
Story-driven, tactical RPG with unique card combat mechanics. Follow the adventures of Eliza and her crew as they struggle to prevent an impending war.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If it's on sale and you don't have any other games to play, this one is good enough to keep you occupied if you like tactical rpg genre. the game VERY simple, low complicity and not very detailed. After a while the game is very repetitive. Limited leveling system make it so that IF you change character to play (limited to 3 per fight) your main character may be under leveled. Game description is not very clear For example :Some cards have condition base on amount of "common" and "rare" card, but no information on which card is common or rare. Card system is very mediocre I would DEFINITELY recommend Gordian Quest, same type of game, MUCH MUCH better mechanic and details.
Grand Guilds is a turn based strategy rpg using cards for ability. Deck can be build before battle using cards from 3 category ;physical damage, magical damage and support). 15 cards are allow per deck per character and a maximum of 3 characters are allow per battle. I played on the 2nd difficulty, 3 difficulty level are available. The game as a good start as the story and character are intriguing enough to let you want to know more of whats going on. Same for the battle, the early battles are quite interesting since your learning the battle system, deck /cards and the redraw option. As you progress, the battle becomes repetitive; always the same monster, same battlefield, the enemy just rush to their death for almost every battle. The AI aint the best, as they dont coordinate their attack, they apply debuff at target who are already suffering from debuff at max stacks (spiders with immobilize) and they block each others. You can keep your starting deck for many battle, only a few need specific strategy. The maximun of 3 characters is way too low for that type of game. Also as you get new characters they are underleveled. The 7th character I got was level 12, the main character was 24, and the characters I wasn't using were 16. I was forced to use him the first battle after he joined. So A level 24,23 and 12 against enemy level 20. This is where I quit. I think there is a level scaling and the proper way to play is to using the lowest character to avoid overleveling the others. But when I realise this it was too late and the game has too many negative points so it wasnt worth the effort. There is also a few bug; some attack fail on certain monster; Kadmus's water bolt on wolfs does nothing. Skyla's return fire killed an enemy (its a counterattack) but the enemy was able to attack again after it was dead. Some passive lack explanation; like the one with card rarity. I didn't see any card with a rarity on it. the cancel option on the redraw system doesn't work. I ended up redrawing cards I wanted to keep a few times because of that. Also some achievements doesnt work ; I never received getting 3+ character event with 7 character in party. But it aint the reason for the negative review. To summarize, the game has some potential but many thins need to be fixed/improved. Its very unpolished/rushed.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played the game demo and was very interested in its potential, but after a very bad release and lack of fixes for the central problems, I can't say that I recommend it. There are still a large number of bugs, great lack of itemization and customization, fights with no flavor and lack of possibility of different positioning and mechanics. Linear, undeveloped and repetitive stories are combined with failures in combat resulting in a game that could be a lot, but delivers little.
If you like tactical rpgs, it's a fun game to sit back and chill with. The game unfortunately lacks polish, but it's not a bad game. And it's not worth more than £10, so get it on a sale. UI is probably the worst of it all (World map, menus, decks, saving, enemy targeting). SFX audio controls doesn't work. Some gameplay mechanics are bugged (e.g enemies ignore taunt sometimes) I think the devs are aware this is not a game which was supposed to wow people and go viral. It's decent, the cards and gameplay is fun and it's worth playing it if you don't have other tactical rpgs to play and just want to scratch the itch.
The whole design seems so poorly thought through. There's a slew of UX issues that can lead to you inputting actions when you didn't mean to. Then add a whole lot of unnecessary misogynist language into the dialog, and you've got an all out unpleasant experience.
Игра хорошая, даже очень хорошая: я вернулся к ней через 4 года и поиграл с удовольствием, но проблема в том, что с точки зрения гейм дизайна она очень примитивная :(
It was fun and games but then my ship crashed I couldn't do a quest or the main story as the option is greyed out. The game glitched out after I completed one side mission so im stuck til fixes happen but its fun and the story is there its worth some time. I made it through the glitch by luck after spending time trying different combinations so I'll let you know that the whole UI gets messed up if you allow the game to detect your controller so don't accept when it asks.Also turrets and other summons do not function and my achievements are glitched as well.Lastly the last two characters are not unlocked when they should so you might not obtain them at all.
While it is not a 'grand' game, it is a worthwhile effort from a small studio. What I like: The turn based engagements, they have tactics in them Character design the plot is interesting The downsides (but I knew that from the start) are the fact that the plot is fixes (I think the Witcher series has sopiled me), and, if someone wants top notch 3d graphics, they are not there. For a small game bought during a sale I am satisfied.
Normally i do not do bad reviews but this game looks and sounds interesting but when executed it is poorly done. The randomness of the cards are what i really cannot comprehend as a lot is based on luck. Also the character levels will begin to differ too much and when every creature is ganging up on my spear weidler, died under two rounds. The TANK cannot tank hard enough. Also three characters sounds balance but up against 6 monsters that can hit twice and bring your HP down to half. Terrible design. Edit. I had a much easier time and enjoy more after playing it on easy. The characters are unique enough and actually there is alot of strategy you can deploy if the balancing is done right. The storyline is predictable but enjoyable and the ending is not bad i would say. But i still would feel this game would benefit more on a strategic mode if not for CARDS which is really dependable on LUCK. Overal i would give 7/10 for this game to be played on easy.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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