
Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Deploy as an elite operator, fight solo or with your squad to carry out missions, earn reputation, and explore the truth behind the Event igniting the conflict.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #89, worst CA #91 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 1 → 30.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2198 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Für Leute wie mich die PVP nicht so mögen ist der PVE-Modus genau das richtige, looten, extrahieren und Missionen bewältigen, leider, nach meinem Geschmack, mit den Updates ist die Zahl der NPS reduziert wurden, was ich echt schade finde, leider gibt es dadurch zeitlang "Geisterorte", bei Missionen , bei denen man die NPS braucht nicht so gut, das Lootsystem ist gut, könnte aber besser sein, hätte auch mal gern so ein schickes Hawaihemd. ;-). Was gefällt mir: -das man Waffen auf seinen Spielstill anpassen kann, -Anpassen des Aussehens des Charakters, durch Veränderung der Ausrüstung oder der Hose, Hemd, Handschuhe und Schuhe -ganz wichtig Openworld, keine Lineare Spielrichtung, kein bock auf ein Gebiet, na dann geh in ein anderes, die Gegner sind heute zu schwer geh wo anders hin. Vorrausgesetzt du hast die Missionen dafür freigeschalten und wenn nicht egal, looten geht auch ohne Missionen. Ich habe mehr EP´s durch Kills als durch Missionen. -der Hubschrauberflug, absolut geil, manchmal habe einen Mördock dabei. :-) Achja eines noch für die die neu sind, Missionen mit abliefern von Missionsitem, können auch in den kleinen Feldlagern abgegeben werden, man muss nicht in die Base zurück. Ich wünsche allen viel Spass bei dem Game, ich habe Ihn mit über 1000 Stunden Playtime. :-)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I just uninstalled the game after it made the wonderful, absolutely beautiful decision to spawn me, right off the bat, underneath the map and make me lose my entire kit. All of my gear. It's all gone. There's nothing I can do about it, because my existing underneath the map lagged my game to the point where my computer itself crashed. It just turned off. That was it. There's no chance of recovering it. I cannot recommend it in its current state. I look forward to further phases in development.
Game is super fun, whether you are solo or with friends (preferred). Lots of missions to do, the easier missions can feel a bit repetitive, but the more you advance into the medium to harder missions its very easy to lose track of time. The gear and weapons layout are very similar to Tarkov and customization is very in depth. I have had the game crash on me a few times, thank fully I have been in spots where when I log back into the server and spawn I am not surrounded by enemies, so it has not bothered to the point of a bad review. Can't wait for the game devs to add more to the game and excited to see the game progress. I am only ~12 hours in and I expect to put a lot more hours into the game. Graphics are really good, gameplay is solid, tons of missions to keep you busy, and I really love how it had a dedicated PvE option, which is what I mainly play, especially solo. It has extraction elements so make sure you look in all the buildings and you will find something you deem worthy of extracting back to base.
优化太差 顶配PC也跑得吃力 游戏内容太少 到了30级别就是无脑的刷刷刷 任务剧情混乱 并且有点无厘头
I bought this game a month or two after it came out, it was amazing then, the last time i played this game was June of 2025, downloaded it today because i saw the most recent update and wanted to give it another go, and its like a brand new game, the reworks and updates with new stuff, lootables, guns, and mechanics have blown me away, im loving what its turning into and im seriously impressed on how much theyve put into it in just the past year alone. 9/10
Grey Zone has come a long way since it was first released into EA. Being able to select your obj on the fly and sync those objectives with your 4 man fireteam is one of the best additions you could ask for. Also, the gun play feels better than some other milsims, as well as the overhaul on the health side is a nice change of pace. Speaking of changes on pace. Have you ever played PUBG? Let me tell you about a change of pace. I have this one friend, Leahy. Leahy is a master of going against pace in this game. He decides that he is going to get "Kneivel" points and gets in or on whatever is nearby that has an engine...trying desperately to be loved by his teammates who he thinks will subsidize the love he never received from his parents when they deserted him at the strip club when he was 7...where he learned quickly what was, and how perform and receive a Cleveland Steamer
I always wanted to play Escape From Tarkov but every time I tried I died over and over and would uninstall the game. This always made me sad because I absolutely love the idea and feel of Tarkov. But then I found this game and was amazed, it had relatively the same idea and feel but it wasent as hard as Tarkov. Instead of an inclosed map with a timer it was a giant open map where I wasent constantly running into sweaty players. I felt like I could actually play it without being constantly terrified of dying. It still had that feel of needing to be careful so I dont lose my stuff, but even if I did die I could go and find where I died and possibly get my stuff back. And with most extraction shooters I would prefer to play pve but usually its boring because most of the fun was the challenge of fighting players. But in this game pve is still pretty fun and gives a nice way to play the game peacefully or to learn the game before going into pvp. Overall this game has finally given me the experience ive wanted for so long. If your like me and want something that feels like an extraction shooter but is more forgiving and is just more cooler than Gray Zone Warfare is the perfect game for you.
Amazing game with amazing devs and amazing potential, although lacking in endgame department but still great
This game combines my love of FPS shooters and RPGs. Serious attention to military hardware authenticity and ballistics? Yes. Constant loot dopamine from finding loot and crafting new weapons from the ground up? Yes. I cannot believe the game is pre-Alpha right now. Really looking forward to what new stuff comes along. My biggest gripe is that it is a lot harder to create a squad and play together than in Deep Rock Galactic. In DGR, it is normal and standard to just join 3 other strangers and do a mission together, and it works great 99 percent of the time. In GZW it is very hard to team up with others currently, as the in-game tools for it promote only teaming up between friends.
Ci gioco solo da 20 ore ma le basi per diventare un capolavoro ci sono tutte. non il solito extraction shooter, modalità pvpve e pve quindi adatto a tutti. spero in una release con i fiocchi.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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