
Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Deploy as an elite operator, fight solo or with your squad to carry out missions, earn reputation, and explore the truth behind the Event igniting the conflict.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 726 reviews with recorded playtime.
Reviews
Themes across 723 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun!!
Great game for a few hours. I will update after played 100 hours.
Looks promising, but really feels like early access. Lots of comfort features are missing in my opinion. Also the AI is way too dumb in this game. Will check it out again after EA.
Overall, I enjoyed the game. I haven't played enough yet to fully appreciate all its features and the overall scale of what it has to offer. What really put me off was the setting. The jungles, rice fields, and the overall environment just didn't feel intuitive to me. For example, it's hard to get immersed in the stories behind the smaller locations. There are signs and inscriptions you can't understand because the text on objects was in a weird language, while journals and notes are written in English, so I ended up just skipping over them and missing part of the game's content. That said, this is purely my subjective opinion, and I'm sure plenty of players will enjoy this setting. If it doesn't bother you, I'd definitely recommend the game! Maybe someday, if there’s a huge discount, I’d give it another try.
Such a fun game with friends. Good game with even more potential
Ну пойдет
Skvělá hra s výbornou atmosférou a hratelností. Bohužel ji kazí velké množství cheaterů. Téměř na každém serveru narazíte na hráče používající wallhack nebo ESP, kteří vás bez problémů najdou, i když jste schovaní. Často také okamžitě pošlou přesnou minometnou palbu přímo na vaši pozici nebo narazíte na hráče, kteří působí téměř nesmrtelně. Je to velká škoda, protože samotná hra má obrovský potenciál. Doufám, že se vývojáři zaměří na lepší ochranu proti cheatům a začnou tento problém důsledně řešit, protože právě cheateři dnes nejvíce ničí zážitek ze hry. Podobné stížnosti se ostatně objevují i v komunitě hráčů a ve Steam recenzích.
I only play PvE, so I can't really say much about the problems people might have on PvPvE servers. First of all, the game's still in early access, so don't expect it to be super smooth and polished. But honestly, even now, it's a good project that's worth supporting. There's definitely a lot more to do, the game world itself needs more life, the tasks can get repetitive, and you could probably list a ton of ways to make it better. But if you're into milsim, exploring a beautiful island, cool and detailed gun customization, and decent survival mechanics, you should totally check it out. Plus, there's a pretty solid community that, from what I've experienced, is really helpful.
The game is highly addictive. You can choose the pace at which you progress through the game as well. I played the game at launch day 2 years ago and didn't like it due to so many bugs and how laggy the servers were. I came back about 3 days ago now and can say without a doubt the game has improved quality wise quite a bit. Servers aren't nearly as laggy or buggy as they were before. The game runs smooth and everything is organized correctly. Would highly recommend you give it a shot.
Tarkov but better.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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