multiple titles called Gridrunner, but each version builds on its predecessor or reinvents it with lots of new elements. Gridrunner Revolution clearly shares a lot of DNA with both the original Vic/C64 versions titles and the (sadly no longer available) iOS game of the same name, but they all play very, very differently. And frankly, when the end product is this good, who cares?
Pure psychedelic fun ! (Linux Proton 6.3-8)
This is a lovely little game about having a lunatic vomit rainbows into your eyeballs whilst telling you how fluffy and pretty their sheepies are. It's delightful.
I'm not entirely sure baht I was playing for 30 mins, baaht it seemed like a game of sort.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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