
A horror co-op extraction builder set in a scorched wasteland where everything burns. Descend with your friends into shifting ruins, rip out furniture, and scavenge for loot before the Corrupted close in. Make it back alive, then rebuild the Outpost to better your chances for the next run.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
You are a Living Spark surviving inside fragile wooden vessels that splinter, collapse, and catch fire. When your vessel breaks, the Spark escapes. Death is just a change of scenery.
Ride a cursed elevator into shifting underground ruins with your crew. Smash furniture for resources or feed them into the Grinder for gold. If everyone breaks, your loot is lost.
Trolling can become your friend’s demise. Dropkick enemies or “accidentally” launch your ally’s Spark out of their vessel. Block them in a monster-infested corridor or get stuck in the crossfire. Will your group handle the chaos you created yourselves?
The deeper you go, the worse the Rot becomes. Bodies warp. Voices distort. Emotes become…worse. Or possibly better?
The Deep Layers are filled with Corrupted vessels, reacting to sound, movement, and each other in ways that are impossible to predict. Fight. Build. Run. Panic.
When your vessel breaks, you stay in the run as a Spark. Guide your team through the dark and search for another host with a new set of abilities. Force your way back in before you fade out completely.
Everything you haul back rebuilds your Outpost. Unlock interactive furniture, stat upgrades, rescued survivors, and stranger ways to survive the next descent. The stronger the outpost becomes, the deeper you can afford to go.
Go deeper. Extract more. Leave someone behind. Make it back and build together.
Or don’t come back at all.
Possess and swap between fragile wooden vessels
Co-op extraction horror with physics-driven chaos
Tactical carpentry with interactive furniture
Procedurally shifting underground dungeons
Persistent Outpost rebuilding and progression
Rage-bait your friends with cursed emotes
Rescue survivors trapped in the Deep Layers
Body corruption and mutation systems
Questionable cosmetics
Engagement
Reviews
Themes across 1219 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игрушка просто кайф. уже есть какие то заделы на будущее, есть небольшие загадочки. В целом игра интереснее конкуретнов. Интересно играть даже в соло
獨狼玩家表示挺好玩的 非常喜歡把收集的物品帶回家布置的設定 收打撤的遊戲應該都要有這個要素! 尤其收集到很多小木偶感覺孤獨的心靈都充實了起來,哈哈...ovq ____________________________________________ 一開始可以先去門口右側的山洞拿床,床可以回血,旁邊有個藍色顯示器教學2還有美乃滋(x 另外教學1在訓練大廳 教學提供的資訊足以讓你前期不容易死 收集到的物品可以用籃子裝,籃子用完後可以放置撤離區帶回家 注意電梯行駛過程中可能導致低耐久物品損毀,記得用美乃滋回一下物品耐久(x
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian, French, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
especially as a solo experience, the progression from skill to general gameplay is actually pretty solid. it doesn't hold your hand, but you get just powerful enough and know how to deal with enemies enough that it has challenge & and satisfying gameplay loop. i will say it does have a slightly more challenging on-boarding experience when trying to convince friends to play with, as the difficulty ramps up with more players.
Très bon jeu dans son genre, je regrette juste le manque de contenu. Pour une early-access (pas vraiment assumée par ses devs), le jeu a beaucoup de potentiel. On fait quand même vite le tour. En 15 h, on a eu le temps de tout finir et de préparer notre run pour le prochain patch. Toutes nos pièces sont augmentées, tous les boss ont été finis et tués encore et encore... On y jouerait certainement plus avant un bon moment si du nouveau contenu n'était pas apporté. Je déplore quand même une chose : quand les mobs meurent, leurs animations de dégâts ne devraient pas fonctionner. C'est vraiment... chiant. Pareil, se faire casser ses meubles/loots parce qu'on est dans un couloir et que les mobs spawnent presque sur vous, c'est frustrant.
братишка братишка я тебе покушать принес это сладкий хлеб за 539 рублей
стоишь крутишь колесо , потом воруешь чето , потом за тобой бежит мальчик-петарда , бабах и все заново ;-4/10
маленькая игра, а так норм
I find the game enjoyable. I like that progression is connected to decorating, since I like doing it in games but usually it's (gameplay-wise) a complete waste of resources. Though it would be nice to be able to lock objects in place, since it's easy to knock them around accidentaly. Ask me how I know... I also like that you can still do things and contribute if your body is destroyed in the dungeon. I think it's worth the money, at least I had a lot of fun playing with my friend. However, I agree with other reviews that it should absolutely be marked as early access. The story ends abruptly and there is a third floor blocked off with no resolution. It could also be nice to be able to unlock more new abilites and tools, like the upgrading machine. I am currently letting it rest while waiting for updates. Also, I feel like the name of "grain rot" will just date the game very quickly when the meme dies. It is kind of funny that your emotes change, but most of them are already stale...
Спасибо разработчикам за эту игру. Играть в нее вместе с друзьями одно удовольствие. Понравилось все. Внимание к мелочам. Общение в игре, глаза, кастомизация, выбор оружия. Геймплей. Визуальная часть игры. Понравилось возможность стоить комнату вместе с друзьями, было тепло, весело и кайфово)) Спасибо))
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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