
Build and manage a medieval graveyard while facing ethical dilemmas and making questionable decisions. Welcome to Graveyard Keeper, the most inaccurate medieval cemetery sim of the year.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best PL #97, worst RU #100 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.29/day in the week to Sep 14 → 24.17/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 55.7Kreviews | 85% | — | $5.1M |
| $49.99 | 4.9Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1900 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Je recommande le jeu à ceux qui aime farmer à fond. Qui aime ce creuser la tête tout en restant chill. N'oubliez pas de prendre des notes...
很好玩,就是容易卡节奏,DLC必买
极其令人恶心的游玩体验,任务npc还得等到特定日子才能推进剧情,任务引导也是一坨,那个蓝色资源点就卡人得想吐,不看攻略几乎没办法玩下去
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 14/day in the week to Aug 5 → 23.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Korean, Japanese, Russian, Italian, Polish
| $19.99 |
| 2.5Kratings |
| 80% |
| — |
| not modelled |
| $4.19−79% | 755ratings | 78% | #178 | not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
上头✧(≖◡≖✿)要是任务有指引路标就好了
现在已经玩了11小时,一切终于有了起色!有种去年玩星露谷上头的感觉,很有意思的游戏 有时候连续按着按键走路画面会一卡一卡的,看着有点晕,不过无伤大雅吧
100小时打通了本体加三个dlc,引导堪比沙盒三兄弟,不查攻略你就玩吧解锁个施工图你都不知道在哪建,教堂地下室的炼金系统不搜教程你就玩吧,浪费一堆材料你也合不出粘液以外的玩意,npc不到位置不让对话,全程只能走路最多中期用炼金系统合点加速药水又传送但是只能传固定位置而且还有cd,很多时候还是只能靠跑,背包格子只有20,然后每个区域的材料储备都是独立的,很多时候想在某些地方建施工图就只能全程身上带着材料要不就得来回跑(然后dlc3为了改这个直接出了个四次元包还能堆叠20格变成200格给我气笑了),还有这个意义不明的疲惫debuff,感觉就是变种逼你存档,体力根本不缺的情况下根本就不值得为一个沾枕头就清掉的debuff睡觉(007核动力打工人说是)结果就导致对天数影响最大就是各个只会在固定日子刷新的npc,本体剧情加上三个dlc基本都是通马桶,也就第一个dlc补全了点世界观 总之不推荐玩,等二代出来看看有没有改
Un bon jeu qualité/prix
just get the game
Хорошая игра. Только порог вхождения высокий.
Grape yard keeper
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 9.4K | 83% | $19.99 | |
| $5.1M | 19.1K | 96% | $9.99 | |
| $5.1M | 35.1K | 75% | $7.99 | |
| $5.1M | 7.5K | 97% | $12.49 | |
| $5.1M | 10.5K | 83% | $24.99 | |
| $5.1M | 4.7K | 79% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 755 | 78% | $4.19 | |
| $4.1K | 30 | 40% | $6.99 | |
| $1.2M | 1.8K | 70% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $145.9K | 410 | 50% | $9.99 |