
GCM2 is fierce arena combat with an RPG job system for 1-4 players. Battle to the top of the class tree and get massively powered-up!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
As it is right now, it's a Local-Multiplayer "A Link to the Past" Arena Brawler. Unless you've got a few friends who are as much into tha super niche genre as you are, you can probably pass this one over. Might be good in the future, but unless WAY more interesting weapons are added, this is a game to be forgotten.
A silly arena game great for killing time with some friends. Lots of interesting class customization and the randomness of each round makes for a good time. Single player is entertaining for a short bit but playing with friends is definitely the meat of the game.
18 June 2015: i purchased this game. Since then, they released just two minor updates, so today (20 January 2016) i'm writing this review and i can't really recommend it. If two small patches in eight months are enough for you... go for it, it's a good game and i'm not discouraging you in this sense, but personally, i don't like games managed in this way. Edit: Hi dev. I removed the last point then, and again, i point out that my negative review is not related to the game, which is great, but just to the frequency of the updates.
Loving this simple and fun party game! The classes are all fun to play, though some could use a bit of tuning. Hopefully in the future there is a level editor or simple single/co-op story mode vs AI *(ex. siege a castle beat'em up and fight boss for a few unlockable classes (abilities) or unique arenas) *25 arena matches= new arena map *defeat boss= new ability unlockables and simple story could keep this game very fresh in early access, cant wait to see where it goes!
A fun little brawler with a wide variety of character-build choices. Graphics are simple, but enjoyable. The game is in early-access, and the significant missing feature is online-multiplayer.
Honestly this game could be so much more than it is. I really want to give it a good rating but honestly if a game that is small and shallow enough as it is gets only 2 updates in 2 months then it proves its mostly been abandoned. The game itself (at its current state) has about 5 hours at most of gameplay. Until this changes i honestly can't recommend this game.
I think this is a great game and the fact that it is in early access just makes me wonder what else they are going to add. This game is fun and fast paced and is totally worth the 9.99 I paid for it however I do have one specific issues with it right now. That is a time commitment. The full experience, which is so worth it, is a time commitment that other fighting games don't have and I think people need to be prepared for that. the game plays in sets of 8 rounds. You go through and pick one of the starting classes and go up a very deep and intesne class tree. This is not a casual game that you and 10 of your friends can all sit and get the full experience of like smash bros. This is a casual game that is a lot of fun and I would totally recommend it but it is not a party game. I urge you to download the demo before buying its free and gives you in my opinion a great feel for the game. This game is so worth 9.99. EDIT: An update was released and I was notified by the developer that it should remember my audio video settings and it does.
When I picked this up, online multiplayer was promised. Years later, not only has it never happened, but the EA information has been edited to remove any reference to that supposed promise. And if you look through the positive reviews, every one of them points out 'Online multiplayer is coming' which is now a lie. Don't bother wasting your money unless your PC is hooked up to a big ol tv in front of a couch, and you happen to have a couple Best Friends willing to play this over literally anything else. There are better couch co-op experiences out there, just as there are better ways to deliver on early access promises than not at all.
This is one of the best local multiplayer games that I have ever played- period. I played the first Grand Class Melee on my friend's Xbox 360, and had such a great time, because there is so much freedom in your character, and in countering the other characters- and that means that every game is unique in how you have to play. It means that gameplay can be incredibly meta and powerful, or cheap and gimmicky. This game is very similar to the first, but almost exclusively an improvement over the original. The lack of split screen games on the market makes this game a real treat to play, and is an excuse to get friends to be together. If there are any negatives to me, they're the lack of online, and the strength of the homing projectiles. The online is admittedly a not crucial, but the fact that these projectiles, which usually only move in 4 directions, are able to move any which way for a nearly unlimited time, it just too strong to not pick if you play to win. But overall the game is great, and I won't stop playing it for a long time.
solid game, but would like some online multiplayer.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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