
Join 2.5 million gamers in this award-winning, BAFTA-Nominated turn-based strategy game.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i have 816 hours right now yes
its fun and challengeing
Strategic and fun to play with friends and show off!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My favourite turn based strategy game!
Very fun and casual
A very fun game that can also be a bit of a challenge.
Love it! Wish there was more. Also I want to start over from the beginning but can't figure out how.
BRAVERY
Nice little wargame, without the seriousness!
Great Big War Game is a turn-based strategy title developed and published by Rubicon Development that expands upon the studio’s earlier work with a larger scope, deeper mission variety, and a more robust tactical framework. Built around classic grid-based warfare, it combines approachable design with surprisingly nuanced battlefield decision-making. While its presentation adopts a colorful, cartoon-inspired style, beneath that lighthearted exterior lies a strategically demanding experience that rewards careful planning and positional awareness. The core of the game is its extensive single-player campaign, which spans dozens of missions and gradually introduces new mechanics, terrain types, and unit combinations. Each map functions as a tactical puzzle, asking players to manage limited resources, capture key objectives, and outmaneuver increasingly capable enemy forces. Objectives vary from straightforward base captures to defensive holds and escort-style challenges, ensuring that the structure rarely feels static. As the campaign progresses, missions become more layered, requiring long-term planning rather than simple head-on assaults. Combat operates within a grid-based system where terrain plays a significant role. Forests, mountains, roads, and water tiles affect movement and defensive positioning, encouraging players to think beyond direct attacks. Elevation and chokepoints can dramatically alter the flow of battle, and controlling production facilities becomes essential for reinforcing units. This territorial control element adds a strategic economy layer, forcing players to balance aggression with sustainability. Reckless advancement can leave supply lines exposed, while overly defensive play risks allowing the enemy to outproduce and overwhelm. Unit diversity is one of the game’s strongest features. Infantry, tanks, artillery, naval vessels, and air units each serve distinct roles on the battlefield. Light reconnaissance units reveal hidden enemies and provide mobility, while heavy armor delivers frontline durability. Artillery and aircraft introduce long-range tactical options, creating opportunities for coordinated strikes. The interplay between these units encourages combined-arms strategies rather than single-type dominance. Success often depends on understanding each unit’s strengths and weaknesses and deploying them in complementary formations. Beyond the campaign, Great Big War Game includes skirmish and multiplayer modes that extend its longevity. Skirmish allows players to test strategies against AI opponents on multiplayer maps, offering quick, standalone engagements without narrative constraints. Multiplayer supports both local pass-and-play and asynchronous online matches, enabling players to compete at their own pace. The asynchronous format emphasizes thoughtful decision-making rather than reflexes, aligning well with the deliberate nature of turn-based strategy. Visually, the game adopts a stylized, almost toy-like aesthetic. Units are brightly colored and exaggerated in design, making them instantly readable on the battlefield. This art direction keeps the game accessible and prevents the interface from feeling cluttered. Dialogue and cutscenes introduce humor and personality, adding charm without undermining the tactical seriousness of gameplay. The light tone helps differentiate it from more grim military strategy titles while maintaining clarity and focus during combat. Despite its strengths, the game’s structure can feel methodical, especially in longer sessions. Because it adheres closely to traditional turn-based mechanics, players familiar with similar strategy games may find the formula recognizable. Additionally, the pacing of asynchronous multiplayer may feel slow to those accustomed to real-time competition. However, these aspects are inherent to its design philosophy rather than flaws, catering specifically to players who enjoy measured, thoughtful engagements. Ultimately, Great Big War Game succeeds as a content-rich, accessible strategy experience that balances depth with charm. Its campaign provides substantial playtime, its unit variety encourages tactical creativity, and its multiplayer options offer replayability beyond single-player missions. For fans of turn-based warfare who appreciate a blend of humor and strategic rigor, it remains a strong example of how approachable design can coexist with meaningful tactical challenge. Rating: 6/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 藏梦 Hidden Dream | $17.2K | 85 | 89% | $12.99 |
| Pranky Cat | $17.2K | 51 | 76% | $9.99 |
| Happy Drummer VR | $17.2K | 51 | 84% | $9.99 |
| Relic Raiders | $17.2K | 85 | 69% | $8.99 |
| Super Hero Flash Fist | $17.2K | 158 | 66% | $4.99 |
| Automate It: Factory Puzzle | $17.2K | 77 | 74% | $6.24 |
Related
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Factorio | $206.6M | 189.7K | 98% | $35.00 |
| RimWorld | $176.7M | 243.3K | 98% | $34.99 |
| Squad | $167.2M | 178.2K | 83% | $39.99 |
| Don't Starve Together | $164.7M | 539.5K | 95% | $14.99 |