
Niko Bellic, Johnny Klebitz and Luis Lopez all have one thing in common - they live in the worst city in America. Liberty City worships money and status, and is heaven for those who have them and a living nightmare for those who don't.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1287 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
x
Nice dude
Its cool
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best BR #20, worst MX #88 · 6 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Buen juego
10 de 10, pero hay que ponerle mods
Guardo una relación de amor-odio con la historia de este juego, que considero la mejor de toda la saga GTA, sin embargo vuelve a recordarme que Rockstar no sabe implementar finales múltiples en sus juegos a medida que se acerca el final. La historia de los Bellic sirve como una ya conocida pero funcional sátira al sueño americano. Me encanta, pero vivo con la ilusión de que el desenlace pudo ser mejor. El mapa me gusta, pese a que pierde muchas cosas de su antecesor en el camino, narrativamente guarda sentido, y te sientes inmerso en la ciudad de Liberty City, sin ser este un mapa muy grande. Lo he jugado más de una vez, y lo volvería a jugar. Experiencia que todos tienen que pasar alguna vez.
best gta ever
.
The traffic is off. Every time I drive on a bridge, the entire left lane decides to pull into the right lane causing a traffic jam. NPCs leave their vehicles right in the middle of the road causing a traffic jam. NPCs decide to slow down/completely stop causing a traffic jam. The car physics kinda tries to be realistic... but it tries so badly sometimes it's quite hard to maneuver at all. Some bikes in this game are basically unusable because they drift a lot. The plot advances randomly while you might be busy doing something else or just trying to have some fun. Big inconsistency in indicating what NPCs you may kill right away and what NPCs you can't kill until a certain moment. I've had many cases where I would chase down an NPC, try to get rid of them at once only to realise they're immortal and that I wasted my ammunition. Random bugs in open world and missions. I've had two-three cases where I would drive to a mission and as I drive I would crash against some invisible object in the middle of the road. Just now as I was playing, I jumped onto a truck which then bugged, stayed in one spot for a few minutes and then caught on fire ruining my mission. Aim assist is horrible on controllers. The game sometimes wouldn't let me snap at another NPC even if I move my crosshair when I'm not aiming, trying to make my aim assist snap at another NPC but it would still snap at one NPC that's out of sight no matter where I look. Whenever I try to maneuver and use handbrake, my camera would spin around like crazy. Surfaces/Walls are also weird. For some reason, sometimes NPCs can shoot you through a wall you cannot shoot through. I did remember this game in a lot better light than it actually is. The plot and graphics are great, the car destruction is fantastic, but everything besides them? - meh...
Bueno
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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