
Grave Prosperity is an Action/ Horror title that focuses heavily on player reflex. Take on the role of Amber Ridge, a character who is as mysterious as she is dangerous, and fight your way through the accursed halls of Prosperity.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Jebačka igrica
Honestly, as this is essentially a remix of the same game, my review is the same as House of Velez: Within the first few minutes of playing this, I felt like I was in 1995, which is a great thing. However, once the action really got going, I felt like I was in 1995, which is not a great thing. You see, the dev did a stupendous job in creating the right kind of atmosphere for what this game needed to be. However, the controls and gameplay did not need to follow suit, and should have been a bit more modernized. While I have been through this with games 30 years ago, it was always the thing that held them back. When making a game that is a clear homage to the horror of that era, you should certainly pull from its strengths, but equally, you should try to improve on its weaknesses. That being said, I appreciate the effort here and I am honestly torn, as the visuals and the feelings this generates are authentic and genuine to its inspirations.
Fun!
非常喜欢这类G向的游戏
I like this game, but the difficulty design of the game is a failure. The enemy's adaptability is very strong, and some attacks are even unavoidable. Their damage value and health value are very high. To win a battle, we need to find the right way, plus strong adaptability and reaction ability, and good luck, because the hero's ability is worse than the enemy's, This is ridiculous. Just like in a story, the hero is a black widow, the bad guys are super Saiya, how can the author let the hero win? However, I accepted all this. What I can't stand most is that when the challenge is very difficult, only the enemy becomes stronger and the protagonist doesn't get any benefits, which makes this kind of behavior meaningless
游戏很好 难度对于我来说非常高 我打不过去
Am I the only one who cannot open the jammed door in lab? Why is it so hard.. So I've watched the youtube to find out how others got out of the lab and It looks like the monster's speed got much faster by then dlc was fun though
This game has a fun, high ceiling of difficulty. The sheer difficulty of the unreasonably difficult enemies is tempered only how incredibly short part 1 is. The DLC, the Vestigial Princess, is the true winner here. The DLC includes numerous quality of life improvements especially to the options menu and plays infinitely better than Grave Prosperity or House of Velez and includes wonderful death scenes like House of Velez. Janky games only weirdos will enjoy.
Very Impressive Game
在某些方面,这游戏做的非常优秀!恐怖氛围渲染的非常到位。但是毕竟小品级游戏,瑕疵颇多,不过也值得推荐
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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