
Enter a high-stakes PvE-first open-world tactical shooter set on a quarantined Southeast Asian island torn apart by faction warfare. Deploy as an elite operator, fight solo or with your squad to carry out missions, earn reputation, and explore the truth behind the Event igniting the conflict.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #89, worst CA #91 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 1 → 30.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2198 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
no private servers
Don't waste your time and money
Gray Zone is amazing. For me, it's a better arch raider's type game due to it being more gun focused. I wish there was a little crafting, but it seem's like that may be coming in a future update. If that's the case, the game will be top notch! It's not bad right now as you can buy or find anything you need if you search hard enough. This game is a solid 8/10 for me, and would recommend playing to everyone.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PVP模式外挂实在太多了,人均一个挂,根本打不了
Um dos melhores jogos que já joguei na minha vida. Espero que expandam para mais mapas e mais modos de jogo, agora passado umas semanas/meses de jogar, pode tornar-se repetitivo e cansativo para algumas pessoas.^ Mas está espetacular este jogo, depois do update 4.0 ficou ainda melhor! Vou cá estar para as próximas e estou pronto para pagar por dlc's se for preciso!
If Arma and Tarkov had an ultimately better child this would be it
definitely gonna be great when it reaches full release
This game has so much potential, and yet in its current 0.4.6 version it remains underwhelming gameplay wise. I recommend it, but only on sale for now. I played with a friend on PVE servers, where it becomes a rather relaxed cooperative shooter. We only truly died once, so the fear of losing equipment is very low compared to other extraction shooters. That does not matter much anyway, because the loot is plentiful but mostly pointless. You either find low value items or the same weapons repeatedly on every enemy. Your actual progression is mostly controlled by what each quest giver has unlocked in their store. The large tropical sandbox looks good and sounds very immersive, but the world feels completely dead. There are only hostile NPCs. No civilians, no friendly people living there, just random armed men waiting around houses and bases. As a result, you simply shoot everyone on sight without thinking. The mysterious event and dark zone at the center are intriguing, but the quests barely involve you in them. Most missions are variations of investigating another dead person or retrieving another object from another town. They are also not voice acted, which is a bad fit for a dangerous FPS where stopping to read tiny text can get you killed. The movement is fluid and enjoyable. You can climb fences, crawl under wooden houses, and bullets can penetrate some materials. Unfortunately, enemies rarely react convincingly when hit. They often ignore impacts and continue trying to headshot you, while the AI itself rarely flanks or does anything intelligent. Weapon customization is probably the most detailed I have ever seen. You can practically build a rifle from scratch. And yet the weapons themselves lack personality. Ammunition tier matters more than whether you use an M16, an AKM or something else. Why use an MP5 when assault rifles dominate almost everything? Why play as a sniper when proper rifles and optics are locked behind an enormous grind? The same problem applies to clothing and equipment. There are many choices, but no meaningful camouflage system, no civilians to blend among, and little reason not to wear the heaviest armor and backpack available. That summarizes Gray Zone Warfare for me. It has many impressive systems, but too few of them currently create interesting choices or meaningful gameplay. Still, none of this seems impossible to fix. With better quests, smarter AI and a more believable living world, this could eventually become one of the best cooperative FPS games available. For now, it is worth trying on sale, especially with a friend.
Mir gefällt es und es hat Noch potenzial. einfach abwarten was noch kommt für das Game
I always wanted to play Escape From Tarkov but every time I tried I died over and over and would uninstall the game. This always made me sad because I absolutely love the idea and feel of Tarkov. But then I found this game and was amazed, it had relatively the same idea and feel but it wasent as hard as Tarkov. Instead of an inclosed map with a timer it was a giant open map where I wasent constantly running into sweaty players. I felt like I could actually play it without being constantly terrified of dying. It still had that feel of needing to be careful so I dont lose my stuff, but even if I did die I could go and find where I died and possibly get my stuff back. And with most extraction shooters I would prefer to play pve but usually its boring because most of the fun was the challenge of fighting players. But in this game pve is still pretty fun and gives a nice way to play the game peacefully or to learn the game before going into pvp. Overall this game has finally given me the experience ive wanted for so long. If your like me and want something that feels like an extraction shooter but is more forgiving and is just more cooler than Gray Zone Warfare is the perfect game for you.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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