
Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Deploy as an elite operator, fight solo or with your squad to carry out missions, earn reputation, and explore the truth behind the Event igniting the conflict.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #89, worst CA #91 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 1 → 30.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2176 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A me, sinceramente, piace. Il format è interessante; gli extraction games richiedono un approccio più cauto e riflessivo rispetto ai classici FPS e per il mio gusto personale questo è meglio. Ritengo che GZW sia ben fatto in ordine alle dinamiche di gioco, anche se è comunque presente una certa ripetitività, e la componente grafica è particolarmente gradevole specie per chi ha una macchia Hi-end; io ho impostato il setup grafico al massimo e di solito gira a 200fps. La difficoltà ritengo sia ben scalata, è necessario un periodo di adattamento alle dinamiche, ma poi il gioco risulta coinvolgente e non banale.
best game out in my opinion still more to come excited about that
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It does have a learning curve but once u get used to it, games pretty fun
这游戏太厉害了,你们至少还进去玩了,我TM直接进都不让进,卡启动界面,怎么弄都不行,CNM,配置低不配玩你那高大上游戏是吧?
A测0.4更新以后内容比塔科夫B测0.12之前内容丰富很多,塔科夫B测0.12的时候已经出来4年了,一直听信塔孝子的诋毁8月初才入坑,灰区是milsim,实际上都不是一个类型的游戏这些塔孝子硬比什么?差点错过了这么好玩的游戏,事实证明部分24年25年以后入坑只敢打pve的塔孝子只会狗叫谩骂无脑诋毁其他游戏
Well, this one was a tough review to consider and post. Overall, in its current state, is it worth it? No, not really. It is too early to tell how this game will flesh out. For those who want an ok game loop on PVE, then alright, its decent for about 30 hrs, then just gets, well, boring as ♥♥♥♥. The player base is friendly at least, helpful and cooperative. The graphics are pretty gorgeous, especially turned up to ultra, and the FPS is pretty regulated. The unlocking system for gear at higher tiers is pretty grindy but not too bad, and the missions, while somewhat fun and interesting the first go around, get stale after having to repeat 3-4 times. The AI is pretty brutal sometimes, not at others, and the dialogue is so repetitive it looses its humor after hearing for the 1000 time to Go F Myself. The PVP side? Do not even waste your time. The cheating is atrocious and makes the game in PVP mode unplayable in my opinion. Until the DEV's fix this side of the game and face the real issues of heavy cheating, its not worth even a minute of your time. Overall, the game is infant, and it shows, and it is interesting to see where this game will flesh out to upon release, what, at this pace, in like 1.5 years, but eventually it will get there. What that baby looks like will all depend on a lot of good choices that need to be made during development, and fix the issues that truly matter. Right now though, it is not built enough to be anything of worth and I would hold off until the game development progresses. Sham really. Online PVP should be built around high end cheating deterrent and it seems like they just treat it as an afterthought.
Great game! But… Will this end up being another game stuck in an endless alpha? The game is already in a much better state than many AAA titles released as version 1.0. It absolutely deserves a 5/5 rating. However, because it’s still in an endless pre-alpha with mandatory wipes, I’d recommend waiting for version 1.0. As long as players keep paying for a never-ending pre-alpha, the studio has little incentive to release the full version. At the same time, they can always hide behind the “it’s only pre-alpha” label instead of being fully accountable for bugs and other issues.
Miglior pve tattico militare
Awful, can't even play the game as the squad feature simply doesn't work. Absolutely no information about it not working. Same Faction, all new wipes, none of my friends can join each other. Shame, as the game looked decent. But cant recommend it when I cant play it, and my other friend crashes every 5 mins in the main menu.
i have ALOT of time in this game more then the last 10 post together lol tbh it is a good game. when it first wipes and everyone is on the same page the excitement thrill and adventure is there for sure. BUT when that time ends you run into the hard core try hard pretty much only. the new issue we are ( not new but its out of hand now) is cheating it is honestly wild they have dont nothing to fix it for so long. i would say yes but till they but till they make a REAL fix i would save your money
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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