
GRID Legends delivers thrilling wheel-to-wheel motorsport action. Create dream race events, hop into live races, experience a dramatic virtual production story, and embrace the sensation of spectacular racing.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 14 → 1.17/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99−70% | 3.9Kreviews | 75% | — | $2M |
| $79.99 | 7.3Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不错
It's pretty good as far as arcade racing goes. There are a few inane elements like artificial barriers to progression... for example, you need to drive a car 35 miles before you can unlock the next race in some cases. The teammate dynamic is worthless, and even annoying. I've trained mine to the max, and in every race, I'm regularly hearing how they've crashed, lost places, etc. This could be removed from the game, and so could the "nemesis" dynamic. I haven't found nemesises to be relevant... this is arcade, and it's okay to cut corners by careening off of other racers. One just became a nemesis? That's fine, they're behind you now. The story, at least what I watched, was worse than worthless. It's a high-res version of the FMV from the 1990s... it feels campy, and adds nothing to the game. After the first 1/3 or so, I just skipped those cut-scenes. But for straight-up, mind-numbing racing, this is a good game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| 2.4Kratings |
| 68% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 835 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game that looks amazing. But the paid content is annoying if you already paid for the game.
This ain't where the legends come from You're not what a hero looks like Pretty little flower, won't you sit back down and go play nice? So keep talking, keep laughing One day you'll wish you hadn't All the people want fire, fire Maybe it's time they meet their dragon If you're gonna hold me down You're not gonna let me in Into your castle walls None of you can keep them 'Cause if I gotta Bu-bu-burn it all down Then we'll burn it all down My, oh my, look at who ends up bigger this time And if I gotta B-b-break it all down Then let's break it all down Bye, bye, bye Playing with fire And we'll burn it all down (down, down, down, down) This is where the bruises come from This is when the game gets ugly These blood, sweat, tears keep running Licking my plate 'cause I'm so hungry Keep talking, keep laughing One day you'll see what happens All the people want fire, fire It's about time they meet their dragon If you're gonna hold me down And you're not gonna let me in Into your castle walls None of you can keep them 'Cause if I gotta Bu-bu-burn it all down Then we'll burn it all down My, oh my, look at who ends up bigger this time And if I gotta B-b-break it all down Then let's break it all down Bye, bye, bye Playing with fire And we'll burn it all down (down, down, down, down) It starts right now Baby, you're surrounded Put your money where your mouth is Bury your doubts under the ground And they gonna watch you step over the ashes Right now I'm taking my turn with the matches 'Cause if I gotta Bu-bu-burn it all down Then we'll burn it all down My, oh my, look at who ends up bigger this time And if I gotta B-b-break it all down Then let's break it all down Bye, bye, bye Playing with fire And we'll burn it all down
Está bien vergas el videogame
Lo jugué pocas horas sinceramente no me gusto, esperaba un remake de Grid 2008, (excelente juego para su época) pero la calidad grafica similar a Grid 2, la música y la cámara de repetición lo arruinaron todo...por lo demás no esta mal es inmersivo, pero no compensa, yo no lo recomiendo...
50/50
Rest in Peace Codemasters, this is everything I love about what they did in Racing games
好
Одна из лучших (аркадных) гонок
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $436.5K | 421 | 83% | $24.99 | |
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| $1.7K | 7 | 100% | $9.99 | |
| $0 | 87 | 59% | Free | |
| $6.5M | 25.6K | 79% | $13.99 | |
| $6.3M | 6.1K | 76% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 3.7K | 94% | $14.99 | |
| $2M | 4K | 88% | $19.99 | |
| $2M | 4.2K | 80% | $19.99 | |
| $2M | 2.6K | 84% | $24.99 | |
| $2M | 3.5K | 70% | $29.99 | |
| $2M | 5.7K | 76% | $19.99 |