
Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Deploy as an elite operator, fight solo or with your squad to carry out missions, earn reputation, and explore the truth behind the Event igniting the conflict.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 767 reviews with recorded playtime.
Reviews
Themes across 764 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Gioco molto avvincente, realistico! Grafica molto carina. Consigliato.
好玩,比较硬核,玩家很友好大哥带我度过新手期拿到了ddm4就比较好做了,后期多出点枪支系统吧,画质很13B
真的不錯玩PVE戰役模式有些玩家會互相幫助,好玩沈靜式體驗與好玩的改槍客製化
Gray Zone Warfare is great on its own, but it really shines when played with friends. If you like tactical extraction shooters and have friends who are willing to lie in the bushes for 20 minutes, you’ll have a lot of fun here. The atmosphere on Lamang is top-notch, and there are always great moments in the squad :) There are a few areas that still need improvement, though: The biggest one for me is the movement. After the animation update, everything looks better, but overall it still feels too arcade-like. I’d like to see more realism—especially when aiming and leaning, a lot of it still doesn’t feel smooth, and in my opinion it’s WAY too slow, so you really move like a snail. Stealth is another issue right now. The silencers are well implemented, but they’re not very useful if, based on my tests, the bots can spot me through the jungle from any distance like eagles with binoculars. As far as I know, a proper stealth system is supposed to come with version 0.6, so I’m looking forward to that. As for team play, it would be nice to have a few real team missions at the beginning, even if they’re only in the first few levels. And joining friends in the middle of an ongoing round should be easier. Also on my wish list: more weapons (a must, given how good the current ones look) a proper hideout, and a better storage system (especially since the locker fills up right away at the start), and the PvE experience. The PvE mode is often underestimated, but it offers a real change of pace though it could use even more variety :=) And please the Performance, it needs work. but Overall love the Game a Instand buy guys!
當初踩塔科夫的時候多大力現在業力迴力鏢打到身上
pvp 는 무서워요 pve 재밌어요 ^^
好玩爱玩,就是更新太慢了,工作室产能低的一批。另外老乡和军爷都是他妈超人,有点逆天了
goes hard
Gray Zone is a fun, satisfying shooter I've enjoyed playing with friends. The map is massive, detailed, and offers plenty of unique areas to explore while looting in groups of 4. Continued updates to the game have improved the AI, mission content, and general stability of the game. There's a ton of missions to explore, with many offering a mature take in a fictionalized Cambodian landscape. Madfinger has continued to offer transparent communication regarding the roadmap, and is delivering reasonably frequent updates that continue to expand the features and feel of the game. At times the mission structure feels same-y, and at it's worst you'll find yourself running hundreds of meters between objectives just to collect or report mission items. However, many missions are surprisingly well written given the genre. Offering a lens into the dark and mature themes found throughout a country struggling civil rife. When things start to pop off, the intensity provides a meaningful challenge that scales well between single and group play. Looting is a lot of fun, and engaging the various factions of enemies in Lamang is well worth the sometimes less-inspiring mission design. The option to also play on PVP or PVE servers is a huge plus, as you can gear your character up more safely with the option to jump into player engagements at your leisure. The community is incredibly helpful as well, offering help during loot runs among many other things. If you're into milsim-esq games, and have experience with titles like Tarkov or Arma, this game should feel like a natural fit.
oyunda ♥♥♥ buyuk eksık var loot para etmiyor saatler bot vurmak bir yerden sonra keyif vermiyor oyunda zengin olmak kolay olmasa oyun keyıf vermezz para yoksa dıger oyuncuların karsısına nasıl cıkacagız
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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